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https://github.com/servo/servo.git
synced 2025-08-03 20:50:07 +01:00
Sync Servo / Gecko image-orientation rounding; pass as enum.
Make Servo's rounding of image-orientation values agree with Gecko's, and pass orientations directly as an enum instead of as angles. Depends on a Gecko change to be subsequently landed in m-c.
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8e14d93602
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c6a7f10182
4 changed files with 85 additions and 29 deletions
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@ -900,7 +900,7 @@ extern "C" {
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}
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extern "C" {
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pub fn Gecko_SetImageOrientation(aVisibility: *mut nsStyleVisibility,
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aRadians: f64, aFlip: bool);
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aOrientation: u8, aFlip: bool);
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}
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extern "C" {
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pub fn Gecko_SetImageOrientationAsFromImage(aVisibility:
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@ -3851,9 +3851,9 @@ fn static_assert() {
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bindings::Gecko_SetImageOrientationAsFromImage(&mut self.gecko);
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}
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},
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T::AngleWithFlipped(ref angle, flipped) => {
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T::AngleWithFlipped(ref orientation, flipped) => {
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unsafe {
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bindings::Gecko_SetImageOrientation(&mut self.gecko, angle.radians() as f64, flipped);
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bindings::Gecko_SetImageOrientation(&mut self.gecko, *orientation as u8, flipped);
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}
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}
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}
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@ -68,9 +68,8 @@ ${helpers.single_keyword("image-rendering",
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no_viewport_percentage!(SpecifiedValue);
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use std::f32::consts::PI;
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use values::CSSFloat;
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const TWO_PI: CSSFloat = 2.0 * PI;
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use std::f64::consts::PI;
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const TWO_PI: f64 = 2.0 * PI;
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#[derive(Clone, PartialEq, Copy, Debug)]
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#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
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@ -99,31 +98,77 @@ ${helpers.single_keyword("image-rendering",
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}
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pub mod computed_value {
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use values::computed::Angle;
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use std::fmt;
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use style_traits::ToCss;
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use values::specified::Angle;
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#[derive(Copy, Clone, Debug, Eq, PartialEq)]
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#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
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pub enum Orientation {
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Angle0 = 0,
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Angle90,
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Angle180,
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Angle270,
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}
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impl Orientation {
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pub fn angle(&self) -> Angle {
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match *self {
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Orientation::Angle0 => Angle::from_degrees(0.0, false),
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Orientation::Angle90 => Angle::from_degrees(90.0, false),
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Orientation::Angle180 => Angle::from_degrees(180.0, false),
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Orientation::Angle270 => Angle::from_degrees(270.0, false),
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}
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}
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}
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impl ToCss for Orientation {
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fn to_css<W>(&self, dest: &mut W) -> fmt::Result where W: fmt::Write {
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// Should agree with Angle::to_css.
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match *self {
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Orientation::Angle0 => dest.write_str("0deg"),
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Orientation::Angle90 => dest.write_str("90deg"),
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Orientation::Angle180 => dest.write_str("180deg"),
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Orientation::Angle270 => dest.write_str("270deg"),
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}
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}
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}
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#[derive(Clone, PartialEq, Copy, Debug)]
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#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
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pub enum T {
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FromImage,
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AngleWithFlipped(Angle, bool),
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AngleWithFlipped(Orientation, bool),
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}
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}
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use self::computed_value::Orientation;
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#[inline]
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pub fn get_initial_value() -> computed_value::T {
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computed_value::T::AngleWithFlipped(computed::Angle::zero(), false)
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computed_value::T::AngleWithFlipped(Orientation::Angle0, false)
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}
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// According to CSS Content Module Level 3:
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// The computed value of the property is calculated by rounding the specified angle
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// to the nearest quarter-turn, rounding away from 0, then moduloing the value by 1 turn.
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// This mirrors the Gecko implementation in
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// nsStyleImageOrientation::CreateAsAngleAndFlip.
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#[inline]
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fn normalize_angle(angle: &computed::Angle) -> computed::Angle {
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let radians = angle.radians();
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let rounded_quarter_turns = (4.0 * radians / TWO_PI).round();
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let normalized_quarter_turns = (rounded_quarter_turns % 4.0 + 4.0) % 4.0;
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let normalized_radians = normalized_quarter_turns/4.0 * TWO_PI;
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computed::Angle::from_radians(normalized_radians)
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fn orientation_of_angle(angle: &computed::Angle) -> Orientation {
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// Note that `angle` can be negative.
