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Update web-platform-tests to revision 68a256f49be380ca4add535ce8ece9de28820e6b
This commit is contained in:
parent
e54935c25a
commit
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178 changed files with 6082 additions and 795 deletions
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let StereoPannerTest = (function() {
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// Constants
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let PI_OVER_TWO = Math.PI * 0.5;
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let gSampleRate = 44100;
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// Time step when each panner node starts.
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let gTimeStep = 0.001;
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// How many panner nodes to create for the test
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let gNodesToCreate = 100;
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// Total render length for all of our nodes.
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let gRenderLength = gTimeStep * (gNodesToCreate + 1) + gSampleRate;
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// Calculates channel gains based on equal power panning model.
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// See: http://webaudio.github.io/web-audio-api/#panning-algorithm
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function getChannelGain(pan, numberOfChannels) {
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// The internal panning clips the pan value between -1, 1.
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pan = Math.min(Math.max(pan, -1), 1);
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let gainL, gainR;
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// Consider number of channels and pan value's polarity.
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if (numberOfChannels == 1) {
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let panRadian = (pan * 0.5 + 0.5) * PI_OVER_TWO;
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gainL = Math.cos(panRadian);
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gainR = Math.sin(panRadian);
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} else {
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let panRadian = (pan <= 0 ? pan + 1 : pan) * PI_OVER_TWO;
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if (pan <= 0) {
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gainL = 1 + Math.cos(panRadian);
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gainR = Math.sin(panRadian);
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} else {
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gainL = Math.cos(panRadian);
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gainR = 1 + Math.sin(panRadian);
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}
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}
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return {gainL: gainL, gainR: gainR};
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}
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/**
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* Test implementation class.
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* @param {Object} options Test options
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* @param {Object} options.description Test description
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* @param {Object} options.numberOfInputChannels Number of input channels
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*/
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function Test(should, options) {
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// Primary test flag.
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this.success = true;
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this.should = should;
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this.context = null;
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this.prefix = options.prefix;
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this.numberOfInputChannels = (options.numberOfInputChannels || 1);
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switch (this.numberOfInputChannels) {
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case 1:
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this.description = 'Test for mono input';
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break;
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case 2:
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this.description = 'Test for stereo input';
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break;
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}
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// Onset time position of each impulse.
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this.onsets = [];
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// Pan position value of each impulse.
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this.panPositions = [];
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// Locations of where the impulses aren't at the expected locations.
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this.errors = [];
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// The index of the current impulse being verified.
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this.impulseIndex = 0;
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// The max error we allow between the rendered impulse and the
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// expected value. This value is experimentally determined. Set
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// to 0 to make the test fail to see what the actual error is.
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this.maxAllowedError = 1.3e-6;
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// Max (absolute) error and the index of the maxima for the left
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// and right channels.
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this.maxErrorL = 0;
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this.maxErrorR = 0;
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this.maxErrorIndexL = 0;
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this.maxErrorIndexR = 0;
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// The maximum value to use for panner pan value. The value will range from
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// -panLimit to +panLimit.
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this.panLimit = 1.0625;
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}
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Test.prototype.init = function() {
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this.context = new OfflineAudioContext(2, gRenderLength, gSampleRate);
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};
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// Prepare an audio graph for testing. Create multiple impulse generators and
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// panner nodes, then play them sequentially while varying the pan position.
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Test.prototype.prepare = function() {
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let impulse;
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let impulseLength = Math.round(gTimeStep * gSampleRate);
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let sources = [];
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let panners = [];
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// Moves the pan value for each panner by pan step unit from -2 to 2.
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// This is to check if the internal panning value is clipped properly.
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let panStep = (2 * this.panLimit) / (gNodesToCreate - 1);
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if (this.numberOfInputChannels === 1) {
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impulse = createImpulseBuffer(this.context, impulseLength);
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} else {
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impulse = createStereoImpulseBuffer(this.context, impulseLength);
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}
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for (let i = 0; i < gNodesToCreate; i++) {
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sources[i] = this.context.createBufferSource();
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panners[i] = this.context.createStereoPanner();
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sources[i].connect(panners[i]);
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panners[i].connect(this.context.destination);
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sources[i].buffer = impulse;
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panners[i].pan.value = this.panPositions[i] = panStep * i - this.panLimit;
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// Store the onset time position of impulse.
