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Animate basic shapes
This commit is contained in:
parent
56f5fc41fa
commit
c4e33d9dca
8 changed files with 456 additions and 48 deletions
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@ -590,8 +590,8 @@ pub mod basic_shape {
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use gecko::values::GeckoStyleCoordConvertible;
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use gecko_bindings::structs;
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use gecko_bindings::structs::{StyleBasicShape, StyleBasicShapeType, StyleFillRule};
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use gecko_bindings::structs::{StyleGeometryBox, StyleShapeSource, StyleShapeSourceType};
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use gecko_bindings::structs::{nsStyleCoord, nsStyleCorners};
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use gecko_bindings::structs::StyleGeometryBox;
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use gecko_bindings::sugar::ns_style_coord::{CoordDataMut, CoordDataValue};
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use std::borrow::Borrow;
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use values::computed::basic_shape::{BasicShape, ShapeRadius};
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@ -600,14 +600,42 @@ pub mod basic_shape {
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use values::computed::position;
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use values::generics::basic_shape::{BasicShape as GenericBasicShape, InsetRect, Polygon};
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use values::generics::basic_shape::{Circle, Ellipse, FillRule};
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use values::generics::basic_shape::{GeometryBox, ShapeBox};
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use values::generics::basic_shape::{GeometryBox, ShapeBox, ShapeSource};
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use values::generics::border::BorderRadius as GenericBorderRadius;
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use values::generics::rect::Rect;
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use values::specified::url::SpecifiedUrl;
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// using Borrow so that we can have a non-moving .into()
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impl<T: Borrow<StyleBasicShape>> From<T> for BasicShape {
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fn from(other: T) -> Self {
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let other = other.borrow();
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impl<'a, ReferenceBox> From<&'a StyleShapeSource> for ShapeSource<BasicShape, ReferenceBox, SpecifiedUrl>
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where
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ReferenceBox: From<StyleGeometryBox>,
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{
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fn from(other: &'a StyleShapeSource) -> Self {
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match other.mType {
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StyleShapeSourceType::None => ShapeSource::None,
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StyleShapeSourceType::Box => ShapeSource::Box(other.mReferenceBox.into()),
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StyleShapeSourceType::URL => {
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unsafe {
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let other_url = &(**other.__bindgen_anon_1.mURL.as_ref());
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let url = SpecifiedUrl::from_url_value_data(&other_url._base).unwrap();
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ShapeSource::Url(url)
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}
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},
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StyleShapeSourceType::Shape => {
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let other_shape = unsafe { &(**other.__bindgen_anon_1.mBasicShape.as_ref()) };
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let shape = other_shape.into();
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let reference_box = if other.mReferenceBox == StyleGeometryBox::NoBox {
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None
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} else {
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Some(other.mReferenceBox.into())
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};
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ShapeSource::Shape(shape, reference_box)
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}
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}
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}
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}
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impl<'a> From<&'a StyleBasicShape> for BasicShape {
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fn from(other: &'a StyleBasicShape) -> Self {
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match other.mType {
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StyleBasicShapeType::Inset => {
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let t = LengthOrPercentage::from_gecko_style_coord(&other.mCoordinates[0]);
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@ -664,9 +692,8 @@ pub mod basic_shape {
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}
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}
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impl<T: Borrow<nsStyleCorners>> From<T> for BorderRadius {
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fn from(other: T) -> Self {
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let other = other.borrow();
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impl<'a> From<&'a nsStyleCorners> for BorderRadius {
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fn from(other: &'a nsStyleCorners) -> Self {
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let get_corner = |index| {
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BorderCornerRadius::new(
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LengthOrPercentage::from_gecko_style_coord(&other.data_at(index))
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@ -722,17 +749,16 @@ pub mod basic_shape {
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}
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}
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impl<T: Borrow<nsStyleCoord>> From<T> for ShapeRadius {
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fn from(other: T) -> Self {
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impl<'a> From<&'a nsStyleCoord> for ShapeRadius {
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fn from(other: &'a nsStyleCoord) -> Self {
