gfx: Clip the background properly when border-radius is used.

Improves Reddit, GitHub, etc.
This commit is contained in:
Patrick Walton 2014-12-22 11:36:43 -08:00
parent b22b29533a
commit cc7cacfd5f
12 changed files with 356 additions and 119 deletions

View file

@ -33,10 +33,11 @@ use servo_msg::compositor_msg::LayerId;
use servo_net::image::base::Image; use servo_net::image::base::Image;
use servo_util::cursor::Cursor; use servo_util::cursor::Cursor;
use servo_util::dlist as servo_dlist; use servo_util::dlist as servo_dlist;
use servo_util::geometry::{mod, Au, ZERO_POINT}; use servo_util::geometry::{mod, Au, MAX_RECT, ZERO_POINT, ZERO_RECT};
use servo_util::range::Range; use servo_util::range::Range;
use servo_util::smallvec::{SmallVec, SmallVec8}; use servo_util::smallvec::{SmallVec, SmallVec8};
use std::fmt; use std::fmt;
use std::num::Zero;
use std::slice::Items; use std::slice::Items;
use style::ComputedValues; use style::ComputedValues;
use style::computed_values::border_style; use style::computed_values::border_style;
@ -205,7 +206,7 @@ impl StackingContext {
page_rect: paint_context.page_rect, page_rect: paint_context.page_rect,
screen_rect: paint_context.screen_rect, screen_rect: paint_context.screen_rect,
clip_rect: clip_rect, clip_rect: clip_rect,
transient_clip_rect: None, transient_clip: None,
}; };
// Optimize the display list to throw out out-of-bounds display items and so forth. // Optimize the display list to throw out out-of-bounds display items and so forth.
@ -348,7 +349,9 @@ impl StackingContext {
mut iterator: I) mut iterator: I)
where I: Iterator<&'a DisplayItem> { where I: Iterator<&'a DisplayItem> {
for item in iterator { for item in iterator {
if !geometry::rect_contains_point(item.base().clip_rect, point) { // TODO(pcwalton): Use a precise algorithm here. This will allow us to properly hit
// test elements with `border-radius`, for example.
if !item.base().clip.might_intersect_point(&point) {
// Clipped out. // Clipped out.
continue continue
} }
@ -477,25 +480,133 @@ pub struct BaseDisplayItem {
/// Metadata attached to this display item. /// Metadata attached to this display item.
pub metadata: DisplayItemMetadata, pub metadata: DisplayItemMetadata,
/// The rectangle to clip to. /// The region to clip to.
/// pub clip: ClippingRegion,
/// TODO(pcwalton): Eventually, to handle `border-radius`, this will (at least) need to grow
/// the ability to describe rounded rectangles.
pub clip_rect: Rect<Au>,
} }
impl BaseDisplayItem { impl BaseDisplayItem {
#[inline(always)] #[inline(always)]
pub fn new(bounds: Rect<Au>, metadata: DisplayItemMetadata, clip_rect: Rect<Au>) pub fn new(bounds: Rect<Au>, metadata: DisplayItemMetadata, clip: ClippingRegion)
-> BaseDisplayItem { -> BaseDisplayItem {
BaseDisplayItem { BaseDisplayItem {
bounds: bounds, bounds: bounds,
metadata: metadata, metadata: metadata,
clip_rect: clip_rect, clip: clip,
} }
} }
} }
/// A clipping region for a display item. Currently, this can describe rectangles, rounded
/// rectangles (for `border-radius`), or arbitrary intersections of the two. Arbitrary transforms
/// are not supported because those are handled by the higher-level `StackingContext` abstraction.
#[deriving(Clone, PartialEq, Show)]
pub struct ClippingRegion {
/// The main rectangular region. This does not include any corners.
pub main: Rect<Au>,
/// Any complex regions.
///
/// TODO(pcwalton): Atomically reference count these? Not sure if it's worth the trouble.
/// Measure and follow up.
pub complex: Vec<ComplexClippingRegion>,
}
/// A complex clipping region. These don't as easily admit arbitrary intersection operations, so
/// they're stored in a list over to the side. Currently a complex clipping region is just a
/// rounded rectangle, but the CSS WGs will probably make us throw more stuff in here eventually.
#[deriving(Clone, PartialEq, Show)]
pub struct ComplexClippingRegion {
/// The boundaries of the rectangle.
pub rect: Rect<Au>,
/// Border radii of this rectangle.
pub radii: BorderRadii<Au>,
}
impl ClippingRegion {
/// Returns an empty clipping region that, if set, will result in no pixels being visible.
#[inline]
pub fn empty() -> ClippingRegion {
ClippingRegion {
main: ZERO_RECT,
complex: Vec::new(),
}
}
/// Returns an all-encompassing clipping region that clips no pixels out.
#[inline]
pub fn max() -> ClippingRegion {
ClippingRegion {
main: MAX_RECT,
complex: Vec::new(),
}
}
/// Returns a clipping region that represents the given rectangle.
#[inline]
pub fn from_rect(rect: &Rect<Au>) -> ClippingRegion {
ClippingRegion {
main: *rect,
complex: Vec::new(),
}
}
/// Returns the intersection of this clipping region and the given rectangle.
///
/// TODO(pcwalton): This could more eagerly eliminate complex clipping regions, at the cost of
/// complexity.
#[inline]
pub fn intersect_rect(self, rect: &Rect<Au>) -> ClippingRegion {
ClippingRegion {
main: self.main.intersection(rect).unwrap_or(ZERO_RECT),
complex: self.complex,
}
}
/// Returns true if this clipping region might be nonempty. This can return false positives,
/// but never false negatives.
#[inline]
pub fn might_be_nonempty(&self) -> bool {
!self.main.is_empty()
}
/// Returns true if this clipping region might contain the given point and false otherwise.
/// This is a quick, not a precise, test; it can yield false positives.
#[inline]
pub fn might_intersect_point(&self, point: &Point2D<Au>) -> bool {
geometry::rect_contains_point(self.main, *point) &&
self.complex.iter().all(|complex| geometry::rect_contains_point(complex.rect, *point))
}
/// Returns true if this clipping region might intersect the given rectangle and false
/// otherwise. This is a quick, not a precise, test; it can yield false positives.
#[inline]
pub fn might_intersect_rect(&self, rect: &Rect<Au>) -> bool {
self.main.intersects(rect) &&
self.complex.iter().all(|complex| complex.rect.intersects(rect))
}
/// Returns a bounding rect that surrounds this entire clipping region.
#[inline]
pub fn bounding_rect(&self) -> Rect<Au> {
let mut rect = self.main;
for complex in self.complex.iter() {
rect = rect.union(&complex.rect)
}
rect
}
/// Intersects this clipping region with the given rounded rectangle.
#[inline]
pub fn intersect_with_rounded_rect(mut self, rect: &Rect<Au>, radii: &BorderRadii<Au>)
-> ClippingRegion {
self.complex.push(ComplexClippingRegion {
rect: *rect,
radii: *radii,
});
self
}
}
/// Metadata attached to each display item. This is useful for performing auxiliary tasks with /// Metadata attached to each display item. This is useful for performing auxiliary tasks with
/// the display list involving hit testing: finding the originating DOM node and determining the /// the display list involving hit testing: finding the originating DOM node and determining the
/// cursor to use when the element is hovered over. /// cursor to use when the element is hovered over.
@ -618,6 +729,15 @@ pub struct BorderRadii<T> {
pub bottom_left: T, pub bottom_left: T,
} }
impl<T> BorderRadii<T> where T: PartialEq + Zero {
/// Returns true if all the radii are zero.
pub fn is_square(&self) -> bool {
let zero = Zero::zero();
self.top_left == zero && self.top_right == zero && self.bottom_right == zero &&
self.bottom_left == zero
}
}
/// Paints a line segment. /// Paints a line segment.
#[deriving(Clone)] #[deriving(Clone)]
pub struct LineDisplayItem { pub struct LineDisplayItem {
@ -673,13 +793,12 @@ impl<'a> Iterator<&'a DisplayItem> for DisplayItemIterator<'a> {
impl DisplayItem { impl DisplayItem {
/// Paints this display item into the given painting context. /// Paints this display item into the given painting context.
fn draw_into_context(&self, paint_context: &mut PaintContext) { fn draw_into_context(&self, paint_context: &mut PaintContext) {
let this_clip_rect = self.base().clip_rect; {
if paint_context.transient_clip_rect != Some(this_clip_rect) { let this_clip = &self.base().clip;
if paint_context.transient_clip_rect.is_some() { match paint_context.transient_clip {
paint_context.draw_pop_clip(); Some(ref transient_clip) if transient_clip == this_clip => {}
Some(_) | None => paint_context.push_transient_clip((*this_clip).clone()),
} }
paint_context.draw_push_clip(&this_clip_rect);
paint_context.transient_clip_rect = Some(this_clip_rect)
} }
match *self { match *self {