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this.onsets[i] = gTimeStep * i;
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sources[i].start(this.onsets[i]);
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}
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};
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Test.prototype.verify = function() {
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let chanL = this.renderedBufferL;
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let chanR = this.renderedBufferR;
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for (let i = 0; i < chanL.length; i++) {
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// Left and right channels must start at the same instant.
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if (chanL[i] !== 0 || chanR[i] !== 0) {
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// Get amount of error between actual and expected gain.
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let expected = getChannelGain(
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this.panPositions[this.impulseIndex], this.numberOfInputChannels);
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let errorL = Math.abs(chanL[i] - expected.gainL);
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let errorR = Math.abs(chanR[i] - expected.gainR);
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if (errorL > this.maxErrorL) {
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this.maxErrorL = errorL;
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this.maxErrorIndexL = this.impulseIndex;
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}
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if (errorR > this.maxErrorR) {
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this.maxErrorR = errorR;
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this.maxErrorIndexR = this.impulseIndex;
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}
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// Keep track of the impulses that didn't show up where we expected
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// them to be.
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let expectedOffset =
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timeToSampleFrame(this.onsets[this.impulseIndex], gSampleRate);
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if (i != expectedOffset) {
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this.errors.push({actual: i, expected: expectedOffset});
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}
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this.impulseIndex++;
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}
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}
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};
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Test.prototype.showResult = function() {
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this.should(this.impulseIndex, this.prefix + 'Number of impulses found')
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.beEqualTo(gNodesToCreate);
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this.should(
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this.errors.length,
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this.prefix + 'Number of impulse at the wrong offset')
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.beEqualTo(0);
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this.should(this.maxErrorL, this.prefix + 'Left channel error magnitude')
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.beLessThanOrEqualTo(this.maxAllowedError);
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this.should(this.maxErrorR, this.prefix + 'Right channel error magnitude')
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.beLessThanOrEqualTo(this.maxAllowedError);
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};
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Test.prototype.run = function() {
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this.init();
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this.prepare();
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return this.context.startRendering().then(renderedBuffer => {
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this.renderedBufferL = renderedBuffer.getChannelData(0);
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this.renderedBufferR = renderedBuffer.getChannelData(1);
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this.verify();
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this.showResult();
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});
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};
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return {
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create: function(should, options) {
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return new Test(should, options);
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}
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};
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})();
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<!DOCTYPE html>
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<html>
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<head>
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<title>
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Test StereoPannerNode Has No Dezippering
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</title>
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<script src="/resources/testharness.js"></script>
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<script src="/resources/testharnessreport.js"></script>
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<script src="../../resources/audit-util.js"></script>
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<script src="../../resources/audit.js"></script>
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</head>
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<body>
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<script id="layout-test-code">
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// Arbitrary sample rate except that it should be a power of two to
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// eliminate any round-off in computing frame boundaries.
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let sampleRate = 16384;
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let audit = Audit.createTaskRunner();
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audit.define(
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{
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label: 'test mono input',
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description: 'Test StereoPanner with mono input has no dezippering'
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},
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(task, should) => {
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let context = new OfflineAudioContext(2, sampleRate, sampleRate);
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let src = new ConstantSourceNode(context, {offset: 1});
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let p = new StereoPannerNode(context, {pan: -1});
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src.connect(p).connect(context.destination);
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src.start();
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// Frame at which to change pan value.
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let panFrame = 256;
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context.suspend(panFrame / context.sampleRate)
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.then(() => p.pan.value = 1)
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.then(() => context.resume());
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context.startRendering()
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.then(renderedBuffer => {
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let c0 = renderedBuffer.getChannelData(0);
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let c1 = renderedBuffer.getChannelData(1);
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// The first part should be full left.
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should(
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c0.slice(0, panFrame), 'Mono: Left channel, pan = -1: ')
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.beConstantValueOf(1);
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should(
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c1.slice(0, panFrame), 'Mono: Right channel, pan = -1:')
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.beConstantValueOf(0);
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// The second part should be full right, but due to roundoff,
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// the left channel won't be exactly zero. Compare the left
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// channel against zero with a threshold instead.
