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Add initial support for WebGL 2 BlitFramebuffer (#26389)
Add initial support for the WebGL2 BlitFramebuffer call. Signed-off-by: Martin Robinson <mrobinson@igalia.com> Co-authored-by: Istvan <istvan.miklos@h-lab.eu>
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29 changed files with 1686 additions and 31 deletions
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@ -21,4 +21,19 @@
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expected: FAIL
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[WebGL test #7: makeXRCompatible]
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expected: FAIL
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expected: FAIL
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[WebGL test #0: Property either does not exist or is not a function: texImage3D]
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expected: FAIL
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[WebGL test #1: Property either does not exist or is not a function: texSubImage3D]
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expected: FAIL
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[WebGL test #2: Property either does not exist or is not a function: copyTexSubImage3D]
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expected: FAIL
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[WebGL test #3: Property either does not exist or is not a function: compressedTexImage3D]
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expected: FAIL
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[WebGL test #4: Property either does not exist or is not a function: compressedTexSubImage3D]
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expected: FAIL
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