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webgl: Validate that the texture should be power of two if the level is
greater than 1
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parent
5eb59935e3
commit
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2 changed files with 18 additions and 4 deletions
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@ -227,6 +227,10 @@ impl WebGLTexture {
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}
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}
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pub fn is_power_of_two(&self) -> bool {
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self.image_info_at_face(0, 0).is_power_of_two()
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}
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pub fn populate_mip_chain(&self, first_level: u32, last_level: u32) -> WebGLResult<()> {
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let base_image_info = self.image_info_at_face(0, first_level);
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if !base_image_info.is_initialized() {
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