View file

@ -47,7 +47,7 @@ impl DisplayListOptimizer {
where I: Iterator<&'a DisplayItem> { where I: Iterator<&'a DisplayItem> {
for display_item in display_items { for display_item in display_items {
if self.visible_rect.intersects(&display_item.base().bounds) && if self.visible_rect.intersects(&display_item.base().bounds) &&
self.visible_rect.intersects(&display_item.base().clip_rect) { display_item.base().clip.might_intersect_rect(&self.visible_rect) {
result_list.push_back((*display_item).clone()) result_list.push_back((*display_item).clone())
} }
} }

View file

@ -8,13 +8,13 @@ use azure::azure::AzIntSize;
use azure::azure_hl::{A8, B8G8R8A8, Color, ColorPattern, ColorPatternRef, DrawOptions}; use azure::azure_hl::{A8, B8G8R8A8, Color, ColorPattern, ColorPatternRef, DrawOptions};
use azure::azure_hl::{DrawSurfaceOptions, DrawTarget, ExtendClamp, GaussianBlurFilterType}; use azure::azure_hl::{DrawSurfaceOptions, DrawTarget, ExtendClamp, GaussianBlurFilterType};
use azure::azure_hl::{GaussianBlurInput, GradientStop, Linear, LinearGradientPattern}; use azure::azure_hl::{GaussianBlurInput, GradientStop, Linear, LinearGradientPattern};
use azure::azure_hl::{LinearGradientPatternRef, Path, SourceOp, StdDeviationGaussianBlurAttribute}; use azure::azure_hl::{LinearGradientPatternRef, Path, PathBuilder, SourceOp};
use azure::azure_hl::{StrokeOptions}; use azure::azure_hl::{StdDeviationGaussianBlurAttribute, StrokeOptions};
use azure::scaled_font::ScaledFont; use azure::scaled_font::ScaledFont;
use azure::{AZ_CAP_BUTT, AzFloat, struct__AzDrawOptions, struct__AzGlyph}; use azure::{AZ_CAP_BUTT, AzFloat, struct__AzDrawOptions, struct__AzGlyph};
use azure::{struct__AzGlyphBuffer, struct__AzPoint, AzDrawTargetFillGlyphs}; use azure::{struct__AzGlyphBuffer, struct__AzPoint, AzDrawTargetFillGlyphs};
use display_list::{BOX_SHADOW_INFLATION_FACTOR, TextDisplayItem, BorderRadii};
use display_list::TextOrientation::{SidewaysLeft, SidewaysRight, Upright}; use display_list::TextOrientation::{SidewaysLeft, SidewaysRight, Upright};
use display_list::{BOX_SHADOW_INFLATION_FACTOR, BorderRadii, ClippingRegion, TextDisplayItem};
use font_context::FontContext; use font_context::FontContext;
use geom::matrix2d::Matrix2D; use geom::matrix2d::Matrix2D;
use geom::point::Point2D; use geom::point::Point2D;
@ -29,6 +29,7 @@ use servo_util::geometry::{Au, MAX_RECT};
use servo_util::opts; use servo_util::opts;
use servo_util::range::Range; use servo_util::range::Range;
use std::default::Default; use std::default::Default;
use std::mem;
use std::num::{Float, FloatMath}; use std::num::{Float, FloatMath};
use std::ptr; use std::ptr;
use style::computed_values::border_style; use style::computed_values::border_style;
@ -45,10 +46,10 @@ pub struct PaintContext<'a> {
pub screen_rect: Rect<uint>, pub screen_rect: Rect<uint>,
/// The clipping rect for the stacking context as a whole. /// The clipping rect for the stacking context as a whole.
pub clip_rect: Option<Rect<Au>>, pub clip_rect: Option<Rect<Au>>,
/// The current transient clipping rect, if any. A "transient clipping rect" is the clipping /// The current transient clipping region, if any. A "transient clipping region" is the
/// rect used by the last display item. We cache the last value so that we avoid pushing and /// clipping region used by the last display item. We cache the last value so that we avoid
/// popping clip rects unnecessarily. /// pushing and popping clipping regions unnecessarily.
pub transient_clip_rect: Option<Rect<Au>>, pub transient_clip: Option<ClippingRegion>,
} }
enum Direction { enum Direction {
@ -278,6 +279,12 @@ impl<'a> PaintContext<'a> {
self.draw_target.fill(&path_builder.finish(), &ColorPattern::new(color), &draw_options); self.draw_target.fill(&path_builder.finish(), &ColorPattern::new(color), &draw_options);
} }
fn push_rounded_rect_clip(&self, bounds: &Rect<f32>, radii: &BorderRadii<AzFloat>) {
let mut path_builder = self.draw_target.create_path_builder();
self.create_rounded_rect_path(&mut path_builder, bounds, radii);
self.draw_target.push_clip(&path_builder.finish());
}
// The following comment is wonderful, and stolen from // The following comment is wonderful, and stolen from
// gecko:gfx/thebes/gfxContext.cpp:RoundedRectangle for reference. // gecko:gfx/thebes/gfxContext.cpp:RoundedRectangle for reference.
// //
@ -537,8 +544,55 @@ impl<'a> PaintContext<'a> {
} }
} }
let path = path_builder.finish(); /// Creates a path representing the given rounded rectangle.
self.draw_target.fill(&path, &ColorPattern::new(color), &draw_opts); ///
/// TODO(pcwalton): Should we unify with the code above? It doesn't seem immediately obvious
/// how to do that (especially without regressing performance) unless we have some way to
/// efficiently intersect or union paths, since different border styles/colors can force us to
/// slice through the rounded corners. My first attempt to unify with the above code resulted
/// in making a mess of it, and the simplicity of this code path is appealing, so it may not
/// be worth it… In any case, revisit this decision when we support elliptical radii.
fn create_rounded_rect_path(&self,
path_builder: &mut PathBuilder,
bounds: &Rect<f32>,
radii: &BorderRadii<AzFloat>) {
// +----------+
// / 1 2 \
// + 8 3 +
// | |
// + 7 4 +
// \ 6 5 /
// +----------+
path_builder.move_to(Point2D(bounds.origin.x + radii.top_left, bounds.origin.y)); // 1
path_builder.line_to(Point2D(bounds.max_x() - radii.top_right, bounds.origin.y)); // 2
path_builder.arc(Point2D(bounds.max_x() - radii.top_right,
bounds.origin.y + radii.top_right),
radii.top_right,
1.5f32 * Float::frac_pi_2(),
Float::two_pi(),
false); // 3
path_builder.line_to(Point2D(bounds.max_x(), bounds.max_y() - radii.bottom_right)); // 4
path_builder.arc(Point2D(bounds.max_x() - radii.bottom_right,
bounds.max_y() - radii.bottom_right),
radii.bottom_right,
0.0,
Float::frac_pi_2(),
false); // 5
path_builder.line_to(Point2D(bounds.origin.x + radii.bottom_left, bounds.max_y())); // 6
path_builder.arc(Point2D(bounds.origin.x + radii.bottom_left,
bounds.max_y() - radii.bottom_left),
radii.bottom_left,
Float::frac_pi_2(),
Float::pi(),
false); // 7
path_builder.line_to(Point2D(bounds.origin.x, bounds.origin.y + radii.top_left)); // 8
path_builder.arc(Point2D(bounds.origin.x + radii.top_left,
bounds.origin.y + radii.top_left),
radii.top_left,
Float::pi(),
1.5f32 * Float::frac_pi_2(),
false); // 1
} }
fn draw_dashed_border_segment(&self, fn draw_dashed_border_segment(&self,
@ -956,11 +1010,27 @@ impl<'a> PaintContext<'a> {
} }
pub fn remove_transient_clip_if_applicable(&mut self) { pub fn remove_transient_clip_if_applicable(&mut self) {
if self.transient_clip_rect.is_some() { if let Some(old_transient_clip) = mem::replace(&mut self.transient_clip, None) {
self.draw_pop_clip(); for _ in old_transient_clip.complex.iter() {
self.transient_clip_rect = None self.draw_pop_clip()
}
self.draw_pop_clip()
} }
} }
/// Sets a new transient clipping region. Automatically calls
/// `remove_transient_clip_if_applicable()` first.
pub fn push_transient_clip(&mut self, clip_region: ClippingRegion) {
self.remove_transient_clip_if_applicable();
self.draw_push_clip(&clip_region.main);
for complex_region in clip_region.complex.iter() {
// FIXME(pcwalton): Actually draw a rounded rect.
self.push_rounded_rect_clip(&complex_region.rect.to_azure_rect(),
&complex_region.radii.to_radii_px())
}
self.transient_clip = Some(clip_region)
}
} }
pub trait ToAzurePoint { pub trait ToAzurePoint {

