Run rustfmt on selectors, servo_arc, and style.

This was generated with:

./mach cargo fmt --package selectors &&
./mach cargo fmt --package servo_arc &&
./mach cargo fmt --package style

Using rustfmt 0.4.1-nightly (a4462d1 2018-03-26)
This commit is contained in:
Bobby Holley 2018-04-10 17:35:15 -07:00
parent f7ae1a37e3
commit c99bcdd4b8
181 changed files with 9981 additions and 7933 deletions

View file

@ -64,8 +64,8 @@ impl<T: Into<f64>> From<Matrix3D<T>> for Transform3D<f64> {
}
/// A generic transform origin.
#[derive(Animate, Clone, ComputeSquaredDistance, Copy, Debug)]
#[derive(MallocSizeOf, PartialEq, ToAnimatedZero, ToComputedValue, ToCss)]
#[derive(Animate, Clone, ComputeSquaredDistance, Copy, Debug, MallocSizeOf, PartialEq,
ToAnimatedZero, ToComputedValue, ToCss)]
pub struct TransformOrigin<H, V, Depth> {
/// The horizontal origin.
pub horizontal: H,
@ -101,8 +101,7 @@ pub enum TimingFunction<Integer, Number> {
#[allow(missing_docs)]
#[cfg_attr(feature = "servo", derive(Deserialize, Serialize))]
#[derive(Clone, Copy, Debug, Eq, MallocSizeOf, Parse, PartialEq)]
#[derive(ToComputedValue, ToCss)]
#[derive(Clone, Copy, Debug, Eq, MallocSizeOf, Parse, PartialEq, ToComputedValue, ToCss)]
pub enum TimingKeyword {
Linear,
Ease,
@ -113,8 +112,7 @@ pub enum TimingKeyword {
#[allow(missing_docs)]
#[cfg_attr(feature = "servo", derive(Deserialize, Serialize))]
#[derive(Clone, Copy, Debug, Eq, MallocSizeOf, Parse, PartialEq)]
#[derive(ToComputedValue, ToCss)]
#[derive(Clone, Copy, Debug, Eq, MallocSizeOf, Parse, PartialEq, ToComputedValue, ToCss)]
pub enum StepPosition {
Start,
End,
@ -247,48 +245,18 @@ pub enum TransformOperation<Angle, Number, Length, Integer, LengthOrPercentage>
#[allow(missing_docs)]
#[css(comma, function = "interpolatematrix")]
InterpolateMatrix {
from_list: Transform<
TransformOperation<
Angle,
Number,
Length,
Integer,
LengthOrPercentage,
>,
>,
to_list: Transform<
TransformOperation<
Angle,
Number,
Length,
Integer,
LengthOrPercentage,
>,
>,
from_list:
Transform<TransformOperation<Angle, Number, Length, Integer, LengthOrPercentage>>,
to_list: Transform<TransformOperation<Angle, Number, Length, Integer, LengthOrPercentage>>,
progress: computed::Percentage,
},
/// A intermediate type for accumulation of mismatched transform lists.
#[allow(missing_docs)]
#[css(comma, function = "accumulatematrix")]
AccumulateMatrix {
from_list: Transform<
TransformOperation<
Angle,
Number,
Length,
Integer,
LengthOrPercentage,
>,
>,
to_list: Transform<
TransformOperation<
Angle,
Number,
Length,
Integer,
LengthOrPercentage,
>,
>,
from_list:
Transform<TransformOperation<Angle, Number, Length, Integer, LengthOrPercentage>>,
to_list: Transform<TransformOperation<Angle, Number, Length, Integer, LengthOrPercentage>>,
count: Integer,
},
}
@ -298,12 +266,15 @@ pub enum TransformOperation<Angle, Number, Length, Integer, LengthOrPercentage>
pub struct Transform<T>(#[css(if_empty = "none", iterable)] pub Vec<T>);
impl<Angle, Number, Length, Integer, LengthOrPercentage>
TransformOperation<Angle, Number, Length, Integer, LengthOrPercentage> {
TransformOperation<Angle, Number, Length, Integer, LengthOrPercentage>
{
/// Check if it is any translate function
pub fn is_translate(&self) -> bool {
use self::TransformOperation::*;
match *self {
Translate(..) | Translate3D(..) | TranslateX(..) | TranslateY(..) | TranslateZ(..) => true,
Translate(..) | Translate3D(..) | TranslateX(..) | TranslateY(..) | TranslateZ(..) => {
true
},
_ => false,
}
}
@ -373,7 +344,7 @@ impl ToAbsoluteLength for ComputedLengthOrPercentage {
// If we don't have reference box, we cannot resolve the used value,
// so only retrieve the length part. This will be used for computing
