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Using Color equality operators to streamline code in
PaintContext and LayoutTask.
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2 changed files with 3 additions and 8 deletions
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@ -730,8 +730,7 @@ impl<'a> PaintContext<'a> {
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let mut lighter_color;
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let mut darker_color = color::black();;
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// TODO(Savago): Use equality operators when we sync with rust-azure.
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if color.r != darker_color.r || color.g != darker_color.g || color.b != darker_color.b {
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if color != darker_color {
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darker_color = self.scale_color(color, if is_groove { 1.0/3.0 } else { 2.0/3.0 });
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lighter_color = color;
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} else {
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@ -775,8 +774,7 @@ impl<'a> PaintContext<'a> {
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// You can't scale black color (i.e. 'scaled = 0 * scale', equals black).
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let mut scaled_color = color::black();
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// TODO(Savago): Use equality operators when we sync with rust-azure.
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if color.r != scaled_color.r || color.g != scaled_color.g || color.b != scaled_color.b {
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if color != scaled_color {
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scaled_color = match direction {
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Direction::Top | Direction::Left => {
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self.scale_color(color, if is_inset { 2.0/3.0 } else { 1.0 })
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