View file

@ -510,7 +510,7 @@ impl WorkerThread {
page_rect: tile.page_rect, page_rect: tile.page_rect,
screen_rect: tile.screen_rect, screen_rect: tile.screen_rect,
clip_rect: None, clip_rect: None,
transient_clip_rect: None, transient_clip: None,
}; };
// Apply the translation to paint the tile we want. // Apply the translation to paint the tile we want.

View file

@ -50,10 +50,10 @@ use table::ColumnComputedInlineSize;
use wrapper::ThreadSafeLayoutNode; use wrapper::ThreadSafeLayoutNode;
use geom::Size2D; use geom::Size2D;
use gfx::display_list::DisplayList; use gfx::display_list::{ClippingRegion, DisplayList};
use serialize::{Encoder, Encodable}; use serialize::{Encoder, Encodable};
use servo_msg::compositor_msg::LayerId; use servo_msg::compositor_msg::LayerId;
use servo_util::geometry::{Au, MAX_AU, MAX_RECT, ZERO_POINT}; use servo_util::geometry::{Au, MAX_AU, ZERO_POINT};
use servo_util::logical_geometry::{LogicalPoint, LogicalRect, LogicalSize}; use servo_util::logical_geometry::{LogicalPoint, LogicalRect, LogicalSize};
use servo_util::opts; use servo_util::opts;
use std::cmp::{max, min}; use std::cmp::{max, min};
@ -1699,7 +1699,7 @@ impl Flow for BlockFlow {
let container_size = Size2D::zero(); let container_size = Size2D::zero();
if self.is_root() { if self.is_root() {
self.base.clip_rect = MAX_RECT self.base.clip = ClippingRegion::max()
} }
if self.base.flags.contains(IS_ABSOLUTELY_POSITIONED) { if self.base.flags.contains(IS_ABSOLUTELY_POSITIONED) {
@ -1774,8 +1774,8 @@ impl Flow for BlockFlow {
} else { } else {
self.base.stacking_relative_position self.base.stacking_relative_position
}; };
let clip_rect = self.fragment.clip_rect_for_children(&self.base.clip_rect, let clip = self.fragment.clipping_region_for_children(&self.base.clip,
&origin_for_children); &origin_for_children);
// Process children. // Process children.
let writing_mode = self.base.writing_mode; let writing_mode = self.base.writing_mode;
@ -1789,7 +1789,7 @@ impl Flow for BlockFlow {
} }
flow::mut_base(kid).absolute_position_info = absolute_position_info_for_children; flow::mut_base(kid).absolute_position_info = absolute_position_info_for_children;
flow::mut_base(kid).clip_rect = clip_rect flow::mut_base(kid).clip = clip.clone()
} }
} }