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let other = other.borrow();
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ShapeRadius::from_gecko_style_coord(other)
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.expect("<shape-radius> should be a length, percentage, calc, or keyword value")
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}
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}
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impl<T: Borrow<structs::Position>> From<T> for position::Position {
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fn from(other: T) -> Self {
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let other = other.borrow();
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impl<'a> From<&'a structs::Position> for position::Position {
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fn from(other: &'a structs::Position) -> Self {
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position::Position {
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horizontal: other.mXPosition.into(),
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vertical: other.mYPosition.into(),
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@ -782,6 +808,19 @@ pub mod basic_shape {
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}
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}
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}
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impl From<StyleGeometryBox> for ShapeBox {
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fn from(reference: StyleGeometryBox) -> Self {
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use gecko_bindings::structs::StyleGeometryBox::*;
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match reference {
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ContentBox => ShapeBox::ContentBox,
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PaddingBox => ShapeBox::PaddingBox,
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BorderBox => ShapeBox::BorderBox,
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MarginBox => ShapeBox::MarginBox,
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other => panic!("Unexpected StyleGeometryBox::{:?} while converting to ShapeBox", other),
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}
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}
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}
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}
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impl From<RulesMutateError> for nsresult {
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@ -5086,6 +5086,10 @@ fn static_assert() {
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}
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pub fn clone_${ident}(&self) -> longhands::${ident}::computed_value::T {
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(&self.gecko.${gecko_ffi_name}).into()
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}
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pub fn copy_${ident}_from(&mut self, other: &Self) {
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use gecko_bindings::bindings::Gecko_CopyShapeSourceFrom;
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unsafe {
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@ -50,7 +50,6 @@ use values::computed::{NonNegativeAu, NonNegativeNumber, PositiveIntegerOrAuto};
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use values::computed::length::{NonNegativeLengthOrAuto, NonNegativeLengthOrNormal};
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use values::computed::length::NonNegativeLengthOrPercentage;
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use values::generics::{GreaterThanOrEqualToOne, NonNegative};
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use values::generics::border::BorderCornerRadius as GenericBorderCornerRadius;
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use values::generics::effects::Filter;
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use values::generics::position as generic_position;
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use values::generics::svg::{SVGLength, SVGOpacity, SVGPaint, SVGPaintKind, SVGStrokeDashArray};
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@ -1004,6 +1003,16 @@ impl<T: Animatable + Copy> Animatable for Size2D<T> {
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Ok(Size2D::new(width, height))
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}
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#[inline]
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fn compute_distance(&self, other: &Self) -> Result<f64, ()> {
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Ok(self.compute_squared_distance(other)?.sqrt())
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}
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#[inline]
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fn compute_squared_distance(&self, other: &Self) -> Result<f64, ()> {
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Ok(self.width.compute_squared_distance(&other.width)? + self.height.compute_squared_distance(&other.height)?)
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}
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}
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impl<T: Animatable + Copy> Animatable for Point2D<T> {
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@ -1016,24 +1025,6 @@ impl<T: Animatable + Copy> Animatable for Point2D<T> {
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}
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}
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impl Animatable for BorderCornerRadius {
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#[inline]
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fn add_weighted(&self, other: &Self, self_portion: f64, other_portion: f64) -> Result<Self, ()> {
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self.0.add_weighted(&other.0, self_portion, other_portion).map(GenericBorderCornerRadius)
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}
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#[inline]
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fn compute_distance(&self, other: &Self) -> Result<f64, ()> {
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self.compute_squared_distance(other).map(|sd| sd.sqrt())
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}
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#[inline]
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fn compute_squared_distance(&self, other: &Self) -> Result<f64, ()> {
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Ok(self.0.width.compute_squared_distance(&other.0.width)? +
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self.0.height.compute_squared_distance(&other.0.height)?)
