Remove the servo- prefix from core components.

This commit is contained in:
Patrick Walton 2013-05-20 18:41:25 -07:00
parent c658c6dea9
commit c7bce98236
215 changed files with 59 additions and 55 deletions

View file

@ -0,0 +1,347 @@
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/// The layout task. Performs layout on the DOM, builds display lists and sends them to be
/// rendered.
use css::matching::MatchMethods;
use css::select::new_css_select_ctx;
use dom::event::ReflowEvent;
use dom::node::{AbstractNode, LayoutData};
use layout::aux::LayoutAuxMethods;
use layout::box_builder::LayoutTreeBuilder;
use layout::context::LayoutContext;
use layout::debug::{BoxedMutDebugMethods, DebugMethods};
use layout::display_list_builder::{DisplayListBuilder, FlowDisplayListBuilderMethods};
use layout::flow::FlowContext;
use scripting::script_task::{ScriptMsg, SendEventMsg};
use util::task::spawn_listener;
use servo_util::time;
use servo_util::time::time;
use servo_util::time::profile;
use servo_util::time::ProfilerChan;
use core::cell::Cell;
use core::comm::{Chan, Port, SharedChan};
use geom::point::Point2D;
use geom::rect::Rect;
use geom::size::Size2D;
use gfx::display_list::DisplayList;
use gfx::font_context::FontContext;
use gfx::geometry::Au;
use gfx::opts::Opts;
use gfx::render_layers::RenderLayer;
use gfx::render_task::{RenderMsg, RenderTask};
use newcss::select::SelectCtx;
use newcss::stylesheet::Stylesheet;
use newcss::types::OriginAuthor;
use servo_net::image_cache_task::{ImageCacheTask, ImageResponseMsg};
use servo_net::local_image_cache::LocalImageCache;
use servo_util::tree::TreeUtils;
use std::net::url::Url;
pub type LayoutTask = SharedChan<Msg>;
pub enum LayoutQuery {
ContentBox(AbstractNode),
ContentBoxes(AbstractNode)
}
pub type LayoutQueryResponse = Result<LayoutQueryResponse_, ()>;
pub enum LayoutQueryResponse_ {
ContentRect(Rect<Au>),
ContentRects(~[Rect<Au>])
}
pub enum Msg {
AddStylesheet(Stylesheet),
BuildMsg(~BuildData),
QueryMsg(LayoutQuery, Chan<LayoutQueryResponse>),
ExitMsg
}
// Dirty bits for layout.
pub enum Damage {
NoDamage, // Document is clean; do nothing.
ReflowDamage, // Reflow; don't perform CSS selector matching.
MatchSelectorsDamage, // Perform CSS selector matching and reflow.
}
impl Damage {
fn add(&mut self, new_damage: Damage) {
match (*self, new_damage) {
(NoDamage, _) => *self = new_damage,
(ReflowDamage, NoDamage) => *self = ReflowDamage,
(ReflowDamage, new_damage) => *self = new_damage,
(MatchSelectorsDamage, _) => *self = MatchSelectorsDamage
}
}
}
pub struct BuildData {
node: AbstractNode,
url: Url,
script_chan: SharedChan<ScriptMsg>,
window_size: Size2D<uint>,
script_join_chan: Chan<()>,
damage: Damage,
}
pub fn LayoutTask(render_task: RenderTask,
img_cache_task: ImageCacheTask,
opts: Opts,
prof_chan: ProfilerChan)
-> LayoutTask {
SharedChan::new(do spawn_listener::<Msg> |from_script| {
let mut layout = Layout(render_task.clone(),
img_cache_task.clone(),
from_script,
&opts,
prof_chan.clone());
layout.start();
})
}
struct Layout {
render_task: RenderTask,
image_cache_task: ImageCacheTask,
local_image_cache: @mut LocalImageCache,
from_script: Port<Msg>,
font_ctx: @mut FontContext,
// This is used to root reader data
layout_refs: ~[@mut LayoutData],
css_select_ctx: @mut SelectCtx,
prof_chan: ProfilerChan,
}
fn Layout(render_task: RenderTask,
image_cache_task: ImageCacheTask,
from_script: Port<Msg>,
opts: &Opts,
prof_chan: ProfilerChan)
-> Layout {
let fctx = @mut FontContext::new(opts.render_backend, true, prof_chan.clone());
Layout {
render_task: render_task,
image_cache_task: image_cache_task.clone(),
local_image_cache: @mut LocalImageCache(image_cache_task),
from_script: from_script,
font_ctx: fctx,
layout_refs: ~[],
css_select_ctx: @mut new_css_select_ctx(),
prof_chan: prof_chan.clone()
}
}
impl Layout {
fn start(&mut self) {
while self.handle_request() {
// loop indefinitely
}
}
fn handle_request(&mut self) -> bool {
match self.from_script.recv() {
AddStylesheet(sheet) => {
self.handle_add_stylesheet(sheet);
}
BuildMsg(data) => {
let data = Cell(data);
do profile(time::LayoutPerformCategory, self.prof_chan.clone()) {
self.handle_build(data.take());
}
}
QueryMsg(query, chan) => {
let chan = Cell(chan);
do profile(time::LayoutQueryCategory, self.prof_chan.clone()) {
self.handle_query(query, chan.take())
}
}
ExitMsg => {
debug!("layout: ExitMsg received");
return false
}
}
true
}
fn handle_add_stylesheet(&self, sheet: Stylesheet) {
let sheet = Cell(sheet);
self.css_select_ctx.append_sheet(sheet.take(), OriginAuthor);
}
/// The high-level routine that performs layout tasks.
fn handle_build(&mut self, data: &BuildData) {