View file

@ -23,7 +23,7 @@ use geom::approxeq::ApproxEq;
use geom::{Point2D, Rect, Size2D, SideOffsets2D}; use geom::{Point2D, Rect, Size2D, SideOffsets2D};
use gfx::color; use gfx::color;
use gfx::display_list::{BOX_SHADOW_INFLATION_FACTOR, BaseDisplayItem, BorderDisplayItem}; use gfx::display_list::{BOX_SHADOW_INFLATION_FACTOR, BaseDisplayItem, BorderDisplayItem};
use gfx::display_list::{BorderRadii, BoxShadowDisplayItem}; use gfx::display_list::{BorderRadii, BoxShadowDisplayItem, ClippingRegion};
use gfx::display_list::{DisplayItem, DisplayList, DisplayItemMetadata}; use gfx::display_list::{DisplayItem, DisplayList, DisplayItemMetadata};
use gfx::display_list::{GradientDisplayItem}; use gfx::display_list::{GradientDisplayItem};
use gfx::display_list::{GradientStop, ImageDisplayItem, LineDisplayItem}; use gfx::display_list::{GradientStop, ImageDisplayItem, LineDisplayItem};
@ -35,7 +35,7 @@ use servo_msg::compositor_msg::{FixedPosition, Scrollable};
use servo_msg::constellation_msg::{ConstellationChan, FrameRectMsg}; use servo_msg::constellation_msg::{ConstellationChan, FrameRectMsg};
use servo_net::image::holder::ImageHolder; use servo_net::image::holder::ImageHolder;
use servo_util::cursor::{DefaultCursor, TextCursor, VerticalTextCursor}; use servo_util::cursor::{DefaultCursor, TextCursor, VerticalTextCursor};
use servo_util::geometry::{mod, Au, ZERO_POINT, ZERO_RECT}; use servo_util::geometry::{mod, Au, ZERO_POINT};
use servo_util::logical_geometry::{LogicalRect, WritingMode}; use servo_util::logical_geometry::{LogicalRect, WritingMode};
use servo_util::opts; use servo_util::opts;
use std::default::Default; use std::default::Default;
@ -82,7 +82,7 @@ pub trait FragmentDisplayListBuilding {
layout_context: &LayoutContext, layout_context: &LayoutContext,
level: StackingLevel, level: StackingLevel,
absolute_bounds: &Rect<Au>, absolute_bounds: &Rect<Au>,
clip_rect: &Rect<Au>); clip: &ClippingRegion);
/// Adds the display items necessary to paint the background image of this fragment to the /// Adds the display items necessary to paint the background image of this fragment to the
/// display list at the appropriate stacking level. /// display list at the appropriate stacking level.
@ -92,7 +92,7 @@ pub trait FragmentDisplayListBuilding {
layout_context: &LayoutContext, layout_context: &LayoutContext,
level: StackingLevel, level: StackingLevel,
absolute_bounds: &Rect<Au>, absolute_bounds: &Rect<Au>,
clip_rect: &Rect<Au>, clip: &ClippingRegion,
image_url: &Url); image_url: &Url);
/// Adds the display items necessary to paint the background linear gradient of this fragment /// Adds the display items necessary to paint the background linear gradient of this fragment
@ -101,7 +101,7 @@ pub trait FragmentDisplayListBuilding {
display_list: &mut DisplayList, display_list: &mut DisplayList,
level: StackingLevel, level: StackingLevel,
absolute_bounds: &Rect<Au>, absolute_bounds: &Rect<Au>,
clip_rect: &Rect<Au>, clip: &ClippingRegion,
gradient: &LinearGradient, gradient: &LinearGradient,
style: &ComputedValues); style: &ComputedValues);
@ -112,7 +112,7 @@ pub trait FragmentDisplayListBuilding {
display_list: &mut DisplayList, display_list: &mut DisplayList,
abs_bounds: &Rect<Au>, abs_bounds: &Rect<Au>,
level: StackingLevel, level: StackingLevel,
clip_rect: &Rect<Au>); clip: &ClippingRegion);
/// Adds the display items necessary to paint the outline of this fragment to the display list /// Adds the display items necessary to paint the outline of this fragment to the display list
/// if necessary. /// if necessary.
@ -120,7 +120,7 @@ pub trait FragmentDisplayListBuilding {
style: &ComputedValues, style: &ComputedValues,
display_list: &mut DisplayList, display_list: &mut DisplayList,
bounds: &Rect<Au>, bounds: &Rect<Au>,
clip_rect: &Rect<Au>); clip: &ClippingRegion);
/// Adds the display items necessary to paint the box shadow of this fragment to the display /// Adds the display items necessary to paint the box shadow of this fragment to the display
/// list if necessary. /// list if necessary.
@ -130,19 +130,19 @@ pub trait FragmentDisplayListBuilding {
layout_context: &LayoutContext, layout_context: &LayoutContext,
level: StackingLevel, level: StackingLevel,
absolute_bounds: &Rect<Au>, absolute_bounds: &Rect<Au>,
clip_rect: &Rect<Au>); clip: &ClippingRegion);
fn build_debug_borders_around_text_fragments(&self, fn build_debug_borders_around_text_fragments(&self,
style: &ComputedValues, style: &ComputedValues,
display_list: &mut DisplayList, display_list: &mut DisplayList,
flow_origin: Point2D<Au>, flow_origin: Point2D<Au>,
text_fragment: &ScannedTextFragmentInfo, text_fragment: &ScannedTextFragmentInfo,
clip_rect: &Rect<Au>); clip: &ClippingRegion);
fn build_debug_borders_around_fragment(&self, fn build_debug_borders_around_fragment(&self,
display_list: &mut DisplayList, display_list: &mut DisplayList,
flow_origin: Point2D<Au>, flow_origin: Point2D<Au>,
clip_rect: &Rect<Au>); clip: &ClippingRegion);
/// Adds the display items for this fragment to the given display list. /// Adds the display items for this fragment to the given display list.
/// ///
@ -152,13 +152,13 @@ pub trait FragmentDisplayListBuilding {
/// * `layout_context`: The layout context. /// * `layout_context`: The layout context.
/// * `dirty`: The dirty rectangle in the coordinate system of the owning flow. /// * `dirty`: The dirty rectangle in the coordinate system of the owning flow.
/// * `flow_origin`: Position of the origin of the owning flow wrt the display list root flow. /// * `flow_origin`: Position of the origin of the owning flow wrt the display list root flow.
/// * `clip_rect`: The rectangle to clip the display items to. /// * `clip`: The region to clip the display items to.
fn build_display_list(&mut self, fn build_display_list(&mut self,
display_list: &mut DisplayList, display_list: &mut DisplayList,
layout_context: &LayoutContext, layout_context: &LayoutContext,
flow_origin: Point2D<Au>, flow_origin: Point2D<Au>,
background_and_border_level: BackgroundAndBorderLevel, background_and_border_level: BackgroundAndBorderLevel,
clip_rect: &Rect<Au>); clip: &ClippingRegion);
/// Sends the size and position of this iframe fragment to the constellation. This is out of /// Sends the size and position of this iframe fragment to the constellation. This is out of
/// line to guide inlining. /// line to guide inlining.
@ -167,13 +167,13 @@ pub trait FragmentDisplayListBuilding {
offset: Point2D<Au>, offset: Point2D<Au>,
layout_context: &LayoutContext); layout_context: &LayoutContext);
fn clipping_region_for_children(&self, current_clip: ClippingRegion, flow_origin: Point2D<Au>) fn clipping_region_for_children(&self, current_clip: &ClippingRegion, flow_origin: &Point2D<Au>)
-> ClippingRegion; -> ClippingRegion;