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}
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}
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impl ToAnimatedZero for BorderCornerRadius {
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#[inline]
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fn to_animated_zero(&self) -> Result<Self, ()> { Err(()) }
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@ -1902,12 +1902,16 @@ ${helpers.single_keyword("-moz-orient",
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}
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</%helpers:longhand>
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${helpers.predefined_type("shape-outside", "basic_shape::FloatAreaShape",
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"generics::basic_shape::ShapeSource::None",
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products="gecko", boxed="True",
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animation_value_type="none",
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flags="APPLIES_TO_FIRST_LETTER",
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spec="https://drafts.csswg.org/css-shapes/#shape-outside-property")}
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${helpers.predefined_type(
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"shape-outside",
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"basic_shape::FloatAreaShape",
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"generics::basic_shape::ShapeSource::None",
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products="gecko",
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boxed=True,
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animation_value_type="discrete",
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flags="APPLIES_TO_FIRST_LETTER",
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spec="https://drafts.csswg.org/css-shapes/#shape-outside-property",
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)}
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<%helpers:longhand name="touch-action"
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products="gecko"
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@ -57,11 +57,16 @@ ${helpers.single_keyword("mask-type", "luminance alpha",
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products="gecko", animation_value_type="discrete",
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spec="https://drafts.fxtf.org/css-masking/#propdef-mask-type")}
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${helpers.predefined_type("clip-path", "basic_shape::ClippingShape",
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"generics::basic_shape::ShapeSource::None",
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products="gecko", boxed="True",
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animation_value_type="none", flags="CREATES_STACKING_CONTEXT",
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spec="https://drafts.fxtf.org/css-masking/#propdef-clip-path")}
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${helpers.predefined_type(
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"clip-path",
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"basic_shape::ClippingShape",
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"generics::basic_shape::ShapeSource::None",
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products="gecko",
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boxed=True,
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animation_value_type="ComputedValue",
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flags="CREATES_STACKING_CONTEXT",
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spec="https://drafts.fxtf.org/css-masking/#propdef-clip-path",
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)}
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${helpers.single_keyword("mask-mode",
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"match-source alpha luminance",
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@ -5,15 +5,17 @@
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//! CSS handling for the [`basic-shape`](https://drafts.csswg.org/css-shapes/#typedef-basic-shape)
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//! types that are generic over their `ToCss` implementations.
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use properties::animated_properties::Animatable;
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use std::fmt;
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use style_traits::{HasViewportPercentage, ToCss};
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use values::animated::ToAnimatedZero;
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use values::computed::ComputedValueAsSpecified;
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use values::generics::border::BorderRadius;
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use values::generics::position::Position;
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use values::generics::rect::Rect;
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/// A clipping shape, for `clip-path`.
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pub type ClippingShape<BasicShape, UrlShapeSource> = ShapeSource<BasicShape, GeometryBox, UrlShapeSource>;
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pub type ClippingShape<BasicShape, Url> = ShapeSource<BasicShape, GeometryBox, Url>;
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/// https://drafts.fxtf.org/css-masking-1/#typedef-geometry-box
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#[allow(missing_docs)]
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@ -28,7 +30,7 @@ pub enum GeometryBox {
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impl ComputedValueAsSpecified for GeometryBox {}
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/// A float area shape, for `shape-outside`.
