Remove helper traits

Now that JSRef<T> is gone, there is no need to have helper traits.

On components/script/*.rs:

    # Remove imports.
    /^ *use dom::[a-z]+::\{.*Helpers/ {
        s/\{(Raw[^L]|[^L][^a])[a-zA-Z]+Helpers, /\{/
        s/, (Raw[^L]|[^L][^a])[a-zA-Z]+Helpers([,}])/\2/g
        s/\{([a-zA-Z]+)\}/\1/
        /\{\}/d
        s/::self;$/;/
    }
    /^ *use dom::[a-z]+::\{?(Raw[^L]|[^L][^a])[a-zA-Z]+Helpers\}?;$/d

On components/script/dom/*.rs:

    # Ignore layout things.
    /^(pub )?(impl|trait).*Layout.* \{/,/^}$/ { P; D; }

    # Delete helpers traits.
    /^(pub )?trait ([^L][^ ]|L[^a])[^ ]+Helpers(<'a>)? \{$/,/^\}$/D

    # Patch private helpers.
    /^impl.*Private.*Helpers/,/^\}$/ {
        s/^impl<'a> Private([^L][^ ]|L[^a])[^ ]+Helpers(<'a>)? for &'a ([^ ]+) \{$/impl \3 {/
        /^ *(unsafe )?fn .*\(self.*[<&]'a/ {
            s/&'a /\&/g
            s/<'a, /</g
        }
        /^ *(unsafe )?fn /s/\(self([,)])/\(\&self\1/
    }

    # Patch public helpers.
    /^impl.*Helpers/,/^\}$/ {
        s/^impl(<'a>)? ([^L][^ ]|L[^a])[^ ]+Helpers(<'a>)? for (&'a )?([^ ]+) \{$/impl \5 {/
        /^ *(unsafe )?fn .*\(self.*[<&]'a/ {
            s/&'a /\&/g
            s/<'a, /</g
        }
        /^ *(unsafe )?fn .*\(&?self[,)]/s/(unsafe )?fn/pub &/
        /^ *pub (unsafe )?fn /s/\(self([,)])/\(\&self\1/
    }

The few error cases were then fixed by hand.
This commit is contained in:
Anthony Ramine 2015-08-27 01:22:42 +02:00
parent 1384ff5e9f
commit c831c2c0a5
90 changed files with 597 additions and 1284 deletions

View file

@ -17,16 +17,14 @@ use dom::bindings::js::{JS, LayoutJS, Root};
use dom::bindings::utils::{Reflector, reflect_dom_object};
use dom::htmlcanvaselement::HTMLCanvasElement;
use dom::htmlcanvaselement::utils as canvas_utils;
use dom::htmlimageelement::HTMLImageElementHelpers;
use dom::imagedata::ImageDataHelpers;
use dom::node::{window_from_node, NodeHelpers, NodeDamage};
use dom::webglbuffer::{WebGLBuffer, WebGLBufferHelpers};
use dom::webglframebuffer::{WebGLFramebuffer, WebGLFramebufferHelpers};
use dom::webglprogram::{WebGLProgram, WebGLProgramHelpers};
use dom::webglrenderbuffer::{WebGLRenderbuffer, WebGLRenderbufferHelpers};
use dom::webglshader::{WebGLShader, WebGLShaderHelpers};
use dom::webgltexture::{TexParameterValue, WebGLTexture, WebGLTextureHelpers};
use dom::webgluniformlocation::{WebGLUniformLocation, WebGLUniformLocationHelpers};
use dom::node::{window_from_node, NodeDamage};
use dom::webglbuffer::WebGLBuffer;
use dom::webglframebuffer::WebGLFramebuffer;
use dom::webglprogram::WebGLProgram;
use dom::webglrenderbuffer::WebGLRenderbuffer;
use dom::webglshader::WebGLShader;
use dom::webgltexture::{TexParameterValue, WebGLTexture};
use dom::webgluniformlocation::WebGLUniformLocation;
use euclid::size::Size2D;
use ipc_channel::ipc::{self, IpcSender};
use js::jsapi::{JSContext, JSObject, RootedValue};
@ -906,13 +904,9 @@ impl<'a> WebGLRenderingContextMethods for &'a WebGLRenderingContext {
}
}
pub trait WebGLRenderingContextHelpers {
fn webgl_error(&self, err: WebGLError);
fn bound_texture_for(&self, target: u32) -> Option<JS<WebGLTexture>>;
}
impl<'a> WebGLRenderingContextHelpers for &'a WebGLRenderingContext {
fn webgl_error(&self, err: WebGLError) {
impl WebGLRenderingContext {
pub fn webgl_error(&self, err: WebGLError) {
// If an error has been detected no further errors must be
// recorded until `getError` has been called
if self.last_error.get().is_none() {
@ -920,7 +914,7 @@ impl<'a> WebGLRenderingContextHelpers for &'a WebGLRenderingContext {
}
}
fn bound_texture_for(&self, target: u32) -> Option<JS<WebGLTexture>> {
pub fn bound_texture_for(&self, target: u32) -> Option<JS<WebGLTexture>> {
match target {
constants::TEXTURE_2D => self.bound_texture_2d.get(),
constants::TEXTURE_CUBE_MAP => self.bound_texture_cube_map.get(),