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Add initial support for WebGL 2 BlitFramebuffer (#26389)
Add initial support for the WebGL2 BlitFramebuffer call. Signed-off-by: Martin Robinson <mrobinson@igalia.com> Co-authored-by: Istvan <istvan.miklos@h-lab.eu>
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29 changed files with 1686 additions and 31 deletions
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[invalidate-framebuffer.html]
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bug: https://github.com/servo/servo/issues/20529
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expected:
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if os == "linux": ERROR
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if os == "linux": OK
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if os == "mac": CRASH
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[WebGL test #17: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
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expected: FAIL
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[WebGL test #25: getError expected one of: INVALID_OPERATION or INVALID_ENUM. Was NO_ERROR : calling invalidateSubFramebuffer to invalidate a COLOR_ATTACHMENT that exceeds MAX_COLOR_ATTACHMENT should generate INVALID_ENUM or INVALID_OPERATION.]
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expected: FAIL
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[WebGL test #26: getError expected one of: INVALID_OPERATION or INVALID_ENUM. Was NO_ERROR : calling invalidateFramebuffer to invalidate a COLOR_ATTACHMENT that exceeds MAX_COLOR_ATTACHMENT should generate INVALID_ENUM or INVALID_OPERATION.]
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expected: FAIL
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