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pub type FloatAreaShape<BasicShape, UrlShapeSource> = ShapeSource<BasicShape, ShapeBox, UrlShapeSource>;
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pub type FloatAreaShape<BasicShape, Url> = ShapeSource<BasicShape, ShapeBox, Url>;
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// https://drafts.csswg.org/css-shapes-1/#typedef-shape-box
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define_css_keyword_enum!(ShapeBox:
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@ -43,8 +45,8 @@ add_impls_for_keyword_enum!(ShapeBox);
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#[allow(missing_docs)]
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#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
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#[derive(Clone, Debug, PartialEq, ToComputedValue, ToCss)]
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pub enum ShapeSource<BasicShape, ReferenceBox, UrlShapeSource> {
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Url(UrlShapeSource),
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pub enum ShapeSource<BasicShape, ReferenceBox, Url> {
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Url(Url),
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Shape(BasicShape, Option<ReferenceBox>),
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Box(ReferenceBox),
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None,
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@ -120,11 +122,158 @@ define_css_keyword_enum!(FillRule:
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);
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add_impls_for_keyword_enum!(FillRule);
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impl<B, T, U> Animatable for ShapeSource<B, T, U>
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where
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B: Animatable,
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T: Clone + PartialEq,
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{
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fn add_weighted(
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&self,
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other: &Self,
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self_portion: f64,
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other_portion: f64,
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) -> Result<Self, ()> {
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match (self, other) {
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(
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&ShapeSource::Shape(ref this, ref this_box),
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&ShapeSource::Shape(ref other, ref other_box),
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) if this_box == other_box => {
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let shape = this.add_weighted(other, self_portion, other_portion)?;
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Ok(ShapeSource::Shape(shape, this_box.clone()))
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},
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_ => Err(()),
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}
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}
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fn compute_distance(&self, other: &Self) -> Result<f64, ()> {
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match (self, other) {
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(
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&ShapeSource::Shape(ref this, ref this_box),
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&ShapeSource::Shape(ref other, ref other_box),
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) if this_box == other_box => {
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this.compute_distance(other)
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},
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_ => Err(()),
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}
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}
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fn compute_squared_distance(&self, other: &Self) -> Result<f64, ()> {
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match (self, other) {
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(
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&ShapeSource::Shape(ref this, ref this_box),
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&ShapeSource::Shape(ref other, ref other_box),
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) if this_box == other_box => {
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this.compute_squared_distance(other)
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},
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_ => Err(()),
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}
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}
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}
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impl<B, T, U> ToAnimatedZero for ShapeSource<B, T, U> {
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fn to_animated_zero(&self) -> Result<Self, ()> {
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Err(())
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}
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}
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impl<B, T, U> HasViewportPercentage for ShapeSource<B, T, U> {
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#[inline]
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fn has_viewport_percentage(&self) -> bool { false }
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}
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impl<H, V, L> Animatable for BasicShape<H, V, L>
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where
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H: Animatable,
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V: Animatable,
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L: Animatable + Copy,
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{
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fn add_weighted(
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&self,
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other: &Self,
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self_portion: f64,
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other_portion: f64,
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) -> Result<Self, ()> {
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match (self, other) {
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(&BasicShape::Circle(ref this), &BasicShape::Circle(ref other)) => {
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Ok(BasicShape::Circle(this.add_weighted(other, self_portion, other_portion)?))
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},
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(&BasicShape::Ellipse(ref this), &BasicShape::Ellipse(ref other)) => {
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Ok(BasicShape::Ellipse(this.add_weighted(other, self_portion, other_portion)?))
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},
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(&BasicShape::Inset(ref this), &BasicShape::Inset(ref other)) => {
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Ok(BasicShape::Inset(this.add_weighted(other, self_portion, other_portion)?))
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},
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(&BasicShape::Polygon(ref this), &BasicShape::Polygon(ref other)) => {
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Ok(BasicShape::Polygon(this.add_weighted(other, self_portion, other_portion)?))