/// Calculates the clipping rectangle for a fragment, taking the `clip` property into account /// Calculates the clipping rectangle for a fragment, taking the `clip` property into account
/// per CSS 2.1 § 11.1.2. /// per CSS 2.1 § 11.1.2.
fn calculate_style_specified_clip(&self, parent_clip_rect: &Rect<Au>, origin: &Point2D<Au>) fn calculate_style_specified_clip(&self, parent_clip: &ClippingRegion, origin: &Point2D<Au>)
-> Rect<Au>; -> ClippingRegion;
/// Creates the text display item for one text fragment. /// Creates the text display item for one text fragment.
fn build_display_list_for_text_fragment(&self, fn build_display_list_for_text_fragment(&self,
@ -224,7 +224,14 @@ impl FragmentDisplayListBuilding for Fragment {
layout_context: &LayoutContext, layout_context: &LayoutContext,
level: StackingLevel, level: StackingLevel,
absolute_bounds: &Rect<Au>, absolute_bounds: &Rect<Au>,
clip_rect: &Rect<Au>) { clip: &ClippingRegion) {
// Adjust the clipping region as necessary to account for `border-radius`.
let border_radii = build_border_radius(absolute_bounds, style.get_border());
let mut clip = (*clip).clone();
if !border_radii.is_square() {
clip = clip.intersect_with_rounded_rect(absolute_bounds, &border_radii)
}
// FIXME: This causes a lot of background colors to be displayed when they are clearly not // FIXME: This causes a lot of background colors to be displayed when they are clearly not
// needed. We could use display list optimization to clean this up, but it still seems // needed. We could use display list optimization to clean this up, but it still seems
// inefficient. What we really want is something like "nearest ancestor element that // inefficient. What we really want is something like "nearest ancestor element that
@ -236,7 +243,7 @@ impl FragmentDisplayListBuilding for Fragment {
DisplayItemMetadata::new(self.node, DisplayItemMetadata::new(self.node,
style, style,
DefaultCursor), DefaultCursor),
*clip_rect), clip.clone()),
color: background_color.to_gfx_color(), color: background_color.to_gfx_color(),
}), level); }), level);
} }
@ -251,7 +258,7 @@ impl FragmentDisplayListBuilding for Fragment {
self.build_display_list_for_background_linear_gradient(display_list, self.build_display_list_for_background_linear_gradient(display_list,
level, level,
absolute_bounds, absolute_bounds,
clip_rect, &clip,
gradient, gradient,
style) style)
} }
@ -261,7 +268,7 @@ impl FragmentDisplayListBuilding for Fragment {
layout_context, layout_context,
level, level,
absolute_bounds, absolute_bounds,
clip_rect, &clip,
image_url) image_url)
} }
} }
@ -273,7 +280,7 @@ impl FragmentDisplayListBuilding for Fragment {
layout_context: &LayoutContext, layout_context: &LayoutContext,
level: StackingLevel, level: StackingLevel,
absolute_bounds: &Rect<Au>, absolute_bounds: &Rect<Au>,
clip_rect: &Rect<Au>, clip: &ClippingRegion,
image_url: &Url) { image_url: &Url) {
let background = style.get_background(); let background = style.get_background();
let mut holder = ImageHolder::new(image_url.clone(), let mut holder = ImageHolder::new(image_url.clone(),
@ -297,7 +304,7 @@ impl FragmentDisplayListBuilding for Fragment {
// Clip. // Clip.
// //
// TODO: Check the bounds to see if a clip item is actually required. // TODO: Check the bounds to see if a clip item is actually required.
let clip_rect = clip_rect.intersection(&bounds).unwrap_or(ZERO_RECT); let clip = clip.clone().intersect_rect(&bounds);
// Use background-attachment to get the initial virtual origin // Use background-attachment to get the initial virtual origin
let (virtual_origin_x, virtual_origin_y) = match background.background_attachment { let (virtual_origin_x, virtual_origin_y) = match background.background_attachment {
@ -350,7 +357,7 @@ impl FragmentDisplayListBuilding for Fragment {
display_list.push(DisplayItem::ImageClass(box ImageDisplayItem { display_list.push(DisplayItem::ImageClass(box ImageDisplayItem {
base: BaseDisplayItem::new(bounds, base: BaseDisplayItem::new(bounds,
DisplayItemMetadata::new(self.node, style, DefaultCursor), DisplayItemMetadata::new(self.node, style, DefaultCursor),
clip_rect), clip),
image: image.clone(), image: image.clone(),
stretch_size: Size2D(Au::from_px(image.width as int), stretch_size: Size2D(Au::from_px(image.width as int),
Au::from_px(image.height as int)), Au::from_px(image.height as int)),
@ -361,10 +368,10 @@ impl FragmentDisplayListBuilding for Fragment {
display_list: &mut DisplayList, display_list: &mut DisplayList,
level: StackingLevel, level: StackingLevel,
absolute_bounds: &Rect<Au>, absolute_bounds: &Rect<Au>,
clip_rect: &Rect<Au>, clip: &ClippingRegion,
gradient: &LinearGradient, gradient: &LinearGradient,
style: &ComputedValues) { style: &ComputedValues) {
let clip_rect = clip_rect.intersection(absolute_bounds).unwrap_or(ZERO_RECT); let clip = clip.clone().intersect_rect(absolute_bounds);
// This is the distance between the center and the ending point; i.e. half of the distance // This is the distance between the center and the ending point; i.e. half of the distance
// between the starting point and the ending point. // between the starting point and the ending point.
@ -460,7 +467,7 @@ impl FragmentDisplayListBuilding for Fragment {
let gradient_display_item = DisplayItem::GradientClass(box GradientDisplayItem { let gradient_display_item = DisplayItem::GradientClass(box GradientDisplayItem {
base: BaseDisplayItem::new(*absolute_bounds, base: BaseDisplayItem::new(*absolute_bounds,
DisplayItemMetadata::new(self.node, style, DefaultCursor), DisplayItemMetadata::new(self.node, style, DefaultCursor),
clip_rect), clip),
start_point: center - delta, start_point: center - delta,
end_point: center + delta, end_point: center + delta,
stops: stops, stops: stops,
@ -475,7 +482,7 @@ impl FragmentDisplayListBuilding for Fragment {
_layout_context: &LayoutContext, _layout_context: &LayoutContext,
level: StackingLevel, level: StackingLevel,
absolute_bounds: &Rect<Au>, absolute_bounds: &Rect<Au>,
clip_rect: &Rect<Au>) { clip: &ClippingRegion) {
// NB: According to CSS-BACKGROUNDS, box shadows render in *reverse* order (front to back). // NB: According to CSS-BACKGROUNDS, box shadows render in *reverse* order (front to back).
for box_shadow in style.get_effects().box_shadow.iter().rev() { for box_shadow in style.get_effects().box_shadow.iter().rev() {
let inflation = box_shadow.spread_radius + box_shadow.blur_radius * let inflation = box_shadow.spread_radius + box_shadow.blur_radius *
@ -488,7 +495,7 @@ impl FragmentDisplayListBuilding for Fragment {
DisplayItemMetadata::new(self.node, DisplayItemMetadata::new(self.node,
style, style,
DefaultCursor), DefaultCursor),
*clip_rect), (*clip).clone()),
box_bounds: *absolute_bounds, box_bounds: *absolute_bounds,
color: style.resolve_color(box_shadow.color).to_gfx_color(), color: style.resolve_color(box_shadow.color).to_gfx_color(),
