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Remove concept of Layers from Servo
Layers were a feature of the legacy drawing path. If we re-add them at some point, it probably makes more sense to make them a product of display list inspection. This change also remove a bunch of dead painting code.
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21 changed files with 57 additions and 745 deletions
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@ -8,7 +8,6 @@ use SendableFrameTree;
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use compositor::CompositingReason;
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use euclid::point::Point2D;
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use euclid::size::Size2D;
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use gfx_traits::LayerId;
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use ipc_channel::ipc::IpcSender;
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use msg::constellation_msg::{Image, Key, KeyModifiers, KeyState, PipelineId};
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use profile_traits::mem;
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@ -72,7 +71,7 @@ pub enum Msg {
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ShutdownComplete,
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/// Scroll a page in a window
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ScrollFragmentPoint(PipelineId, LayerId, Point2D<f32>, bool),
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ScrollFragmentPoint(PipelineId, Point2D<f32>, bool),
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/// Alerts the compositor that the current page has changed its title.
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ChangePageTitle(PipelineId, Option<String>),
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/// Alerts the compositor that the current page has changed its URL.
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