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Fix use {f32,f64}::consts
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9881ecf8e2
commit
c9325c9711
1 changed files with 15 additions and 14 deletions
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@ -29,6 +29,7 @@ use servo_util::geometry::{Au, MAX_RECT};
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use servo_util::opts;
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use servo_util::range::Range;
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use std::default::Default;
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use std::f32;
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use std::mem;
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use std::num::{Float, FloatMath};
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use std::ptr;
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@ -383,13 +384,13 @@ impl<'a> PaintContext<'a> {
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let box_BR = box_TL + Point2D(bounds.size.width, bounds.size.height);
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let rad_R: AzFloat = 0.;
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let rad_BR = rad_R + Float::frac_pi_4();
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let rad_B = rad_BR + Float::frac_pi_4();
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let rad_BL = rad_B + Float::frac_pi_4();
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let rad_L = rad_BL + Float::frac_pi_4();
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let rad_TL = rad_L + Float::frac_pi_4();
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let rad_T = rad_TL + Float::frac_pi_4();
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let rad_TR = rad_T + Float::frac_pi_4();
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let rad_BR = rad_R + f32::consts::FRAC_PI_4;
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let rad_B = rad_BR + f32::consts::FRAC_PI_4;
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let rad_BL = rad_B + f32::consts::FRAC_PI_4;
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let rad_L = rad_BL + f32::consts::FRAC_PI_4;
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let rad_TL = rad_L + f32::consts::FRAC_PI_4;
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let rad_T = rad_TL + f32::consts::FRAC_PI_4;
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let rad_TR = rad_T + f32::consts::FRAC_PI_4;
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fn dx(x: AzFloat) -> Point2D<AzFloat> {
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Point2D(x, 0.)
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@ -572,29 +573,29 @@ impl<'a> PaintContext<'a> {
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path_builder.arc(Point2D(bounds.max_x() - radii.top_right,
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bounds.origin.y + radii.top_right),
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radii.top_right,
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1.5f32 * Float::frac_pi_2(),
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Float::two_pi(),
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1.5f32 * f32::consts::FRAC_PI_2,
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f32::consts::PI_2,
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false); // 3
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path_builder.line_to(Point2D(bounds.max_x(), bounds.max_y() - radii.bottom_right)); // 4
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path_builder.arc(Point2D(bounds.max_x() - radii.bottom_right,
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bounds.max_y() - radii.bottom_right),
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radii.bottom_right,
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0.0,
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Float::frac_pi_2(),
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f32::consts::FRAC_PI_2,
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false); // 5
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path_builder.line_to(Point2D(bounds.origin.x + radii.bottom_left, bounds.max_y())); // 6
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path_builder.arc(Point2D(bounds.origin.x + radii.bottom_left,
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bounds.max_y() - radii.bottom_left),
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radii.bottom_left,
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Float::frac_pi_2(),
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Float::pi(),
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f32::consts::FRAC_PI_2,
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f32::consts::PI,
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false); // 7
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path_builder.line_to(Point2D(bounds.origin.x, bounds.origin.y + radii.top_left)); // 8
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path_builder.arc(Point2D(bounds.origin.x + radii.top_left,
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bounds.origin.y + radii.top_left),
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radii.top_left,
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Float::pi(),
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1.5f32 * Float::frac_pi_2(),
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f32::consts::PI,
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1.5f32 * f32::consts::FRAC_PI_2,
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false); // 1
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}
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