Fix use {f32,f64}::consts warning

This commit is contained in:
Matthew Rasmus 2015-01-07 18:43:32 -08:00
parent 9881ecf8e2
commit c9325c9711

View file

@ -29,6 +29,7 @@ use servo_util::geometry::{Au, MAX_RECT};
use servo_util::opts;
use servo_util::range::Range;
use std::default::Default;
use std::f32;
use std::mem;
use std::num::{Float, FloatMath};
use std::ptr;
@ -383,13 +384,13 @@ impl<'a> PaintContext<'a> {
let box_BR = box_TL + Point2D(bounds.size.width, bounds.size.height);
let rad_R: AzFloat = 0.;
let rad_BR = rad_R + Float::frac_pi_4();
let rad_B = rad_BR + Float::frac_pi_4();
let rad_BL = rad_B + Float::frac_pi_4();
let rad_L = rad_BL + Float::frac_pi_4();
let rad_TL = rad_L + Float::frac_pi_4();
let rad_T = rad_TL + Float::frac_pi_4();
let rad_TR = rad_T + Float::frac_pi_4();
let rad_BR = rad_R + f32::consts::FRAC_PI_4;
let rad_B = rad_BR + f32::consts::FRAC_PI_4;
let rad_BL = rad_B + f32::consts::FRAC_PI_4;
let rad_L = rad_BL + f32::consts::FRAC_PI_4;
let rad_TL = rad_L + f32::consts::FRAC_PI_4;
let rad_T = rad_TL + f32::consts::FRAC_PI_4;
let rad_TR = rad_T + f32::consts::FRAC_PI_4;
fn dx(x: AzFloat) -> Point2D<AzFloat> {
Point2D(x, 0.)
@ -572,29 +573,29 @@ impl<'a> PaintContext<'a> {
path_builder.arc(Point2D(bounds.max_x() - radii.top_right,
bounds.origin.y + radii.top_right),
radii.top_right,
1.5f32 * Float::frac_pi_2(),
Float::two_pi(),
1.5f32 * f32::consts::FRAC_PI_2,
f32::consts::PI_2,
false); // 3
path_builder.line_to(Point2D(bounds.max_x(), bounds.max_y() - radii.bottom_right)); // 4
path_builder.arc(Point2D(bounds.max_x() - radii.bottom_right,
bounds.max_y() - radii.bottom_right),
radii.bottom_right,
0.0,
Float::frac_pi_2(),
f32::consts::FRAC_PI_2,
false); // 5
path_builder.line_to(Point2D(bounds.origin.x + radii.bottom_left, bounds.max_y())); // 6
path_builder.arc(Point2D(bounds.origin.x + radii.bottom_left,
bounds.max_y() - radii.bottom_left),
radii.bottom_left,
Float::frac_pi_2(),
Float::pi(),
f32::consts::FRAC_PI_2,
f32::consts::PI,
false); // 7
path_builder.line_to(Point2D(bounds.origin.x, bounds.origin.y + radii.top_left)); // 8
path_builder.arc(Point2D(bounds.origin.x + radii.top_left,
bounds.origin.y + radii.top_left),
radii.top_left,
Float::pi(),
1.5f32 * Float::frac_pi_2(),
f32::consts::PI,
1.5f32 * f32::consts::FRAC_PI_2,
false); // 1
}