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script: Limit public exports. (#34915)
* script: Restrict reexport visibility of DOM types. Signed-off-by: Josh Matthews <josh@joshmatthews.net> * script: Mass pub->pub(crate) conversion. Signed-off-by: Josh Matthews <josh@joshmatthews.net> * script: Hide existing dead code warnings. Signed-off-by: Josh Matthews <josh@joshmatthews.net> * Formatting. Signed-off-by: Josh Matthews <josh@joshmatthews.net> * Fix clippy warnings. Signed-off-by: Josh Matthews <josh@joshmatthews.net> * Formatting. Signed-off-by: Josh Matthews <josh@joshmatthews.net> * Fix unit tests. Signed-off-by: Josh Matthews <josh@joshmatthews.net> * Fix clippy. Signed-off-by: Josh Matthews <josh@joshmatthews.net> * More formatting. Signed-off-by: Josh Matthews <josh@joshmatthews.net> --------- Signed-off-by: Josh Matthews <josh@joshmatthews.net>
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585 changed files with 5411 additions and 5013 deletions
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@ -69,22 +69,22 @@ use crate::realms::InRealm;
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use crate::script_runtime::CanGc;
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#[allow(dead_code)]
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pub enum BaseAudioContextOptions {
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pub(crate) enum BaseAudioContextOptions {
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AudioContext(RealTimeAudioContextOptions),
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OfflineAudioContext(OfflineAudioContextOptions),
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}
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#[derive(JSTraceable)]
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struct DecodeResolver {
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pub promise: Rc<Promise>,
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pub success_callback: Option<Rc<DecodeSuccessCallback>>,
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pub error_callback: Option<Rc<DecodeErrorCallback>>,
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pub(crate) promise: Rc<Promise>,
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pub(crate) success_callback: Option<Rc<DecodeSuccessCallback>>,
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pub(crate) error_callback: Option<Rc<DecodeErrorCallback>>,
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}
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type BoxedSliceOfPromises = Box<[Rc<Promise>]>;
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#[dom_struct]
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pub struct BaseAudioContext {
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pub(crate) struct BaseAudioContext {
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eventtarget: EventTarget,
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#[ignore_malloc_size_of = "servo_media"]
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#[no_trace]
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@ -113,7 +113,7 @@ pub struct BaseAudioContext {
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impl BaseAudioContext {
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#[allow(crown::unrooted_must_root)]
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pub fn new_inherited(
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pub(crate) fn new_inherited(
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options: BaseAudioContextOptions,
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pipeline_id: PipelineId,
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) -> Fallible<BaseAudioContext> {
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@ -146,24 +146,24 @@ impl BaseAudioContext {
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}
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/// Tells whether this is an OfflineAudioContext or not.
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pub fn is_offline(&self) -> bool {
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pub(crate) fn is_offline(&self) -> bool {
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false
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}
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pub fn audio_context_impl(&self) -> Arc<Mutex<AudioContext>> {
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pub(crate) fn audio_context_impl(&self) -> Arc<Mutex<AudioContext>> {
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self.audio_context_impl.clone()
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}
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pub fn destination_node(&self) -> NodeId {
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pub(crate) fn destination_node(&self) -> NodeId {
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self.audio_context_impl.lock().unwrap().dest_node()
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}
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pub fn listener(&self) -> NodeId {
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pub(crate) fn listener(&self) -> NodeId {
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self.audio_context_impl.lock().unwrap().listener()
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}
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// https://webaudio.github.io/web-audio-api/#allowed-to-start
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pub fn is_allowed_to_start(&self) -> bool {
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pub(crate) fn is_allowed_to_start(&self) -> bool {
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self.state.get() == AudioContextState::Suspended
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}
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@ -219,16 +219,16 @@ impl BaseAudioContext {
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}
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/// Control thread processing state
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pub fn control_thread_state(&self) -> ProcessingState {
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pub(crate) fn control_thread_state(&self) -> ProcessingState {
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self.audio_context_impl.lock().unwrap().state()
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}
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/// Set audio context state
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pub fn set_state_attribute(&self, state: AudioContextState) {
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pub(crate) fn set_state_attribute(&self, state: AudioContextState) {
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self.state.set(state);
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}
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pub fn resume(&self) {
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pub(crate) fn resume(&self) {
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let this = Trusted::new(self);
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// Set the rendering thread state to 'running' and start
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// rendering the audio graph.
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@ -264,7 +264,7 @@ impl BaseAudioContext {
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}
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}
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pub fn channel_count(&self) -> u32 {
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pub(crate) fn channel_count(&self) -> u32 {
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self.channel_count
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}
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}
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