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let tail = c0.slice(panFrame);
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let zero = new Float32Array(tail.length);
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should(c0.slice(panFrame), 'Mono: Left channel, pan = 1: ')
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.beCloseToArray(zero, {absoluteThreshold: 6.1233e-17});
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should(c1.slice(panFrame), 'Mono: Right channel, pan = 1:')
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.beConstantValueOf(1);
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})
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.then(() => task.done());
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});
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audit.define(
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{
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label: 'test stereo input',
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description:
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'Test StereoPanner with stereo input has no dezippering'
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},
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(task, should) => {
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let context = new OfflineAudioContext(2, sampleRate, sampleRate);
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// Create stereo source from two constant source nodes.
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let s0 = new ConstantSourceNode(context, {offset: 1});
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let s1 = new ConstantSourceNode(context, {offset: 2});
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let merger = new ChannelMergerNode(context, {numberOfInputs: 2});
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s0.connect(merger, 0, 0);
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s1.connect(merger, 0, 1);
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let p = new StereoPannerNode(context, {pan: -1});
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merger.connect(p).connect(context.destination);
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s0.start();
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s1.start();
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// Frame at which to change pan value.
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let panFrame = 256;
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context.suspend(panFrame / context.sampleRate)
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.then(() => p.pan.value = 1)
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.then(() => context.resume());
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context.startRendering()
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.then(renderedBuffer => {
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let c0 = renderedBuffer.getChannelData(0);
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let c1 = renderedBuffer.getChannelData(1);
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// The first part should be full left.
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should(
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c0.slice(0, panFrame), 'Stereo: Left channel, pan = -1: ')
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.beConstantValueOf(3);
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should(
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c1.slice(0, panFrame), 'Stereo: Right channel, pan = -1:')
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.beConstantValueOf(0);
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// The second part should be full right, but due to roundoff,
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// the left channel won't be exactly zero. Compare the left
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// channel against zero with a threshold instead.
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let tail = c0.slice(panFrame);
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let zero = new Float32Array(tail.length);
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should(c0.slice(panFrame), 'Stereo: Left channel, pan = 1: ')
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.beCloseToArray(zero, {absoluteThreshold: 6.1233e-17});
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should(c1.slice(panFrame), 'Stereo: Right channel, pan = 1:')
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.beConstantValueOf(3);
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})
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.then(() => task.done());
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});
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audit.define(
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{
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label: 'test mono input setValue',
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description: 'Test StereoPanner with mono input value setter ' +
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'vs setValueAtTime'
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},
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(task, should) => {
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let context = new OfflineAudioContext(4, sampleRate, sampleRate);
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let src = new OscillatorNode(context);
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src.start();
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testWithSetValue(context, src, should, {
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prefix: 'Mono'
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}).then(() => task.done());
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});
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audit.define(
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{
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label: 'test stereo input setValue',
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description: 'Test StereoPanner with mono input value setter ' +
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' vs setValueAtTime'
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},
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(task, should) => {
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let context = new OfflineAudioContext(4, sampleRate, sampleRate);
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let src0 = new OscillatorNode(context, {frequency: 800});
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let src1 = new OscillatorNode(context, {frequency: 250});
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let merger = new ChannelMergerNode(context, {numberOfChannels: 2});
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src0.connect(merger, 0, 0);
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src1.connect(merger, 0, 1);
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src0.start();
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src1.start();
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testWithSetValue(context, merger, should, {
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prefix: 'Stereo'
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}).then(() => task.done());
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});
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audit.define(
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{
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label: 'test mono input automation',
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description: 'Test StereoPanner with mono input and automation'
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},
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(task, should) => {
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let context = new OfflineAudioContext(4, sampleRate, sampleRate);
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let src0 = new OscillatorNode(context, {frequency: 800});
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let src1 = new OscillatorNode(context, {frequency: 250});
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let merger = new ChannelMergerNode(context, {numberOfChannels: 2});
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src0.connect(merger, 0, 0);
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src1.connect(merger, 0, 1);
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src0.start();
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src1.start();
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let mod = new OscillatorNode(context, {frequency: 100});
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mod.start();
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testWithSetValue(context, merger, should, {
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prefix: 'Modulated Stereo',
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modulator: (testNode, refNode) => {
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mod.connect(testNode.pan);
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mod.connect(refNode.pan);
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}
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}).then(() => task.done());
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});
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function testWithSetValue(context, src, should, options) {
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let merger = new ChannelMergerNode(
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context, {numberOfInputs: context.destination.channelCount});
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merger.connect(context.destination);
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let pannerRef = new StereoPannerNode(context, {pan: -0.3});
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let pannerTest =
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new StereoPannerNode(context, {pan: pannerRef.pan.value});
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let refSplitter =
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new ChannelSplitterNode(context, {numberOfOutputs: 2});
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let testSplitter =
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new ChannelSplitterNode(context, {numberOfOutputs: 2});
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pannerRef.connect(refSplitter);
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pannerTest.connect(testSplitter);
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testSplitter.connect(merger, 0, 0);
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testSplitter.connect(merger, 1, 1);
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refSplitter.connect(merger, 0, 2);
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refSplitter.connect(merger, 1, 3);
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src.connect(pannerRef);
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src.connect(pannerTest);
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let changeTime = 3 * RENDER_QUANTUM_FRAMES / context.sampleRate;
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// An arbitrary position, different from the default pan value.
