Make textures that come from webxr invalid outside an rAF

This commit is contained in:
Alan Jeffrey 2020-08-06 17:51:58 -05:00
parent 6a7e9ff438
commit c1d064b626
4 changed files with 40 additions and 21 deletions

View file

@ -205,6 +205,9 @@ impl WebGLFramebuffer {
} }
pub fn is_deleted(&self) -> bool { pub fn is_deleted(&self) -> bool {
// TODO: if a framebuffer has an attachment which is invalid due to
// being outside a webxr rAF, should this make the framebuffer invalid?
// https://github.com/immersive-web/layers/issues/196
self.is_deleted.get() self.is_deleted.get()
} }
@ -447,6 +450,9 @@ impl WebGLFramebuffer {
} else { } else {
self.status.get() self.status.get()
} }
// TODO: if a framebuffer has an attachment which is invalid due to
// being outside a webxr rAF, should this make the framebuffer incomplete?
// https://github.com/immersive-web/layers/issues/196
} }
pub fn check_status_for_rendering(&self) -> CompleteForRendering { pub fn check_status_for_rendering(&self) -> CompleteForRendering {
@ -497,6 +503,10 @@ impl WebGLFramebuffer {
self.is_initialized.set(true); self.is_initialized.set(true);
} }
// TODO: if a framebuffer has an attachment which is invalid due to
// being outside a webxr rAF, should this make the framebuffer incomplete?
// https://github.com/immersive-web/layers/issues/196
CompleteForRendering::Complete CompleteForRendering::Complete
} }

View file

@ -3563,7 +3563,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8 // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8
fn IsTexture(&self, texture: Option<&WebGLTexture>) -> bool { fn IsTexture(&self, texture: Option<&WebGLTexture>) -> bool {
texture.map_or(false, |tex| { texture.map_or(false, |tex| {
self.validate_ownership(tex).is_ok() && tex.target().is_some() && !tex.is_deleted() self.validate_ownership(tex).is_ok() && tex.target().is_some() && !tex.is_invalid()
}) })
} }

