style: Implement a more fine-grained invalidation method.

This commit also removes the old restyle_hints module and splits it into
multiple modules under components/style/invalidation/element/.

The basic approach is to walk down the tree using compound selectors as needed,
in order to do as little selector-matching as possible.

Bug: 1368240
MozReview-Commit-ID: 2YO8fKFygZI
This commit is contained in:
Emilio Cobos Álvarez 2017-06-13 11:03:06 +02:00
parent fd10729941
commit cb06375fe2
No known key found for this signature in database
GPG key ID: 056B727BB9C1027C
21 changed files with 1673 additions and 1486 deletions

View file

@ -13,13 +13,14 @@ use context::{SelectorFlagsMap, SharedStyleContext, StyleContext};
use data::{ComputedStyle, ElementData, RestyleData};
use dom::{TElement, TNode};
use font_metrics::FontMetricsProvider;
use invalidation::element::restyle_hints::{RESTYLE_CSS_ANIMATIONS, RESTYLE_CSS_TRANSITIONS};
use invalidation::element::restyle_hints::{RESTYLE_SMIL, RESTYLE_STYLE_ATTRIBUTE};
use invalidation::element::restyle_hints::RestyleHint;
use log::LogLevel::Trace;
use properties::{ALLOW_SET_ROOT_FONT_SIZE, SKIP_ROOT_AND_ITEM_BASED_DISPLAY_FIXUP};
use properties::{AnimationRules, CascadeFlags, ComputedValues};
use properties::{VISITED_DEPENDENT_ONLY, cascade};
use properties::longhands::display::computed_value as display;
use restyle_hints::{RESTYLE_CSS_ANIMATIONS, RESTYLE_CSS_TRANSITIONS, RestyleReplacements};
use restyle_hints::{RESTYLE_STYLE_ATTRIBUTE, RESTYLE_SMIL};
use rule_tree::{CascadeLevel, StrongRuleNode};
use selector_parser::{PseudoElement, RestyleDamage, SelectorImpl};
use selectors::matching::{ElementSelectorFlags, MatchingContext, MatchingMode, StyleRelations};
@ -1276,11 +1277,12 @@ pub trait MatchMethods : TElement {
/// the rule tree.
///
/// Returns true if an !important rule was replaced.
fn replace_rules(&self,
replacements: RestyleReplacements,
context: &StyleContext<Self>,
data: &mut ElementData)
-> bool {
fn replace_rules(
&self,
replacements: RestyleHint,
context: &StyleContext<Self>,
data: &mut ElementData
) -> bool {
let mut result = false;
result |= self.replace_rules_internal(replacements, context, data,
CascadeVisitedMode::Unvisited);
@ -1295,15 +1297,19 @@ pub trait MatchMethods : TElement {
/// the rule tree, for a specific visited mode.
///
/// Returns true if an !important rule was replaced.
fn replace_rules_internal(&self,
replacements: RestyleReplacements,
context: &StyleContext<Self>,
data: &mut ElementData,
cascade_visited: CascadeVisitedMode)
-> bool {
fn replace_rules_internal(
&self,
replacements: RestyleHint,
context: &StyleContext<Self>,
data: &mut ElementData,
cascade_visited: CascadeVisitedMode
) -> bool {
use properties::PropertyDeclarationBlock;
use shared_lock::Locked;
debug_assert!(replacements.intersects(RestyleHint::replacements()) &&
(replacements & !RestyleHint::replacements()).is_empty());
let element_styles = &mut data.styles_mut();
let primary_rules = match cascade_visited.get_rules_mut(&mut element_styles.primary) {
Some(r) => r,
@ -1344,7 +1350,7 @@ pub trait MatchMethods : TElement {
//
// Non-animation restyle hints will be processed in a subsequent
// normal traversal.
if replacements.intersects(RestyleReplacements::for_animations()) {
if replacements.intersects(RestyleHint::for_animations()) {
debug_assert!(context.shared.traversal_flags.for_animation_only());
if replacements.contains(RESTYLE_SMIL) {