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Remove table_style; tables already get their backgrounds painted correctly
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1 changed files with 0 additions and 7 deletions
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@ -993,7 +993,6 @@ struct TableCellStyleIterator<'table> {
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column_styles: Vec<ColumnStyle<'table>>,
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row_iterator: TableRowAndGroupIterator<'table>,
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row_info: Option<TableCellStyleIteratorRowInfo<'table>>,
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table_style: &'table ComputedValues,
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column_index: TableCellColumnIndexData,
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}
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@ -1020,14 +1019,12 @@ impl<'table> TableCellStyleIterator<'table> {
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TableCellStyleIterator {
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column_styles, row_iterator, row_info,
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column_index: Default::default(),
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table_style: table.block_flow.fragment.style(),
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}
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}
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}
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struct TableCellStyleInfo<'table> {
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cell: &'table TableCellFlow,
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table_style: &'table ComputedValues,
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colgroup_style: Option<&'table ComputedValues>,
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col_style: Option<&'table ComputedValues>,
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rowgroup_style: Option<&'table ComputedValues>,
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@ -1120,7 +1117,6 @@ impl<'table> Iterator for TableCellStyleIterator<'table> {
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col_style,
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rowgroup_style,
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row_style,
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table_style: self.table_style,
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})
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} else {
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// next row
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@ -1179,9 +1175,6 @@ impl<'table> TableCellStyleInfo<'table> {
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sty_ptr = sty as *const _;
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};
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build_dl(self.table_style, &mut state);
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if let Some(ref sty) = self.colgroup_style {
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build_dl(&sty, &mut state);
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}
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