offset: Point2D(box_shadow.offset_x, box_shadow.offset_y), offset: Point2D(box_shadow.offset_x, box_shadow.offset_y),
@ -504,7 +511,7 @@ impl FragmentDisplayListBuilding for Fragment {
display_list: &mut DisplayList, display_list: &mut DisplayList,
abs_bounds: &Rect<Au>, abs_bounds: &Rect<Au>,
level: StackingLevel, level: StackingLevel,
clip_rect: &Rect<Au>) { clip: &ClippingRegion) {
let border = style.logical_border_width(); let border = style.logical_border_width();
if border.is_zero() { if border.is_zero() {
return return
@ -519,7 +526,7 @@ impl FragmentDisplayListBuilding for Fragment {
display_list.push(DisplayItem::BorderClass(box BorderDisplayItem { display_list.push(DisplayItem::BorderClass(box BorderDisplayItem {
base: BaseDisplayItem::new(*abs_bounds, base: BaseDisplayItem::new(*abs_bounds,
DisplayItemMetadata::new(self.node, style, DefaultCursor), DisplayItemMetadata::new(self.node, style, DefaultCursor),
*clip_rect), (*clip).clone()),
border_widths: border.to_physical(style.writing_mode), border_widths: border.to_physical(style.writing_mode),
color: SideOffsets2D::new(top_color.to_gfx_color(), color: SideOffsets2D::new(top_color.to_gfx_color(),
right_color.to_gfx_color(), right_color.to_gfx_color(),
@ -537,7 +544,7 @@ impl FragmentDisplayListBuilding for Fragment {
style: &ComputedValues, style: &ComputedValues,
display_list: &mut DisplayList, display_list: &mut DisplayList,
bounds: &Rect<Au>, bounds: &Rect<Au>,
clip_rect: &Rect<Au>) { clip: &ClippingRegion) {
let width = style.get_outline().outline_width; let width = style.get_outline().outline_width;
if width == Au(0) { if width == Au(0) {
return return
@ -561,7 +568,7 @@ impl FragmentDisplayListBuilding for Fragment {
display_list.outlines.push_back(DisplayItem::BorderClass(box BorderDisplayItem { display_list.outlines.push_back(DisplayItem::BorderClass(box BorderDisplayItem {
base: BaseDisplayItem::new(bounds, base: BaseDisplayItem::new(bounds,
DisplayItemMetadata::new(self.node, style, DefaultCursor), DisplayItemMetadata::new(self.node, style, DefaultCursor),
*clip_rect), (*clip).clone()),
border_widths: SideOffsets2D::new_all_same(width), border_widths: SideOffsets2D::new_all_same(width),
color: SideOffsets2D::new_all_same(color), color: SideOffsets2D::new_all_same(color),
style: SideOffsets2D::new_all_same(outline_style), style: SideOffsets2D::new_all_same(outline_style),
@ -574,7 +581,7 @@ impl FragmentDisplayListBuilding for Fragment {
display_list: &mut DisplayList, display_list: &mut DisplayList,
flow_origin: Point2D<Au>, flow_origin: Point2D<Au>,
text_fragment: &ScannedTextFragmentInfo, text_fragment: &ScannedTextFragmentInfo,
clip_rect: &Rect<Au>) { clip: &ClippingRegion) {
// FIXME(#2795): Get the real container size // FIXME(#2795): Get the real container size
let container_size = Size2D::zero(); let container_size = Size2D::zero();
// Fragment position wrt to the owning flow. // Fragment position wrt to the owning flow.
@ -587,7 +594,7 @@ impl FragmentDisplayListBuilding for Fragment {
display_list.content.push_back(DisplayItem::BorderClass(box BorderDisplayItem { display_list.content.push_back(DisplayItem::BorderClass(box BorderDisplayItem {
base: BaseDisplayItem::new(absolute_fragment_bounds, base: BaseDisplayItem::new(absolute_fragment_bounds,
DisplayItemMetadata::new(self.node, style, DefaultCursor), DisplayItemMetadata::new(self.node, style, DefaultCursor),
*clip_rect), (*clip).clone()),
border_widths: SideOffsets2D::new_all_same(Au::from_px(1)), border_widths: SideOffsets2D::new_all_same(Au::from_px(1)),
color: SideOffsets2D::new_all_same(color::rgb(0, 0, 200)), color: SideOffsets2D::new_all_same(color::rgb(0, 0, 200)),
style: SideOffsets2D::new_all_same(border_style::solid), style: SideOffsets2D::new_all_same(border_style::solid),
@ -605,7 +612,7 @@ impl FragmentDisplayListBuilding for Fragment {
let line_display_item = box LineDisplayItem { let line_display_item = box LineDisplayItem {
base: BaseDisplayItem::new(baseline, base: BaseDisplayItem::new(baseline,
DisplayItemMetadata::new(self.node, style, DefaultCursor), DisplayItemMetadata::new(self.node, style, DefaultCursor),
*clip_rect), (*clip).clone()),
color: color::rgb(0, 200, 0), color: color::rgb(0, 200, 0),
style: border_style::dashed, style: border_style::dashed,
}; };
@ -615,7 +622,7 @@ impl FragmentDisplayListBuilding for Fragment {
fn build_debug_borders_around_fragment(&self, fn build_debug_borders_around_fragment(&self,
display_list: &mut DisplayList, display_list: &mut DisplayList,
flow_origin: Point2D<Au>, flow_origin: Point2D<Au>,
clip_rect: &Rect<Au>) { clip: &ClippingRegion) {
// FIXME(#2795): Get the real container size // FIXME(#2795): Get the real container size
let container_size = Size2D::zero(); let container_size = Size2D::zero();
// Fragment position wrt to the owning flow. // Fragment position wrt to the owning flow.
@ -630,7 +637,7 @@ impl FragmentDisplayListBuilding for Fragment {
DisplayItemMetadata::new(self.node, DisplayItemMetadata::new(self.node,
&*self.style, &*self.style,
DefaultCursor), DefaultCursor),
*clip_rect), (*clip).clone()),
border_widths: SideOffsets2D::new_all_same(Au::from_px(1)), border_widths: SideOffsets2D::new_all_same(Au::from_px(1)),
color: SideOffsets2D::new_all_same(color::rgb(0, 0, 200)), color: SideOffsets2D::new_all_same(color::rgb(0, 0, 200)),
style: SideOffsets2D::new_all_same(border_style::solid), style: SideOffsets2D::new_all_same(border_style::solid),
@ -638,22 +645,24 @@ impl FragmentDisplayListBuilding for Fragment {
})); }));
} }
fn calculate_style_specified_clip(&self, parent_clip_rect: &Rect<Au>, origin: &Point2D<Au>) fn calculate_style_specified_clip(&self, parent_clip: &ClippingRegion, origin: &Point2D<Au>)
-> Rect<Au> { -> ClippingRegion {
// Account for `clip` per CSS 2.1 § 11.1.2. // Account for `clip` per CSS 2.1 § 11.1.2.
let style_clip_rect = match (self.style().get_box().position, let style_clip_rect = match (self.style().get_box().position,
self.style().get_effects().clip) { self.style().get_effects().clip) {
(position::absolute, Some(style_clip_rect)) => style_clip_rect, (position::absolute, Some(style_clip_rect)) => style_clip_rect,
_ => return *parent_clip_rect, _ => return (*parent_clip).clone(),
}; };
// FIXME(pcwalton, #2795): Get the real container size. // FIXME(pcwalton, #2795): Get the real container size.
let border_box = self.border_box.to_physical(self.style.writing_mode, Size2D::zero()); let border_box = self.border_box.to_physical(self.style.writing_mode, Size2D::zero());
let clip_origin = Point2D(border_box.origin.x + style_clip_rect.left, let clip_origin = Point2D(border_box.origin.x + style_clip_rect.left,
border_box.origin.y + style_clip_rect.top); border_box.origin.y + style_clip_rect.top);
Rect(clip_origin + *origin, let new_clip_rect =
