Rename MutNullableJS<T> to MutNullableDom<T>

This commit is contained in:
Anthony Ramine 2017-09-26 01:21:01 +02:00
parent d29335040d
commit c52fd0a780
63 changed files with 232 additions and 232 deletions

View file

@ -8,7 +8,7 @@ use canvas_traits::webgl::webgl_channel;
use dom::bindings::codegen::Bindings::WebGLProgramBinding;
use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants as constants;
use dom::bindings::reflector::{DomObject, reflect_dom_object};
use dom::bindings::root::{MutNullableJS, Root};
use dom::bindings::root::{MutNullableDom, Root};
use dom::bindings::str::DOMString;
use dom::webglactiveinfo::WebGLActiveInfo;
use dom::webglobject::WebGLObject;
@ -25,8 +25,8 @@ pub struct WebGLProgram {
is_deleted: Cell<bool>,
link_called: Cell<bool>,
linked: Cell<bool>,
fragment_shader: MutNullableJS<WebGLShader>,
vertex_shader: MutNullableJS<WebGLShader>,
fragment_shader: MutNullableDom<WebGLShader>,
vertex_shader: MutNullableDom<WebGLShader>,
#[ignore_heap_size_of = "Defined in ipc-channel"]
renderer: WebGLMsgSender,
}