let node = &data.node;
// FIXME: Bad copy!
let doc_url = copy data.url;
let script_chan = data.script_chan.clone();
debug!("layout: received layout request for: %s", doc_url.to_str());
debug!("layout: damage is %?", data.damage);
debug!("layout: parsed Node tree");
debug!("%?", node.dump());
// Reset the image cache.
self.local_image_cache.next_round(self.make_on_image_available_cb(script_chan));
let screen_size = Size2D(Au::from_px(data.window_size.width as int),
Au::from_px(data.window_size.height as int));
// Create a layout context for use throughout the following passes.
let mut layout_ctx = LayoutContext {
image_cache: self.local_image_cache,
font_ctx: self.font_ctx,
doc_url: doc_url,
screen_size: Rect(Point2D(Au(0), Au(0)), screen_size)
};
// Initialize layout data for each node.
//
// FIXME: This is inefficient. We don't need an entire traversal to do this!
do profile(time::LayoutAuxInitCategory, self.prof_chan.clone()) {
node.initialize_style_for_subtree(&mut self.layout_refs);
}
// Perform CSS selector matching if necessary.
match data.damage {
NoDamage | ReflowDamage => {}
MatchSelectorsDamage => {
do profile(time::LayoutSelectorMatchCategory, self.prof_chan.clone()) {
node.restyle_subtree(self.css_select_ctx);
}
}
}
// Construct the flow tree.
let layout_root: FlowContext = do profile(time::LayoutTreeBuilderCategory,
self.prof_chan.clone()) {
let mut builder = LayoutTreeBuilder::new();
let layout_root: FlowContext = match builder.construct_trees(&layout_ctx, *node) {
Ok(root) => root,
Err(*) => fail!(~"Root flow should always exist")
};
debug!("layout: constructed Flow tree");
debug!("%?", layout_root.dump());
layout_root
};
// Perform the primary layout passes over the flow tree to compute the locations of all
// the boxes.
do profile(time::LayoutMainCategory, self.prof_chan.clone()) {
for layout_root.traverse_postorder |flow| {
flow.bubble_widths(&mut layout_ctx);
};
for layout_root.traverse_preorder |flow| {
flow.assign_widths(&mut layout_ctx);
};
for layout_root.traverse_postorder |flow| {
flow.assign_height(&mut layout_ctx);
};
}
// Build the display list, and send it to the renderer.
do profile(time::LayoutDispListBuildCategory, self.prof_chan.clone()) {
let builder = DisplayListBuilder {
ctx: &layout_ctx,
};
let display_list = @Cell(DisplayList::new());
// TODO: Set options on the builder before building.
// TODO: Be smarter about what needs painting.
layout_root.build_display_list(&builder, &layout_root.position(), display_list);
let render_layer = RenderLayer {
display_list: display_list.take(),
size: Size2D(screen_size.width.to_px() as uint, screen_size.height.to_px() as uint)
};
self.render_task.channel.send(RenderMsg(render_layer));
} // time(layout: display list building)
// Tell script that we're done.
data.script_join_chan.send(());
}
/// Handles a query from the script task. This is the main routine that DOM functions like
/// `getClientRects()` or `getBoundingClientRect()` ultimately invoke.
fn handle_query(&self, query: LayoutQuery, reply_chan: Chan<LayoutQueryResponse>) {
match query {
ContentBox(node) => {
let response = match node.layout_data().flow {
None => {
error!("no flow present");
Err(())
}
Some(flow) => {
let start_val: Option<Rect<Au>> = None;
let rect = do flow.foldl_boxes_for_node(node, start_val) |acc, box| {
match acc {
Some(acc) => Some(acc.union(&box.content_box())),
None => Some(box.content_box())
}
};
match rect {
None => {
error!("no boxes for node");
Err(())
}
Some(rect) => Ok(ContentRect(rect))
}
}
};
reply_chan.send(response)
}
ContentBoxes(node) => {
let response = match node.layout_data().flow {
None => Err(()),
Some(flow) => {
let mut boxes = ~[];
for flow.iter_boxes_for_node(node) |box| {
boxes.push(box.content_box());
}
Ok(ContentRects(boxes))
}
};
reply_chan.send(response)
}
}
}
// When images can't be loaded in time to display they trigger
// this callback in some task somewhere. This will send a message
// to the script task, and ultimately cause the image to be
// re-requested. We probably don't need to go all the way back to
// the script task for this.
fn make_on_image_available_cb(&self, script_chan: SharedChan<ScriptMsg>)
-> @fn() -> ~fn(ImageResponseMsg) {
// This has a crazy signature because the image cache needs to
// make multiple copies of the callback, and the dom event
// channel is not a copyable type, so this is actually a
// little factory to produce callbacks
let f: @fn() -> ~fn(ImageResponseMsg) = || {
let script_chan = script_chan.clone();
let f: ~fn(ImageResponseMsg) = |_| {
script_chan.send(SendEventMsg(ReflowEvent))
};
f
};
return f;
}
}