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},
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_ => Err(()),
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}
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}
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fn compute_distance(&self, other: &Self) -> Result<f64, ()> {
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match (self, other) {
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(&BasicShape::Circle(ref this), &BasicShape::Circle(ref other)) => {
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this.compute_distance(other)
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},
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(&BasicShape::Ellipse(ref this), &BasicShape::Ellipse(ref other)) => {
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this.compute_distance(other)
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},
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(&BasicShape::Inset(ref this), &BasicShape::Inset(ref other)) => {
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this.compute_distance(other)
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},
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(&BasicShape::Polygon(ref this), &BasicShape::Polygon(ref other)) => {
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this.compute_distance(other)
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},
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_ => Err(()),
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}
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}
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fn compute_squared_distance(&self, other: &Self) -> Result<f64, ()> {
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match (self, other) {
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(&BasicShape::Circle(ref this), &BasicShape::Circle(ref other)) => {
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this.compute_squared_distance(other)
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},
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(&BasicShape::Ellipse(ref this), &BasicShape::Ellipse(ref other)) => {
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this.compute_squared_distance(other)
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},
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(&BasicShape::Inset(ref this), &BasicShape::Inset(ref other)) => {
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this.compute_squared_distance(other)
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},
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(&BasicShape::Polygon(ref this), &BasicShape::Polygon(ref other)) => {
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this.compute_squared_distance(other)
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},
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_ => Err(()),
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}
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}
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}
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impl<L> Animatable for InsetRect<L>
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where
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L: Animatable + Copy,
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{
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fn add_weighted(
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&self,
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other: &Self,
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self_portion: f64,
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other_portion: f64,
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) -> Result<Self, ()> {
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let rect = self.rect.add_weighted(&other.rect, self_portion, other_portion)?;
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let round = self.round.add_weighted(&other.round, self_portion, other_portion)?;
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Ok(InsetRect { rect, round })
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}
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fn compute_distance(&self, other: &Self) -> Result<f64, ()> {
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Ok(self.compute_squared_distance(other)?.sqrt())
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}
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fn compute_squared_distance(&self, other: &Self) -> Result<f64, ()> {
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Ok(
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self.rect.compute_squared_distance(&other.rect)? +
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self.round.compute_squared_distance(&other.round)?,
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)
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}
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}
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impl<L> ToCss for InsetRect<L>
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where L: ToCss + PartialEq
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{
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|
@ -139,11 +288,151 @@ impl<L> ToCss for InsetRect<L>
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}
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}
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impl<H, V, L> Animatable for Circle<H, V, L>
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where
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H: Animatable,
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V: Animatable,
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L: Animatable,
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{
|
||||
fn add_weighted(
|
||||
&self,
|
||||
other: &Self,
|
||||
self_portion: f64,
|
||||
other_portion: f64,
|
||||
) -> Result<Self, ()> {
|
||||
let position = self.position.add_weighted(&other.position, self_portion, other_portion)?;
|
||||
let radius = self.radius.add_weighted(&other.radius, self_portion, other_portion)?;
|
||||
Ok(Circle { position, radius })
|
||||
}
|
||||
|
||||
fn compute_distance(&self, other: &Self) -> Result<f64, ()> {
|
||||
Ok(self.compute_squared_distance(other)?.sqrt())
|
||||
}
|
||||
|
||||
fn compute_squared_distance(&self, other: &Self) -> Result<f64, ()> {
|
||||
Ok(
|
||||
self.position.compute_squared_distance(&other.position)? +
|
||||
self.radius.compute_squared_distance(&other.radius)?,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
impl<H, V, L> Animatable for Ellipse<H, V, L>
|
||||
where
|
||||
H: Animatable,
|
||||
V: Animatable,
|
||||
L: Animatable,
|
||||
{
|
||||
fn add_weighted(
|
||||
&self,
|
||||
other: &Self,
|
||||
self_portion: f64,
|
||||
other_portion: f64,
|
||||
) -> Result<Self, ()> {
|
||||
let position = self.position.add_weighted(&other.position, self_portion, other_portion)?;
|
||||
let semiaxis_x = self.semiaxis_x.add_weighted(&other.semiaxis_x, self_portion, other_portion)?;
|
||||
let semiaxis_y = self.semiaxis_y.add_weighted(&other.semiaxis_y, self_portion, other_portion)?;
|
||||
Ok(Ellipse { position, semiaxis_x, semiaxis_y })
|
||||
}
|
||||
|
||||
fn compute_distance(&self, other: &Self) -> Result<f64, ()> {
|
||||
Ok(self.compute_squared_distance(other)?.sqrt())
|
||||
}
|
||||
|
||||
fn compute_squared_distance(&self, other: &Self) -> Result<f64, ()> {
|
||||
Ok(
|
||||
self.position.compute_squared_distance(&other.position)? +
|
||||
self.semiaxis_x.compute_squared_distance(&other.semiaxis_x)? +
|
||||
self.semiaxis_y.compute_squared_distance(&other.semiaxis_y)?,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
impl<L> Animatable for ShapeRadius<L>
|
||||
where
|
||||
L: Animatable,
|
||||
{
|
||||
fn add_weighted(
|
||||
&self,
|
||||
other: &Self,
|
||||
self_portion: f64,
|
||||
other_portion: f64,
|
||||
) -> Result<Self, ()> {
|
||||
match (self, other) {
|
||||
(&ShapeRadius::Length(ref this), &ShapeRadius::Length(ref other)) => {
|
||||
Ok(ShapeRadius::Length(this.add_weighted(other, self_portion, other_portion)?))
