Fix sanity check in vertex attrib

This commit is contained in:
Igor Matuszewski 2018-03-23 11:04:47 +01:00
parent daceeb4002
commit cb85a95478

View file

@ -3094,15 +3094,15 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
fn VertexAttrib1fv(&self, indx: u32, mut v: CustomAutoRooterGuard<Float32Array>) {
let data_vec = unsafe { v.as_slice().to_vec() };
if data_vec.len() < 1 {
return self.webgl_error(InvalidOperation);
}
self.VertexAttrib1fv_(indx, data_vec);
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
fn VertexAttrib1fv_(&self, indx: u32, values: Vec<f32>) {
if values.len() < 1 {
return self.webgl_error(InvalidOperation);
}
self.vertex_attrib(indx, values[0], 0f32, 0f32, 1f32);
}
@ -3116,15 +3116,15 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
fn VertexAttrib2fv(&self, indx: u32, mut v: CustomAutoRooterGuard<Float32Array>) {
let data_vec = unsafe { v.as_slice().to_vec() };
if data_vec.len() < 2 {
return self.webgl_error(InvalidOperation);
}
self.VertexAttrib2fv_(indx, data_vec);
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
fn VertexAttrib2fv_(&self, indx: u32, values: Vec<f32>) {
if values.len() < 2 {
return self.webgl_error(InvalidOperation);
}
self.vertex_attrib(indx, values[0], values[1], 0f32, 1f32);
}
@ -3138,15 +3138,15 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
fn VertexAttrib3fv(&self, indx: u32, mut v: CustomAutoRooterGuard<Float32Array>) {
let data_vec = unsafe { v.as_slice().to_vec() };
if data_vec.len() < 3 {
return self.webgl_error(InvalidOperation);
}
self.VertexAttrib3fv_(indx, data_vec);
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
fn VertexAttrib3fv_(&self, indx: u32, values: Vec<f32>) {
if values.len() < 3 {
return self.webgl_error(InvalidOperation);
}
self.vertex_attrib(indx, values[0], values[1], values[2], 1f32);
}
@ -3160,15 +3160,15 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
fn VertexAttrib4fv(&self, indx: u32, mut v: CustomAutoRooterGuard<Float32Array>) {
let data_vec = unsafe { v.as_slice().to_vec() };
if data_vec.len() < 4 {
return self.webgl_error(InvalidOperation);
}
self.VertexAttrib4fv_(indx, data_vec);
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
fn VertexAttrib4fv_(&self, indx: u32, values: Vec<f32>) {
if values.len() < 4 {
return self.webgl_error(InvalidOperation);
}
self.vertex_attrib(indx, values[0], values[1], values[2], values[3]);
}