Use a test VRDisplay that renders to a GL window

This commit is contained in:
Alan Jeffrey 2019-02-14 20:58:37 -06:00
parent de3d2f7495
commit cc2d203151
12 changed files with 95 additions and 13 deletions

View file

@ -22,7 +22,7 @@ gleam = "0.6"
ipc-channel = "0.11"
log = "0.4"
msg = {path = "../msg"}
rust-webvr = {version = "0.10", features = ["openvr", "vrexternal"]}
rust-webvr = {version = "0.10.2", features = ["openvr", "vrexternal"]}
script_traits = {path = "../script_traits"}
servo_config = {path = "../config"}
webvr_traits = {path = "../webvr_traits" }