Remove helper traits

Now that JSRef<T> is gone, there is no need to have helper traits.

On components/script/*.rs:

    # Remove imports.
    /^ *use dom::[a-z]+::\{.*Helpers/ {
        s/\{(Raw[^L]|[^L][^a])[a-zA-Z]+Helpers, /\{/
        s/, (Raw[^L]|[^L][^a])[a-zA-Z]+Helpers([,}])/\2/g
        s/\{([a-zA-Z]+)\}/\1/
        /\{\}/d
        s/::self;$/;/
    }
    /^ *use dom::[a-z]+::\{?(Raw[^L]|[^L][^a])[a-zA-Z]+Helpers\}?;$/d

On components/script/dom/*.rs:

    # Ignore layout things.
    /^(pub )?(impl|trait).*Layout.* \{/,/^}$/ { P; D; }

    # Delete helpers traits.
    /^(pub )?trait ([^L][^ ]|L[^a])[^ ]+Helpers(<'a>)? \{$/,/^\}$/D

    # Patch private helpers.
    /^impl.*Private.*Helpers/,/^\}$/ {
        s/^impl<'a> Private([^L][^ ]|L[^a])[^ ]+Helpers(<'a>)? for &'a ([^ ]+) \{$/impl \3 {/
        /^ *(unsafe )?fn .*\(self.*[<&]'a/ {
            s/&'a /\&/g
            s/<'a, /</g
        }
        /^ *(unsafe )?fn /s/\(self([,)])/\(\&self\1/
    }

    # Patch public helpers.
    /^impl.*Helpers/,/^\}$/ {
        s/^impl(<'a>)? ([^L][^ ]|L[^a])[^ ]+Helpers(<'a>)? for (&'a )?([^ ]+) \{$/impl \5 {/
        /^ *(unsafe )?fn .*\(self.*[<&]'a/ {
            s/&'a /\&/g
            s/<'a, /</g
        }
        /^ *(unsafe )?fn .*\(&?self[,)]/s/(unsafe )?fn/pub &/
        /^ *pub (unsafe )?fn /s/\(self([,)])/\(\&self\1/
    }

The few error cases were then fixed by hand.
This commit is contained in:
Anthony Ramine 2015-08-27 01:22:42 +02:00
parent 1384ff5e9f
commit c831c2c0a5
90 changed files with 597 additions and 1284 deletions

View file

@ -55,23 +55,14 @@ impl WebGLTexture {
}
}
pub trait WebGLTextureHelpers {
fn id(self) -> u32;
fn bind(self, target: u32) -> WebGLResult<()>;
fn delete(self);
fn tex_parameter(self,
target: u32,
name: u32,
value: TexParameterValue) -> WebGLResult<()>;
}
impl<'a> WebGLTextureHelpers for &'a WebGLTexture {
fn id(self) -> u32 {
impl WebGLTexture {
pub fn id(&self) -> u32 {
self.id
}
// NB: Only valid texture targets come here
fn bind(self, target: u32) -> WebGLResult<()> {
pub fn bind(&self, target: u32) -> WebGLResult<()> {
if let Some(previous_target) = self.target.get() {
if target != previous_target {
return Err(WebGLError::InvalidOperation);
@ -85,7 +76,7 @@ impl<'a> WebGLTextureHelpers for &'a WebGLTexture {
Ok(())
}
fn delete(self) {
pub fn delete(&self) {
if !self.is_deleted.get() {
self.is_deleted.set(true);
self.renderer.send(CanvasMsg::WebGL(CanvasWebGLMsg::DeleteTexture(self.id))).unwrap();
@ -95,7 +86,7 @@ impl<'a> WebGLTextureHelpers for &'a WebGLTexture {
/// We have to follow the conversion rules for GLES 2.0. See:
/// https://www.khronos.org/webgl/public-mailing-list/archives/1008/msg00014.html
///
fn tex_parameter(self,
pub fn tex_parameter(&self,
target: u32,
name: u32,
value: TexParameterValue) -> WebGLResult<()> {