Renderer can't just skip frames

This commit is contained in:
Brian Anderson 2012-10-14 01:09:28 -07:00
parent 1d23caffe8
commit c2377c574c

View file

@ -69,8 +69,7 @@ pub fn RenderTask<C: Compositor Send>(compositor: C) -> RenderTask {
debug!("renderer: got render request");
if !layer_buffer_port.peek() {
warn!("renderer: no layer buffer. skipping frame");
loop;
warn!("renderer: waiting on layer buffer");
}
let layer_buffer_cell = Cell(layer_buffer_port.recv());