// distance without any layout info.
None => Ok(extract_pixel_length(self))
None => Ok(extract_pixel_length(self)),
}
}
}
@ -399,9 +370,8 @@ where
fn is_3d(&self) -> bool {
use self::TransformOperation::*;
match *self {
Translate3D(..) | TranslateZ(..) |
Rotate3D(..) | RotateX(..) | RotateY(..) | RotateZ(..) |
Scale3D(..) | ScaleZ(..) | Perspective(..) | Matrix3D(..) => true,
Translate3D(..) | TranslateZ(..) | Rotate3D(..) | RotateX(..) | RotateY(..) |
RotateZ(..) | Scale3D(..) | ScaleZ(..) | Perspective(..) | Matrix3D(..) => true,
_ => false,
}
}
@ -424,7 +394,10 @@ where
let (ax, ay, az, theta) =
get_normalized_vector_and_angle(ax.into(), ay.into(), az.into(), theta);
Transform3D::create_rotation(
ax as f64, ay as f64, az as f64, euclid::Angle::radians(theta)
ax as f64,
ay as f64,
az as f64,
euclid::Angle::radians(theta),
)
},
RotateX(theta) => {
@ -441,7 +414,8 @@ where
},
Perspective(ref d) => {
let m = create_perspective_matrix(d.to_pixel_length(None)?);
m.cast().expect("Casting from f32 to f64 should be successful")
m.cast()
.expect("Casting from f32 to f64 should be successful")
},
Scale3D(sx, sy, sz) => Transform3D::create_scale(sx.into(), sy.into(), sz.into()),
Scale(sx, sy) => Transform3D::create_scale(sx.into(), sy.unwrap_or(sx).into(), 1.),
@ -469,24 +443,18 @@ where
TranslateZ(ref z) => {
Transform3D::create_translation(0., 0., z.to_pixel_length(None)? as f64)
},
Skew(theta_x, theta_y) => {
Transform3D::create_skew(
euclid::Angle::radians(theta_x.as_ref().radians64()),
euclid::Angle::radians(theta_y.map_or(0., |a| a.as_ref().radians64())),
)
},
SkewX(theta) => {
Transform3D::create_skew(
euclid::Angle::radians(theta.as_ref().radians64()),
euclid::Angle::radians(0.),
)
},
SkewY(theta) => {
Transform3D::create_skew(
euclid::Angle::radians(0.),
euclid::Angle::radians(theta.as_ref().radians64()),
)
},
Skew(theta_x, theta_y) => Transform3D::create_skew(
euclid::Angle::radians(theta_x.as_ref().radians64()),
euclid::Angle::radians(theta_y.map_or(0., |a| a.as_ref().radians64())),
),
SkewX(theta) => Transform3D::create_skew(
euclid::Angle::radians(theta.as_ref().radians64()),
euclid::Angle::radians(0.),
),
SkewY(theta) => Transform3D::create_skew(
euclid::Angle::radians(0.),
euclid::Angle::radians(theta.as_ref().radians64()),
),
Matrix3D(m) => m.into(),
Matrix(m) => m.into(),
InterpolateMatrix { .. } | AccumulateMatrix { .. } => {
@ -586,8 +554,8 @@ pub fn get_normalized_vector_and_angle<T: Zero>(
}
}
#[derive(Clone, ComputeSquaredDistance, Copy, Debug, MallocSizeOf)]
#[derive(PartialEq, ToAnimatedZero, ToComputedValue, ToCss)]
#[derive(Clone, ComputeSquaredDistance, Copy, Debug, MallocSizeOf, PartialEq, ToAnimatedZero,
ToComputedValue, ToCss)]
/// A value of the `Rotate` property
///
/// <https://drafts.csswg.org/css-transforms-2/#individual-transforms>
@ -600,8 +568,8 @@ pub enum Rotate<Number, Angle> {
Rotate3D(Number, Number, Number, Angle),
}
#[derive(Clone, ComputeSquaredDistance, Copy, Debug, MallocSizeOf, PartialEq)]
#[derive(ToAnimatedZero, ToComputedValue, ToCss)]
#[derive(Clone, ComputeSquaredDistance, Copy, Debug, MallocSizeOf, PartialEq, ToAnimatedZero,
ToComputedValue, ToCss)]
/// A value of the `Scale` property
///
/// <https://drafts.csswg.org/css-transforms-2/#individual-transforms>
@ -616,8 +584,8 @@ pub enum Scale<Number> {
Scale3D(Number, Number, Number),
}
#[derive(Clone, ComputeSquaredDistance, Debug, MallocSizeOf, PartialEq)]
#[derive(ToAnimatedZero, ToComputedValue, ToCss)]
#[derive(Clone, ComputeSquaredDistance, Debug, MallocSizeOf, PartialEq, ToAnimatedZero,
ToComputedValue, ToCss)]
/// A value of the `Translate` property
///
/// <https://drafts.csswg.org/css-transforms-2/#individual-transforms>