Update web-platform-tests to revision 0b22439430b6d8d9a6d43a0908e86c0366f207c0

This commit is contained in:
WPT Sync Bot 2019-07-06 10:25:38 +00:00
parent 39ec04a065
commit c8e806d0ef
93 changed files with 2118 additions and 597 deletions

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<!DOCTYPE html>
<html>
<body>
<canvas id ="canvas" width="540" height="550"></canvas>
<script>
var canvas = document.getElementById('canvas');
canvas.style.width = (canvas.width / devicePixelRatio) + 'px';
canvas.style.height = (canvas.height / devicePixelRatio) + 'px';
var ctx = canvas.getContext("2d");
ctx.scale(devicePixelRatio, devicePixelRatio);
var fillW = 250;
var fillH = 50;
ctx.setTransform(devicePixelRatio, 0, 0, devicePixelRatio, 0, 100);
ctx.beginPath();
ctx.rect(0, 0, fillW, fillH);
ctx.closePath();
ctx.clip();
ctx.fillStyle = 'green';
ctx.fillRect(0, 0, fillW, fillH);
</script>
</body>
</html>

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<!DOCTYPE html>
<html class="reftest-wait">
<link rel="help" href="https://drafts.css-houdini.org/css-paint-api/#dom-css-paintworklet">
<link rel="match" href="canvas-transform-ref.html">
<style>
.container {
width: 270px;
height: 275px;
}
#canvas-geometry {
background-image: paint(geometry);
}
</style>
<script src="/common/reftest-wait.js"></script>
<script src="/common/worklet-reftest.js"></script>
<body>
<div id="canvas-geometry" class="container"></div>
<script id="code" type="text/worklet">
// Regression test for crbug.com/970783. The canvas transform matrix should
// account for the devicePixelRatio, such that the clip bounds can be
// properly computed when applying clips.
registerPaint('geometry', class {
paint(ctx, geom) {
var fillW = 250;
var fillH = 50;
ctx.setTransform(devicePixelRatio, 0, 0, devicePixelRatio, 0, 100);
ctx.beginPath();
ctx.rect(0, 0, fillW, fillH);
ctx.closePath();
ctx.clip();
ctx.fillStyle = 'green';
ctx.fillRect(0, 0, fillW, fillH);
}
});
</script>
<script>
importWorkletAndTerminateTestAfterAsyncPaint(CSS.paintWorklet, document.getElementById('code').textContent);
</script>
</body>
</html>