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let newPanPosition = .71;
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pannerRef.pan.setValueAtTime(newPanPosition, changeTime);
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context.suspend(changeTime)
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.then(() => pannerTest.pan.value = newPanPosition)
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.then(() => context.resume());
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if (options.modulator) {
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options.modulator(pannerTest, pannerRef);
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}
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return context.startRendering().then(renderedBuffer => {
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let actual = new Array(2);
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let expected = new Array(2);
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actual[0] = renderedBuffer.getChannelData(0);
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actual[1] = renderedBuffer.getChannelData(1);
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expected[0] = renderedBuffer.getChannelData(2);
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expected[1] = renderedBuffer.getChannelData(3);
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let label = ['Left', 'Right'];
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for (let k = 0; k < 2; ++k) {
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let match =
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should(
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actual[k],
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options.prefix + ' ' + label[k] + ' .value setter output')
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.beEqualToArray(expected[k]);
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should(
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match,
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options.prefix + ' ' + label[k] +
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' .value setter output matches setValueAtTime output')
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.beTrue();
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}
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});
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}
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audit.run();
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</script>
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</body>
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</html>
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@ -0,0 +1,54 @@
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<!DOCTYPE html>
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<html>
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<head>
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<title>
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stereopannernode-basic.html
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</title>
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<script src="/resources/testharness.js"></script>
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<script src="/resources/testharnessreport.js"></script>
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<script src="../../resources/audit-util.js"></script>
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<script src="../../resources/audit.js"></script>
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</head>
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<body>
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<script id="layout-test-code">
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let audit = Audit.createTaskRunner();
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audit.define(
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{
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label: 'test',
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description:
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'Attributes and basic functionality of StereoPannerNode'
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},
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||||
(task, should) => {
|
||||
|
||||
let context = new AudioContext();
|
||||
let panner = context.createStereoPanner();
|
||||
|
||||
should(panner.numberOfInputs, 'panner.numberOfInputs').beEqualTo(1);
|
||||
should(panner.numberOfOutputs, 'panner.numberOfOutputs')
|
||||
.beEqualTo(1);
|
||||
should(panner.pan.defaultValue, 'panner.pan.defaultValue')
|
||||
.beEqualTo(0.0);
|
||||
should(() => panner.pan.value = 1.0, 'panner.pan.value = 1.0')
|
||||