Size2D(style_clip_rect.right.unwrap_or(border_box.size.width) - clip_origin.x, Rect(clip_origin + *origin,
style_clip_rect.bottom.unwrap_or(border_box.size.height) - clip_origin.y)) Size2D(style_clip_rect.right.unwrap_or(border_box.size.width) - clip_origin.x,
style_clip_rect.bottom.unwrap_or(border_box.size.height) - clip_origin.y));
(*parent_clip).clone().intersect_rect(&new_clip_rect)
} }
fn build_display_list(&mut self, fn build_display_list(&mut self,
@ -661,7 +670,7 @@ impl FragmentDisplayListBuilding for Fragment {
layout_context: &LayoutContext, layout_context: &LayoutContext,
flow_origin: Point2D<Au>, flow_origin: Point2D<Au>,
background_and_border_level: BackgroundAndBorderLevel, background_and_border_level: BackgroundAndBorderLevel,
clip_rect: &Rect<Au>) { clip: &ClippingRegion) {
// Compute the fragment position relative to the parent stacking context. If the fragment // Compute the fragment position relative to the parent stacking context. If the fragment
// itself establishes a stacking context, then the origin of its position will be (0, 0) // itself establishes a stacking context, then the origin of its position will be (0, 0)
// for the purposes of this computation. // for the purposes of this computation.
@ -692,9 +701,8 @@ impl FragmentDisplayListBuilding for Fragment {
// Calculate the clip rect. If there's nothing to render at all, don't even construct // Calculate the clip rect. If there's nothing to render at all, don't even construct
// display list items. // display list items.
let clip_rect = self.calculate_style_specified_clip(clip_rect, let clip = self.calculate_style_specified_clip(clip, &absolute_fragment_bounds.origin);
&absolute_fragment_bounds.origin); if !clip.might_intersect_rect(&absolute_fragment_bounds) {
if !absolute_fragment_bounds.intersects(&clip_rect) {
return; return;
} }
@ -712,7 +720,7 @@ impl FragmentDisplayListBuilding for Fragment {
layout_context, layout_context,
level, level,
&absolute_fragment_bounds, &absolute_fragment_bounds,
clip); &clip);
} }
} }
if !self.is_scanned_text_fragment() { if !self.is_scanned_text_fragment() {
@ -721,7 +729,7 @@ impl FragmentDisplayListBuilding for Fragment {
layout_context, layout_context,
level, level,
&absolute_fragment_bounds, &absolute_fragment_bounds,
clip); &clip);
} }
// Add the background to the list, if applicable. // Add the background to the list, if applicable.
@ -732,7 +740,7 @@ impl FragmentDisplayListBuilding for Fragment {
layout_context, layout_context,
level, level,
&absolute_fragment_bounds, &absolute_fragment_bounds,
clip); &clip);
} }
} }
if !self.is_scanned_text_fragment() { if !self.is_scanned_text_fragment() {
@ -741,7 +749,7 @@ impl FragmentDisplayListBuilding for Fragment {
layout_context, layout_context,
level, level,
&absolute_fragment_bounds, &absolute_fragment_bounds,
clip); &clip);
} }
// Add a border and outlines, if applicable. // Add a border and outlines, if applicable.
@ -751,11 +759,11 @@ impl FragmentDisplayListBuilding for Fragment {
display_list, display_list,
&absolute_fragment_bounds, &absolute_fragment_bounds,
level, level,
clip); &clip);
self.build_display_list_for_outline_if_applicable(&**style, self.build_display_list_for_outline_if_applicable(&**style,
display_list, display_list,
&absolute_fragment_bounds, &absolute_fragment_bounds,
clip); &clip);
} }
} }
if !self.is_scanned_text_fragment() { if !self.is_scanned_text_fragment() {
@ -763,19 +771,19 @@ impl FragmentDisplayListBuilding for Fragment {
display_list, display_list,
&absolute_fragment_bounds, &absolute_fragment_bounds,
level, level,
clip); &clip);
self.build_display_list_for_outline_if_applicable(&*self.style, self.build_display_list_for_outline_if_applicable(&*self.style,
display_list, display_list,
&absolute_fragment_bounds, &absolute_fragment_bounds,
clip); &clip);
} }
} }
// Create special per-fragment-type display items. // Create special per-fragment-type display items.
self.build_fragment_type_specific_display_items(display_list, flow_origin, clip); self.build_fragment_type_specific_display_items(display_list, flow_origin, &clip);
if opts::get().show_debug_fragment_borders { if opts::get().show_debug_fragment_borders {
self.build_debug_borders_around_fragment(display_list, flow_origin, clip) self.build_debug_borders_around_fragment(display_list, flow_origin, &clip)
} }
// If this is an iframe, then send its position and size up to the constellation. // If this is an iframe, then send its position and size up to the constellation.
@ -901,15 +909,15 @@ impl FragmentDisplayListBuilding for Fragment {
iframe_rect)); iframe_rect));
} }
fn clipping_region_for_children(&self, current_clip: ClippingRegion, flow_origin: Point2D<Au>) fn clipping_region_for_children(&self, current_clip: &ClippingRegion, flow_origin: &Point2D<Au>)
-> ClippingRegion { -> ClippingRegion {
// Don't clip if we're text. // Don't clip if we're text.
if self.is_scanned_text_fragment() { if self.is_scanned_text_fragment() {
return current_clip return (*current_clip).clone()
} }
// Account for style-specified `clip`. // Account for style-specified `clip`.
let current_clip_rect = self.calculate_style_specified_clip(current_clip_rect, origin); let current_clip = self.calculate_style_specified_clip(current_clip, flow_origin);
// Only clip if `overflow` tells us to. // Only clip if `overflow` tells us to.
match self.style.get_box().overflow { match self.style.get_box().overflow {
@ -921,7 +929,7 @@ impl FragmentDisplayListBuilding for Fragment {
// //
// FIXME(#2795): Get the real container size. // FIXME(#2795): Get the real container size.
let physical_rect = self.border_box.to_physical(self.style.writing_mode, Size2D::zero()); let physical_rect = self.border_box.to_physical(self.style.writing_mode, Size2D::zero());
current_clip.intersect_rect(&Rect(physical_rect.origin + flow_origin, physical_rect.size)) current_clip.intersect_rect(&Rect(physical_rect.origin + *flow_origin, physical_rect.size))
} }
fn build_display_list_for_text_fragment(&self, fn build_display_list_for_text_fragment(&self,
@ -1078,7 +1086,7 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
layout_context, layout_context,
stacking_relative_fragment_origin, stacking_relative_fragment_origin,
background_border_level, background_border_level,
&self.base.clip_rect); &self.base.clip);
for kid in self.base.children.iter_mut() { for kid in self.base.children.iter_mut() {
flow::mut_base(kid).display_list_building_result.add_to(display_list); flow::mut_base(kid).display_list_building_result.add_to(display_list);
@ -1192,7 +1200,7 @@ impl ListItemFlowDisplayListBuilding for ListItemFlow {
layout_context, layout_context,
stacking_relative_fragment_origin, stacking_relative_fragment_origin,
BackgroundAndBorderLevel::Content, BackgroundAndBorderLevel::Content,
&self.block_flow.base.clip_rect); &self.block_flow.base.clip);
} }
} }

