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Use separate IPC-only locking mechanism when locking from webxr
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parent
036b495cb2
commit
c5a0fc56ea
2 changed files with 25 additions and 7 deletions
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@ -7,7 +7,7 @@ use gleam::gl;
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use gleam::gl::GLsync;
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use gleam::gl::GLuint;
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use gleam::gl::Gl;
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use ipc_channel::ipc::{IpcBytesReceiver, IpcBytesSender, IpcSender, IpcSharedMemory};
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use ipc_channel::ipc::{self, IpcBytesReceiver, IpcBytesSender, IpcSender, IpcSharedMemory};
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use pixels::PixelFormat;
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use std::borrow::Cow;
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use std::fmt;
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@ -61,6 +61,8 @@ pub enum WebGLMsg {
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/// The WR client should not change the shared texture content until the Unlock call.
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/// Currently OpenGL Sync Objects are used to implement the synchronization mechanism.
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Lock(WebGLContextId, WebGLSender<(u32, Size2D<i32>, usize)>),
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/// Lock(), but unconditionally IPC (used by webxr)
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LockIPC(WebGLContextId, IpcSender<(u32, Size2D<i32>, usize)>),
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/// Unlocks a specific WebGLContext. Unlock messages are used for a correct synchronization
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/// with WebRender external image API.
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/// The WR unlocks a context when it finished reading the shared texture contents.
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@ -195,9 +197,9 @@ struct SerializableWebGLMsgSender {
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#[typetag::serde]
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impl webxr_api::WebGLExternalImageApi for SerializableWebGLMsgSender {
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fn lock(&self) -> Result<(GLuint, Size2D<i32>, GLsync), webxr_api::Error> {
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let (sender, receiver) = webgl_channel().or(Err(webxr_api::Error::CommunicationError))?;
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let (sender, receiver) = ipc::channel().or(Err(webxr_api::Error::CommunicationError))?;
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self.sender
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.send(WebGLMsg::Lock(self.ctx_id, sender))
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.send(WebGLMsg::LockIPC(self.ctx_id, sender))
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.or(Err(webxr_api::Error::CommunicationError))?;
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let (texture, size, sync) = receiver
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.recv()
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