.notThrow();
|
||||
should(panner.pan.value, 'panner.pan.value').beEqualTo(1.0);
|
||||
|
||||
should(() => panner.channelCount = 1, 'panner.channelCount = 1')
|
||||
.notThrow();
|
||||
should(() => panner.channelCount = 3, 'panner.channelCount = 3')
|
||||
.throw();
|
||||
should(
|
||||
() => panner.channelCountMode = 'explicit',
|
||||
'panner.channelCountMode = "explicit"')
|
||||
.notThrow();
|
||||
should(
|
||||
() => panner.channelCountMode = 'max',
|
||||
'panner.channelCountMode = "max"')
|
||||
.throw();
|
||||
|
||||
task.done();
|
||||
});
|
||||
audit.run();
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
|
@ -0,0 +1,34 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<title>
|
||||
stereopannernode-panning.html
|
||||
</title>
|
||||
<script src="/resources/testharness.js"></script>
|
||||
<script src="/resources/testharnessreport.js"></script>
|
||||
<script src="../../resources/audit-util.js"></script>
|
||||
<script src="../../resources/audit.js"></script>
|
||||
<script src="../../resources/stereopanner-testing.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script id="layout-test-code">
|
||||
let audit = Audit.createTaskRunner();
|
||||
|
||||
audit.define('mono-test', (task, should) => {
|
||||
StereoPannerTest
|
||||
.create(should, {numberOfInputChannels: 1, prefix: 'Mono: '})
|
||||
.run()
|
||||
.then(() => task.done());
|
||||
});
|
||||
|
||||
audit.define('stereo-test', (task, should) => {
|
||||
StereoPannerTest
|
||||
.create(should, {numberOfInputChannels: 2, prefix: 'Stereo: '})
|
||||
.run()
|
||||
.then(() => task.done());
|
||||
});
|
||||
|
||||
audit.run();
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
|
@ -0,0 +1,100 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<title>
|
||||
Test WaveShaper Copies Curve Data
|
||||
</title>
|
||||
<script src="/resources/testharness.js"></script>
|
||||
<script src="/resources/testharnessreport.js"></script>
|
||||
<script src="../../resources/audit-util.js"></script>
|
||||
<script src="../../resources/audit.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script id="layout-test-code">
|
||||
// Sample rate and number of frames are fairly arbitrary. We need to
|
||||
// render, however, at least 384 frames. 1024 is a nice small value.
|
||||
let sampleRate = 16000;
|
||||
let renderFrames = 1024;
|
||||
|
||||
let audit = Audit.createTaskRunner();
|
||||
|
||||
audit.define(
|
||||
{
|
||||
label: 'test copying',
|
||||
description: 'Modifying curve should not modify WaveShaper'
|
||||
},
|
||||
(task, should) => {
|
||||
// Two-channel context; channel 0 contains the test data and channel
|
||||
// 1 contains the expected result. Channel 1 has the normal
|
||||
// WaveShaper output and channel 0 has the WaveShaper output with a
|
||||
// modified curve.
|
||||
let context = new OfflineAudioContext(2, renderFrames, sampleRate);
|
||||
|
||||
// Just use a default oscillator as the source. Doesn't really
|
||||
// matter what we use.
|
||||
let src = context.createOscillator();
|
||||
src.type = 'sawtooth';
|
||||
|
||||
// Create the wave shapers: ws0 is the test shaper, and ws1 is the
|
||||
// reference wave shaper.
|
||||
let ws0 = context.createWaveShaper();
|
||||
let ws1 = context.createWaveShaper();
|
||||
|
||||
// Wave shaper curves. Doesn't really matter what we use as long as
|
||||
// it modifies the input in some way. Thus, keep it simple and just
|
||||
// invert the input.
|
||||
let desiredCurve = [1, 0, -1];
|
||||
let curve0 = Float32Array.from(desiredCurve);
|
||||
let curve1 = Float32Array.from(desiredCurve);
|
||||
|
||||
ws0.curve = curve0;
|
||||
ws1.curve = curve1;
|
||||
|
||||
let merger = context.createChannelMerger(2);
|
||||
|
||||
// Connect the graph
|
||||
src.connect(ws0);
|
||||
src.connect(ws1);
|
||||
|
||||
ws0.connect(merger, 0, 0);
|
||||
ws1.connect(merger, 0, 1);
|
||||
|
||||
merger.connect(context.destination);
|
||||
|
||||
// Let the context run for a bit and then modify the curve for ws0.
|
||||
// Doesn't really matter what we modify the curve to as long as it's
|
||||
// different.
|
||||
context.suspend(256 / context.sampleRate)
|
||||
.then(() => {
|
||||
should(
|
||||
() => {
|
||||
curve0[0] = -0.5;
|
||||
curve0[1] = 0.125;
|
||||
curve0[2] = 0.75;
|
||||
},
|
||||
`Modifying curve array at time ${context.currentTime}`)
|
||||
.notThrow();
|
||||
})
|
||||
.then(context.resume.bind(context));
|
||||
|
||||
src.start();
|
||||
|
||||
context.startRendering()
|
||||
.then(function(renderedBuffer) {
|
||||
let actual = renderedBuffer.getChannelData(0);
|
||||
let expected = renderedBuffer.getChannelData(1);
|
||||
|
||||
// Modifying the wave shaper curve should not modify the
|
||||
// output so the outputs from the two wave shaper nodes should
|
||||
// be exactly identical.
