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Rename AbsolutelyPositionedBox::layout to AbsolutelyPositionedBox::to_hoisted
This method doesn't actually do any layout, but converts this block to a HoistedAbsolutelyPositionedBox which is hoisted and then laid-out with its containing block later. This makes the code a little easier to read.
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756cf66cd2
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3 changed files with 3 additions and 3 deletions
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@ -255,7 +255,7 @@ impl InlineFormattingContext {
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},
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},
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};
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};
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ifc.positioning_context
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ifc.positioning_context
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.push(box_.layout(initial_start_corner, tree_rank));
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.push(box_.to_hoisted(initial_start_corner, tree_rank));
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},
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},
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InlineLevelBox::OutOfFlowFloatBox(_box_) => {
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InlineLevelBox::OutOfFlowFloatBox(_box_) => {
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// TODO
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// TODO
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@ -320,7 +320,7 @@ impl BlockLevelBox {
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))
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))
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},
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},
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BlockLevelBox::OutOfFlowAbsolutelyPositionedBox(box_) => {
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BlockLevelBox::OutOfFlowAbsolutelyPositionedBox(box_) => {
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positioning_context.push(box_.layout(Vec2::zero(), tree_rank));
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positioning_context.push(box_.to_hoisted(Vec2::zero(), tree_rank));
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Fragment::Anonymous(AnonymousFragment::no_op(
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Fragment::Anonymous(AnonymousFragment::no_op(
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containing_block.style.writing_mode,
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containing_block.style.writing_mode,
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))
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))
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@ -86,7 +86,7 @@ impl AbsolutelyPositionedBox {
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}
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}
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}
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}
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pub(crate) fn layout(
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pub(crate) fn to_hoisted(
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&self,
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&self,
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initial_start_corner: Vec2<Length>,
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initial_start_corner: Vec2<Length>,
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tree_rank: usize,
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tree_rank: usize,
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