|
||||
},
|
||||
_ => Err(()),
|
||||
}
|
||||
}
|
||||
|
||||
fn compute_distance(&self, other: &Self) -> Result<f64, ()> {
|
||||
match (self, other) {
|
||||
(&ShapeRadius::Length(ref this), &ShapeRadius::Length(ref other)) => {
|
||||
this.compute_distance(other)
|
||||
},
|
||||
_ => Err(()),
|
||||
}
|
||||
}
|
||||
|
||||
fn compute_squared_distance(&self, other: &Self) -> Result<f64, ()> {
|
||||
match (self, other) {
|
||||
(&ShapeRadius::Length(ref this), &ShapeRadius::Length(ref other)) => {
|
||||
this.compute_squared_distance(other)
|
||||
},
|
||||
_ => Err(()),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<L> Default for ShapeRadius<L> {
|
||||
#[inline]
|
||||
fn default() -> Self { ShapeRadius::ClosestSide }
|
||||
}
|
||||
|
||||
impl<L> Animatable for Polygon<L>
|
||||
where
|
||||
L: Animatable,
|
||||
{
|
||||
fn add_weighted(
|
||||
&self,
|
||||
other: &Self,
|
||||
self_portion: f64,
|
||||
other_portion: f64,
|
||||
) -> Result<Self, ()> {
|
||||
if self.fill != other.fill {
|
||||
return Err(());
|
||||
}
|
||||
if self.coordinates.len() != other.coordinates.len() {
|
||||
return Err(());
|
||||
}
|
||||
let coordinates = self.coordinates.iter().zip(other.coordinates.iter()).map(|(this, other)| {
|
||||
let x = this.0.add_weighted(&other.0, self_portion, other_portion)?;
|
||||
let y = this.1.add_weighted(&other.1, self_portion, other_portion)?;
|
||||
Ok((x, y))
|
||||
}).collect::<Result<Vec<_>, _>>()?;
|
||||
Ok(Polygon { fill: self.fill, coordinates })
|
||||
}
|
||||
|
||||
fn compute_distance(&self, other: &Self) -> Result<f64, ()> {
|
||||
Ok(self.compute_squared_distance(other)?.sqrt())
|
||||
}
|
||||
|
||||
fn compute_squared_distance(&self, other: &Self) -> Result<f64, ()> {
|
||||
if self.fill != other.fill {
|
||||
return Err(());
|
||||
}
|
||||
if self.coordinates.len() != other.coordinates.len() {
|
||||
return Err(());
|
||||
}
|
||||
self.coordinates.iter().zip(other.coordinates.iter()).map(|(this, other)| {
|
||||
let x = this.0.compute_squared_distance(&other.0)?;
|
||||
let y = this.1.compute_squared_distance(&other.1)?;
|
||||
Ok(x + y)
|
||||
}).sum()
|
||||
}
|
||||
}
|
||||
|
||||
impl<L: ToCss> ToCss for Polygon<L> {
|
||||
fn to_css<W>(&self, dest: &mut W) -> fmt::Result where W: fmt::Write {
|
||||
dest.write_str("polygon(")?;
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
//! Generic types for CSS values related to borders.
