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style: Use NonNegative more in the border code.
This ended up not being so small of a patch as I'd have thought, since it propagated a bit. But most of it is mechanical. Interesting part is NonNegativeNumberOrPercentage and the actual uses of the NonNegative stuff and during parsing. This looks like it'd fix a few correctness issues during interpolation for all the types except for BorderRadius and co (which handled it manually). I should write tests for those in a different patch. Differential Revision: https://phabricator.services.mozilla.com/D14673
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14 changed files with 161 additions and 106 deletions
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@ -12,7 +12,6 @@ use crate::properties::PropertyId;
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use crate::values::computed::length::CalcLengthOrPercentage;
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use crate::values::computed::url::ComputedUrl;
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use crate::values::computed::Angle as ComputedAngle;
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use crate::values::computed::BorderCornerRadius as ComputedBorderCornerRadius;
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use crate::values::CSSFloat;
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use app_units::Au;
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use euclid::{Point2D, Size2D};
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@ -340,23 +339,6 @@ trivial_to_animated_value!(ComputedUrl);
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trivial_to_animated_value!(bool);
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trivial_to_animated_value!(f32);
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impl ToAnimatedValue for ComputedBorderCornerRadius {
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type AnimatedValue = Self;
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#[inline]
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fn to_animated_value(self) -> Self {
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self
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}
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#[inline]
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fn from_animated_value(animated: Self::AnimatedValue) -> Self {
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ComputedBorderCornerRadius::new(
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(animated.0).0.width.clamp_to_non_negative(),
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(animated.0).0.height.clamp_to_non_negative(),
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)
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}
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}
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impl ToAnimatedZero for Au {
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#[inline]
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fn to_animated_zero(&self) -> Result<Self, ()> {
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