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let mut rounded_angle = angle.radians64() % TWO_PI;
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if rounded_angle < 0.0 {
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// This computation introduces rounding error. Gecko previously
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// didn't handle the negative case correctly; by branching we can
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// match Gecko's behavior when it was correct.
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rounded_angle = rounded_angle + TWO_PI;
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}
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if rounded_angle < 0.25 * PI { Orientation::Angle0 }
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else if rounded_angle < 0.75 * PI { Orientation::Angle90 }
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else if rounded_angle < 1.25 * PI { Orientation::Angle180 }
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else if rounded_angle < 1.75 * PI { Orientation::Angle270 }
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else { Orientation::Angle0 }
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}
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impl ToComputedValue for SpecifiedValue {
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@ -133,11 +178,11 @@ ${helpers.single_keyword("image-rendering",
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fn to_computed_value(&self, context: &Context) -> computed_value::T {
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if let Some(ref angle) = self.angle {
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let angle = angle.to_computed_value(context);
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let normalized_angle = normalize_angle(&angle);
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computed_value::T::AngleWithFlipped(normalized_angle, self.flipped)
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let orientation = orientation_of_angle(&angle);
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computed_value::T::AngleWithFlipped(orientation, self.flipped)
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} else {
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if self.flipped {
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computed_value::T::AngleWithFlipped(computed::Angle::zero(), true)
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computed_value::T::AngleWithFlipped(Orientation::Angle0, true)
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} else {
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computed_value::T::FromImage
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}
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@ -148,9 +193,9 @@ ${helpers.single_keyword("image-rendering",
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fn from_computed_value(computed: &computed_value::T) -> Self {
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match *computed {
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computed_value::T::FromImage => SpecifiedValue { angle: None, flipped: false },
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computed_value::T::AngleWithFlipped(ref angle, flipped) => {
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computed_value::T::AngleWithFlipped(ref orientation, flipped) => {
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SpecifiedValue {
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angle: Some(Angle::from_computed_value(angle)),
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angle: Some(orientation.angle()),
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flipped: flipped,
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}
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}
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@ -13,7 +13,8 @@ use media_queries::Device;
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use properties;
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use properties::{ComputedValues, StyleBuilder};
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use std::f32;
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use std::f32::consts::PI;
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use std::f64;
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use std::f64::consts::PI;
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use std::fmt;
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use style_traits::ToCss;
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use super::{CSSFloat, CSSInteger, RGBA};
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@ -313,17 +314,27 @@ impl Angle {
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/// Return the amount of radians this angle represents.
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#[inline]
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pub fn radians(&self) -> CSSFloat {
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const RAD_PER_DEG: CSSFloat = PI / 180.0;
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const RAD_PER_GRAD: CSSFloat = PI / 200.0;
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const RAD_PER_TURN: CSSFloat = PI * 2.0;
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self.radians64().min(f32::MAX as f64).max(f32::MIN as f64) as f32
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}
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/// Return the amount of radians this angle represents as a 64-bit float.
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/// Gecko stores angles as singles, but does this computation using doubles.
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/// See nsCSSValue::GetAngleValueInRadians.
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/// This is significant enough to mess up rounding to the nearest
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/// quarter-turn for 225 degrees, for example.
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#[inline]
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pub fn radians64(&self) -> f64 {
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const RAD_PER_DEG: f64 = PI / 180.0;
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const RAD_PER_GRAD: f64 = PI / 200.0;
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const RAD_PER_TURN: f64 = PI * 2.0;
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let radians = match *self {
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Angle::Degree(val) => val * RAD_PER_DEG,
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Angle::Gradian(val) => val * RAD_PER_GRAD,
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Angle::Turn(val) => val * RAD_PER_TURN,
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Angle::Radian(val) => val,
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Angle::Degree(val) => val as f64 * RAD_PER_DEG,
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Angle::Gradian(val) => val as f64 * RAD_PER_GRAD,
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Angle::Turn(val) => val as f64 * RAD_PER_TURN,
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Angle::Radian(val) => val as f64,
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};
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radians.min(f32::MAX).max(f32::MIN)
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radians.min(f64::MAX).max(f64::MIN)
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}
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/// Returns an angle that represents a rotation of zero radians.
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