From c349e4b1b856d03d12ace15a7b7b56ffd85dc306 Mon Sep 17 00:00:00 2001 From: Glenn Watson Date: Tue, 2 Aug 2016 13:59:21 +1000 Subject: [PATCH] Copy fixed box-shadow shader. --- resources/shaders/ps_box_shadow.fs.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/resources/shaders/ps_box_shadow.fs.glsl b/resources/shaders/ps_box_shadow.fs.glsl index 3f7d15514c3..9c485cba9fe 100644 --- a/resources/shaders/ps_box_shadow.fs.glsl +++ b/resources/shaders/ps_box_shadow.fs.glsl @@ -147,5 +147,5 @@ void main(void) { float value = color(pos, p0Rect, p1Rect, radii, sigma); value = max(value, 0.0); - oFragColor = vec4(vColor.rgb, vInverted == 1.0 ? 1.0 - value : value); + oFragColor = vColor * vec4(1.0, 1.0, 1.0, vInverted == 1.0 ? 1.0 - value : value); }