Move some unit type definitions to style_traits.

This commit is contained in:
Ms2ger 2016-07-07 11:55:53 +02:00
parent 42e90f7db9
commit cbfe77cee1
16 changed files with 42 additions and 45 deletions

View file

@ -22,7 +22,34 @@ extern crate euclid;
#[cfg(feature = "servo")] extern crate heapsize;
extern crate rustc_serialize;
#[cfg(feature = "servo")] extern crate serde;
extern crate util;
/// One CSS "px" in the coordinate system of the "initial viewport":
/// http://www.w3.org/TR/css-device-adapt/#initial-viewport
///
/// ViewportPx is equal to ScreenPx times a "page zoom" factor controlled by the user. This is
/// the desktop-style "full page" zoom that enlarges content but then reflows the layout viewport
/// so it still exactly fits the visible area.
///
/// At the default zoom level of 100%, one PagePx is equal to one ScreenPx. However, if the
/// document is zoomed in or out then this scale may be larger or smaller.
#[derive(Clone, Copy, Debug)]
pub enum ViewportPx {}
/// One CSS "px" in the root coordinate system for the content document.
///
/// PagePx is equal to ViewportPx multiplied by a "viewport zoom" factor controlled by the user.
/// This is the mobile-style "pinch zoom" that enlarges content without reflowing it. When the
/// viewport zoom is not equal to 1.0, then the layout viewport is no longer the same physical size
/// as the viewable area.
#[derive(Clone, Copy, Debug)]
pub enum PagePx {}
// In summary, the hierarchy of pixel units and the factors to convert from one to the next:
//
// DevicePixel
// / hidpi_ratio => ScreenPx
// / desktop_zoom => ViewportPx
// / pinch_zoom => PagePx
pub mod cursor;
#[macro_use]