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Fix warning in gfx: "variable does not need to be mutable"
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@ -301,7 +301,6 @@ impl<C:RenderListener + Send> RenderTask<C> {
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spawn(proc() {
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let mut buffer_map = buffer_map;
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let mut native_graphics_context = native_graphics_context;
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loop {
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let render_msg: WorkerMsg = rx.recv();
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let render_data = match render_msg {
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