|
||||
|
||||
use euclid::Size2D;
|
||||
use properties::animated_properties::Animatable;
|
||||
use std::fmt;
|
||||
use style_traits::ToCss;
|
||||
use values::generics::rect::Rect;
|
||||
|
@ -112,6 +113,37 @@ impl<L> BorderRadius<L>
|
|||
}
|
||||
}
|
||||
|
||||
impl<L> Animatable for BorderRadius<L>
|
||||
where
|
||||
L: Animatable + Copy,
|
||||
{
|
||||
fn add_weighted(
|
||||
&self,
|
||||
other: &Self,
|
||||
self_portion: f64,
|
||||
other_portion: f64,
|
||||
) -> Result<Self, ()> {
|
||||
let tl = self.top_left.add_weighted(&other.top_left, self_portion, other_portion)?;
|
||||
let tr = self.top_right.add_weighted(&other.top_right, self_portion, other_portion)?;
|
||||
let br = self.bottom_right.add_weighted(&other.bottom_right, self_portion, other_portion)?;
|
||||
let bl = self.bottom_left.add_weighted(&other.bottom_left, self_portion, other_portion)?;
|
||||
Ok(BorderRadius::new(tl, tr, br, bl))
|
||||
}
|
||||
|
||||
fn compute_distance(&self, other: &Self) -> Result<f64, ()> {
|
||||
Ok(self.compute_squared_distance(other)?.sqrt())
|
||||
}
|
||||
|
||||
fn compute_squared_distance(&self, other: &Self) -> Result<f64, ()> {
|
||||
Ok(
|
||||
self.top_left.compute_squared_distance(&other.top_left)? +
|
||||
self.top_right.compute_squared_distance(&other.top_right)? +
|
||||
self.bottom_right.compute_squared_distance(&other.bottom_right)? +
|
||||
self.bottom_left.compute_squared_distance(&other.bottom_left)?,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
impl<L> ToCss for BorderRadius<L>
|
||||
where L: PartialEq + ToCss
|
||||
{
|
||||
|
@ -144,6 +176,31 @@ impl<L: Clone> From<L> for BorderCornerRadius<L> {
|
|||
}
|
||||
}
|
||||
|
||||
impl<L> Animatable for BorderCornerRadius<L>
|
||||
where
|
||||
L: Animatable + Copy,
|
||||
{
|
||||
#[inline]
|
||||
fn add_weighted(
|
||||
&self,
|
||||
other: &Self,
|
||||
self_portion: f64,
|
||||
other_portion: f64,
|
||||
) -> Result<Self, ()> {
|
||||
Ok(BorderCornerRadius(self.0.add_weighted(&other.0, self_portion, other_portion)?))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn compute_distance(&self, other: &Self) -> Result<f64, ()> {
|
||||
self.0.compute_distance(&other.0)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn compute_squared_distance(&self, other: &Self) -> Result<f64, ()> {
|
||||
self.0.compute_squared_distance(&other.0)
|
||||
}
|
||||
}
|
||||
|
||||
impl<L> ToCss for BorderCornerRadius<L>
|
||||
where L: ToCss,
|
||||
{
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
|
||||
use cssparser::Parser;
|
||||
use parser::{Parse, ParserContext};
|
||||
use properties::animated_properties::Animatable;
|
||||
use std::fmt;
|
||||
use style_traits::{ToCss, ParseError};
|
||||
|
||||
|
@ -51,6 +52,24 @@ impl<T> Rect<T>
|
|||
}
|
||||
}
|
||||
|
||||
impl<L> Animatable for Rect<L>
|
||||
where
|
||||
L: Animatable,
|
||||
{
|
||||
fn add_weighted(
|
||||
&self,
|
||||
other: &Self,
|
||||
self_portion: f64,
|
||||
other_portion: f64,
|
||||
) -> Result<Self, ()> {
|
||||
let first = self.0.add_weighted(&other.0, self_portion, other_portion)?;
|
||||
let second = self.1.add_weighted(&other.1, self_portion, other_portion)?;
|
||||
let third = self.2.add_weighted(&other.2, self_portion, other_portion)?;
|
||||
let fourth = self.3.add_weighted(&other.3, self_portion, other_portion)?;
|
||||
Ok(Rect(first, second, third, fourth))
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> From<T> for Rect<T>
|
||||
where T: Clone
|
||||
{
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue