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Document DevtoolScriptControlMsg variants.
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@ -148,16 +148,28 @@ pub enum TimelineMarkerType {
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/// Messages to process in a particular script task, as instructed by a devtools client.
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#[derive(Deserialize, Serialize)]
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pub enum DevtoolScriptControlMsg {
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/// Evaluate a JS snippet in the context of the global for the given pipeline.
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EvaluateJS(PipelineId, String, IpcSender<EvaluateJSReply>),
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/// Retrieve the details of the root node (ie. document) for the given pipeline.
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GetRootNode(PipelineId, IpcSender<NodeInfo>),
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/// Retrieve the details of the document element for the given pipeline.
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GetDocumentElement(PipelineId, IpcSender<NodeInfo>),
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/// Retrieve the details of the child nodes of the given node in the given pipeline.
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GetChildren(PipelineId, String, IpcSender<Vec<NodeInfo>>),
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/// Retrieve the computed layout properties of the given node in the given pipeline.
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GetLayout(PipelineId, String, IpcSender<(f32, f32)>),
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/// Retrieve all stored console messages for a given pipeline.
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GetCachedMessages(PipelineId, CachedConsoleMessageTypes, IpcSender<Vec<CachedConsoleMessage>>),
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/// Update a given node's attributes with a list of modifications.
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ModifyAttribute(PipelineId, String, Vec<Modification>),
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/// Request live console messages for a given pipeline.
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WantsLiveNotifications(PipelineId, bool),
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/// Request live notifications for a given set of timeline events for a given pipeline.
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SetTimelineMarkers(PipelineId, Vec<TimelineMarkerType>, IpcSender<TimelineMarker>),
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/// Withdraw request for live timeline notifications for a given pipeline.
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DropTimelineMarkers(PipelineId, Vec<TimelineMarkerType>),
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/// Request a callback directed at the given actor name from the next animation frame
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/// executed in the given pipeline.
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RequestAnimationFrame(PipelineId, String),
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}
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