Call prepare_pixels on the WebGL thread

This commit is contained in:
Anthony Ramine 2018-11-17 16:10:14 +01:00
parent 5f9e3d8bb9
commit ca62b5c318
5 changed files with 87 additions and 54 deletions

View file

@ -89,7 +89,7 @@ script_layout_interface = {path = "../script_layout_interface"}
script_plugins = {path = "../script_plugins"}
script_traits = {path = "../script_traits"}
selectors = { path = "../selectors" }
serde = "1.0"
serde = {version = "1", features = ["derive"]}
serde_bytes = "0.10"
servo_allocator = {path = "../allocator"}
servo_arc = {path = "../servo_arc"}