View file

@ -9,11 +9,13 @@ use crate::dom::bindings::codegen::Bindings::EXTTextureFilterAnisotropicBinding:
use crate::dom::bindings::codegen::Bindings::WebGL2RenderingContextBinding::WebGL2RenderingContextConstants as constants; use crate::dom::bindings::codegen::Bindings::WebGL2RenderingContextBinding::WebGL2RenderingContextConstants as constants;
use crate::dom::bindings::inheritance::Castable; use crate::dom::bindings::inheritance::Castable;
use crate::dom::bindings::reflector::{reflect_dom_object, DomObject}; use crate::dom::bindings::reflector::{reflect_dom_object, DomObject};
use crate::dom::bindings::root::Dom;
use crate::dom::bindings::root::{DomRoot, MutNullableDom}; use crate::dom::bindings::root::{DomRoot, MutNullableDom};
use crate::dom::webgl_validations::types::TexImageTarget; use crate::dom::webgl_validations::types::TexImageTarget;
use crate::dom::webglframebuffer::WebGLFramebuffer; use crate::dom::webglframebuffer::WebGLFramebuffer;
use crate::dom::webglobject::WebGLObject; use crate::dom::webglobject::WebGLObject;
use crate::dom::webglrenderingcontext::{Operation, WebGLRenderingContext}; use crate::dom::webglrenderingcontext::{Operation, WebGLRenderingContext};
use crate::dom::xrsession::XRSession;
use canvas_traits::webgl::{ use canvas_traits::webgl::{
webgl_channel, TexDataType, TexFormat, TexParameter, TexParameterBool, TexParameterInt, webgl_channel, TexDataType, TexFormat, TexParameter, TexParameterBool, TexParameterInt,
WebGLResult, WebGLTextureId, WebGLResult, WebGLTextureId,
@ -31,10 +33,11 @@ pub enum TexParameterValue {
// Textures generated for WebXR are owned by the WebXR device, not by the WebGL thread // Textures generated for WebXR are owned by the WebXR device, not by the WebGL thread
// so the GL texture should not be deleted when the texture is garbage collected. // so the GL texture should not be deleted when the texture is garbage collected.
#[derive(Clone, Copy, Debug, Eq, JSTraceable, MallocSizeOf, PartialEq)] #[unrooted_must_root_lint::must_root]
#[derive(JSTraceable, MallocSizeOf)]
enum WebGLTextureOwner { enum WebGLTextureOwner {
WebGL, WebGL,
WebXR, WebXR(Dom<XRSession>),
} }
const MAX_LEVEL_COUNT: usize = 31; const MAX_LEVEL_COUNT: usize = 31;
@ -71,14 +74,16 @@ impl WebGLTexture {
fn new_inherited( fn new_inherited(
context: &WebGLRenderingContext, context: &WebGLRenderingContext,
id: WebGLTextureId, id: WebGLTextureId,
owner: WebGLTextureOwner, owner: Option<&XRSession>,
) -> Self { ) -> Self {
Self { Self {
webgl_object: WebGLObject::new_inherited(context), webgl_object: WebGLObject::new_inherited(context),
id: id, id: id,
target: Cell::new(None), target: Cell::new(None),
is_deleted: Cell::new(false), is_deleted: Cell::new(false),
owner: owner, owner: owner
.map(|session| WebGLTextureOwner::WebXR(Dom::from_ref(session)))
.unwrap_or(WebGLTextureOwner::WebGL),
immutable_levels: Cell::new(None), immutable_levels: Cell::new(None),
face_count: Cell::new(0), face_count: Cell::new(0),
base_mipmap_level: 0, base_mipmap_level: 0,
@ -101,22 +106,18 @@ impl WebGLTexture {
pub fn new(context: &WebGLRenderingContext, id: WebGLTextureId) -> DomRoot<Self> { pub fn new(context: &WebGLRenderingContext, id: WebGLTextureId) -> DomRoot<Self> {
reflect_dom_object( reflect_dom_object(
Box::new(WebGLTexture::new_inherited( Box::new(WebGLTexture::new_inherited(context, id, None)),
context,
id,
WebGLTextureOwner::WebGL,
)),
&*context.global(), &*context.global(),
) )
} }
pub fn new_webxr(context: &WebGLRenderingContext, id: WebGLTextureId) -> DomRoot<Self> { pub fn new_webxr(
context: &WebGLRenderingContext,
id: WebGLTextureId,
session: &XRSession,
) -> DomRoot<Self> {
reflect_dom_object( reflect_dom_object(
Box::new(WebGLTexture::new_inherited( Box::new(WebGLTexture::new_inherited(context, id, Some(session))),
context,
id,
WebGLTextureOwner::WebXR,
)),
&*context.global(), &*context.global(),
) )
} }
@ -129,7 +130,7 @@ impl WebGLTexture {
// NB: Only valid texture targets come here // NB: Only valid texture targets come here
pub fn bind(&self, target: u32) -> WebGLResult<()> { pub fn bind(&self, target: u32) -> WebGLResult<()> {
if self.is_deleted.get() { if self.is_invalid() {
return Err(WebGLError::InvalidOperation); return Err(WebGLError::InvalidOperation);
} }
@ -246,7 +247,7 @@ impl WebGLTexture {
} }
// We don't delete textures owned by WebXR // We don't delete textures owned by WebXR
if self.owner == WebGLTextureOwner::WebXR { if let WebGLTextureOwner::WebXR(_) = self.owner {
return; return;
} }
@ -258,7 +259,13 @@ impl WebGLTexture {
} }
} }
pub fn is_deleted(&self) -> bool { pub fn is_invalid(&self) -> bool {
// https://immersive-web.github.io/layers/#xrwebglsubimagetype
if let WebGLTextureOwner::WebXR(ref session) = self.owner {
if session.is_outside_raf() {
return true;
}
}
self.is_deleted.get() self.is_deleted.get()
} }

View file

@ -193,10 +193,11 @@ impl XRWebGLLayer {
let framebuffer = self.framebuffer.as_ref()?; let framebuffer = self.framebuffer.as_ref()?;
let context = framebuffer.upcast::<WebGLObject>().context(); let context = framebuffer.upcast::<WebGLObject>().context();
let sub_images = frame.get_sub_images(self.layer_id()?)?; let sub_images = frame.get_sub_images(self.layer_id()?)?;
let session = self.session();
// TODO: Cache this texture // TODO: Cache this texture
let color_texture_id = let color_texture_id =
WebGLTextureId::maybe_new(sub_images.sub_image.as_ref()?.color_texture)?; WebGLTextureId::maybe_new(sub_images.sub_image.as_ref()?.color_texture)?;
let color_texture = WebGLTexture::new_webxr(context, color_texture_id); let color_texture = WebGLTexture::new_webxr(context, color_texture_id, session);
let target = self.texture_target(); let target = self.texture_target();
// Save the current bindings // Save the current bindings
@ -230,7 +231,8 @@ impl XRWebGLLayer {
if let Some(id) = sub_images.sub_image.as_ref()?.depth_stencil_texture { if let Some(id) = sub_images.sub_image.as_ref()?.depth_stencil_texture {
// TODO: Cache this texture // TODO: Cache this texture
let depth_stencil_texture_id = WebGLTextureId::maybe_new(id)?; let depth_stencil_texture_id = WebGLTextureId::maybe_new(id)?;
let depth_stencil_texture = WebGLTexture::new_webxr(context, depth_stencil_texture_id); let depth_stencil_texture =
WebGLTexture::new_webxr(context, depth_stencil_texture_id, session);
framebuffer framebuffer
.texture2d_even_if_opaque( .texture2d_even_if_opaque(
constants::DEPTH_STENCIL_ATTACHMENT, constants::DEPTH_STENCIL_ATTACHMENT,