View file

@ -47,6 +47,7 @@ use table_wrapper::TableWrapperFlow;
use wrapper::ThreadSafeLayoutNode; use wrapper::ThreadSafeLayoutNode;
use geom::{Point2D, Rect, Size2D}; use geom::{Point2D, Rect, Size2D};
use gfx::display_list::ClippingRegion;
use serialize::{Encoder, Encodable}; use serialize::{Encoder, Encodable};
use servo_msg::compositor_msg::LayerId; use servo_msg::compositor_msg::LayerId;
use servo_util::geometry::Au; use servo_util::geometry::Au;
@ -762,11 +763,8 @@ pub struct BaseFlow {
/// FIXME(pcwalton): Merge with `absolute_static_i_offset` and `fixed_static_i_offset` above? /// FIXME(pcwalton): Merge with `absolute_static_i_offset` and `fixed_static_i_offset` above?
pub absolute_position_info: AbsolutePositionInfo, pub absolute_position_info: AbsolutePositionInfo,
/// The clipping rectangle for this flow and its descendants, in layer coordinates. /// The clipping region for this flow and its descendants, in layer coordinates.
/// pub clip: ClippingRegion,
/// TODO(pcwalton): When we have `border-radius` this will need to at least support rounded
/// rectangles.
pub clip_rect: Rect<Au>,
/// The results of display list building for this flow. /// The results of display list building for this flow.
pub display_list_building_result: DisplayListBuildingResult, pub display_list_building_result: DisplayListBuildingResult,
@ -909,7 +907,7 @@ impl BaseFlow {
absolute_cb: ContainingBlockLink::new(), absolute_cb: ContainingBlockLink::new(),
display_list_building_result: DisplayListBuildingResult::None, display_list_building_result: DisplayListBuildingResult::None,
absolute_position_info: AbsolutePositionInfo::new(writing_mode), absolute_position_info: AbsolutePositionInfo::new(writing_mode),
clip_rect: Rect(Point2D::zero(), Size2D::zero()), clip: ClippingRegion::max(),
flags: flags, flags: flags,
writing_mode: writing_mode, writing_mode: writing_mode,
} }
@ -945,16 +943,12 @@ impl BaseFlow {
}; };
for item in all_items.iter() { for item in all_items.iter() {
let paint_bounds = match item.base().bounds.intersection(&item.base().clip_rect) { let paint_bounds = item.base().clip.clone().intersect_rect(&item.base().bounds);
None => continue, if !paint_bounds.might_be_nonempty() {
Some(rect) => rect,
};
if paint_bounds.is_empty() {
continue; continue;
} }
if bounds.union(&paint_bounds) != bounds { if bounds.union(&paint_bounds.bounding_rect()) != bounds {
error!("DisplayList item {} outside of Flow overflow ({})", item, paint_bounds); error!("DisplayList item {} outside of Flow overflow ({})", item, paint_bounds);
} }
} }

View file

@ -1215,15 +1215,15 @@ impl Flow for InlineFlow {
_ => continue, _ => continue,
}; };
let clip_rect = fragment.clip_rect_for_children(&self.base.clip_rect, let clip = fragment.clipping_region_for_children(&self.base.clip,
&stacking_relative_position); &stacking_relative_position);
match fragment.specific { match fragment.specific {
SpecificFragmentInfo::InlineBlock(ref mut info) => { SpecificFragmentInfo::InlineBlock(ref mut info) => {
flow::mut_base(info.flow_ref.deref_mut()).clip_rect = clip_rect flow::mut_base(info.flow_ref.deref_mut()).clip = clip
} }
SpecificFragmentInfo::InlineAbsoluteHypothetical(ref mut info) => { SpecificFragmentInfo::InlineAbsoluteHypothetical(ref mut info) => {
flow::mut_base(info.flow_ref.deref_mut()).clip_rect = clip_rect flow::mut_base(info.flow_ref.deref_mut()).clip = clip
} }
_ => {} _ => {}
} }
@ -1246,7 +1246,7 @@ impl Flow for InlineFlow {
layout_context, layout_context,
fragment_origin, fragment_origin,
BackgroundAndBorderLevel::Content, BackgroundAndBorderLevel::Content,
&self.base.clip_rect); &self.base.clip);
match fragment.specific { match fragment.specific {
SpecificFragmentInfo::InlineBlock(ref mut block_flow) => { SpecificFragmentInfo::InlineBlock(ref mut block_flow) => {
let block_flow = block_flow.flow_ref.deref_mut(); let block_flow = block_flow.flow_ref.deref_mut();

View file

@ -25,7 +25,8 @@ use geom::rect::Rect;
use geom::size::Size2D; use geom::size::Size2D;
use geom::scale_factor::ScaleFactor; use geom::scale_factor::ScaleFactor;
use gfx::color; use gfx::color;
use gfx::display_list::{DisplayItemMetadata, DisplayList, OpaqueNode, StackingContext}; use gfx::display_list::{ClippingRegion, DisplayItemMetadata, DisplayList, OpaqueNode};
use gfx::display_list::{StackingContext};
use gfx::font_cache_task::FontCacheTask; use gfx::font_cache_task::FontCacheTask;
use gfx::paint_task::{mod, PaintInitMsg, PaintChan, PaintLayer}; use gfx::paint_task::{mod, PaintInitMsg, PaintChan, PaintLayer};
use layout_traits::{mod, LayoutControlMsg, LayoutTaskFactory}; use layout_traits::{mod, LayoutControlMsg, LayoutTaskFactory};
@ -633,7 +634,8 @@ impl LayoutTask {
LogicalPoint::zero(writing_mode).to_physical(writing_mode, LogicalPoint::zero(writing_mode).to_physical(writing_mode,
rw_data.screen_size); rw_data.screen_size);
flow::mut_base(&mut **layout_root).clip_rect = data.page_clip_rect; flow::mut_base(&mut **layout_root).clip =
ClippingRegion::from_rect(&data.page_clip_rect);
let rw_data = rw_data.deref_mut(); let rw_data = rw_data.deref_mut();
match rw_data.parallel_traversal { match rw_data.parallel_traversal {

View file

@ -221,4 +221,4 @@ fragment=top != ../html/acid2.html acid2_ref.html
== clip_a.html clip_ref.html == clip_a.html clip_ref.html
!= inset_blackborder.html blackborder_ref.html != inset_blackborder.html blackborder_ref.html
!= outset_blackborder.html blackborder_ref.html != outset_blackborder.html blackborder_ref.html
== border_radius_clip_a.html border_radius_clip_ref.html

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@ -0,0 +1,26 @@
<!DOCTYPE html>
<html>
<head>
<!-- Tests that `border-radius` causes the background to be clipped around the corners. -->
<style>
main {
display: block;
width: 16px;
height: 16px;
background: green;
overflow: hidden;
}
section {
display: block;
width: 256px;
height: 256px;
background: red;
border-radius: 50%;
}
</style>
</head>
<body>
<main><section></section></main>
</body>
</html>

View file

@ -0,0 +1,18 @@
<!DOCTYPE html>
<html>
<head>
<!-- Tests that `border-radius` causes the background to be clipped around the corners. -->
<style>
main {
display: block;
width: 16px;
height: 16px;
background: green;
}
</style>
</head>
<body>
<main></main>
</body>
</html>