Remove WebVR

This commit is contained in:
Alan Jeffrey 2020-04-07 16:05:36 -05:00
parent d8781c1054
commit c611e46381
74 changed files with 97 additions and 3178 deletions

View file

@ -3,7 +3,7 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use crate::webgl_thread::{SurfaceProviders, WebGLThread, WebGLThreadInit, WebGlExecutor};
use canvas_traits::webgl::{webgl_channel, WebVRRenderHandler};
use canvas_traits::webgl::webgl_channel;
use canvas_traits::webgl::{WebGLContextId, WebGLMsg, WebGLThreads};
use euclid::default::Size2D;
use fnv::FnvHashMap;
@ -41,7 +41,6 @@ impl WebGLComm {
context: Context,
webrender_gl: Rc<dyn gleam::gl::Gl>,
webrender_api_sender: webrender_api::RenderApiSender,
webvr_compositor: Option<Box<dyn WebVRRenderHandler>>,
external_images: Arc<Mutex<WebrenderExternalImageRegistry>>,
api_type: GlType,
) -> WebGLComm {
@ -55,7 +54,6 @@ impl WebGLComm {
// This implementation creates a single `WebGLThread` for all the pipelines.
let init = WebGLThreadInit {
webrender_api_sender,
webvr_compositor,
external_images,
sender: sender.clone(),
receiver,