|
||||
should(actual, 'Output of WaveShaper with modified curve')
|
||||
.beEqualToArray(expected);
|
||||
|
||||
})
|
||||
.then(() => task.done());
|
||||
});
|
||||
|
||||
audit.run();
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
|
@ -0,0 +1,110 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<title>
|
||||
waveshaper-limits.html
|
||||
</title>
|
||||
<script src="/resources/testharness.js"></script>
|
||||
<script src="/resources/testharnessreport.js"></script>
|
||||
<script src="../../resources/audit-util.js"></script>
|
||||
<script src="../../resources/audit.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script id="layout-test-code">
|
||||
let audit = Audit.createTaskRunner();
|
||||
|
||||
let context;
|
||||
let bufferData;
|
||||
let outputData;
|
||||
let reference;
|
||||
|
||||
let sampleRate = 48000;
|
||||
// Must be odd so we have an exact middle point.
|
||||
let testFrames = 23;
|
||||
let scale = 1 / ((testFrames - 1) / 2 - 1);
|
||||
// Number of decimal digits to print
|
||||
let decimals = 6;
|
||||
// Required accuracy
|
||||
let diffThreshold = Math.pow(10, -decimals);
|
||||
|
||||
// Generate reference data
|
||||
function generateReference() {
|
||||
// The curve data is 0, 1, 0, and the input data is a ramp from -1+eps
|
||||
// to 1+eps. Then the output is a ramp from 0 to 1 back to 0.
|
||||
let ref = new Float32Array(testFrames);
|
||||
let midPoint = (testFrames - 1) / 2;
|
||||
// First sample is below -1 at -1-scale.
|
||||
ref[0] = 0;
|
||||
// Generate ramp up to the mid-point
|
||||
for (let k = 0; k < midPoint; ++k) {
|
||||
ref[k + 1] = k * scale;
|
||||
}
|
||||
// The value at the mid-point must be 1, from the curve
|
||||
ref[midPoint] = 1;
|
||||
// Generate a ramp from 1 down to 0
|
||||
for (let k = midPoint; k < testFrames - 1; ++k) {
|
||||
ref[k + 1] = 2 - k * scale;
|
||||
}
|
||||
// The last sample is out of range at 1+scale
|
||||
ref[testFrames - 1] = 0;
|
||||
return ref;
|
||||
}
|
||||
|
||||
function checkResult(renderedBuffer, should) {
|
||||
outputData = renderedBuffer.getChannelData(0);
|
||||
reference = generateReference();
|
||||
let success = true;
|
||||
// Verify that every output value matches our expected reference value.
|
||||
for (let k = 0; k < outputData.length; ++k) {
|
||||
let diff = outputData[k] - reference[k];
|
||||
should(
|
||||
Math.abs(diff),
|
||||
'Max error mapping ' + bufferData[k].toFixed(decimals) + ' to ' +
|
||||
outputData[k].toFixed(decimals))
|
||||
.beLessThanOrEqualTo(diffThreshold);
|
||||
}
|
||||
}
|
||||
|
||||
audit.define(
|
||||
{
|
||||
label: 'test',
|
||||
description:
|
||||
'WaveShaperNode including values outside the range of [-1,1]'
|
||||
},
|
||||
function(task, should) {
|
||||
context = new OfflineAudioContext(1, testFrames, sampleRate);
|
||||
// Create input values between -1.1 and 1.1
|
||||
let buffer =
|
||||
context.createBuffer(1, testFrames, context.sampleRate);
|
||||
bufferData = new Float32Array(testFrames);
|
||||
let start = -1 - scale;
|
||||
for (let k = 0; k < testFrames; ++k) {
|
||||
bufferData[k] = k * scale + start;
|
||||
}
|
||||
buffer.copyToChannel(bufferData, 0);
|
||||
|
||||
let source = context.createBufferSource();
|
||||
source.buffer = buffer;
|
||||
|
||||
// Create simple waveshaper. It should map -1 to 0, 0 to 1, and +1
|
||||
// to 0 and interpolate all points in between using a simple linear
|
||||
// interpolator.
|
||||
let shaper = context.createWaveShaper();
|
||||
let curve = new Float32Array(3);
|
||||
curve[0] = 0;
|
||||
curve[1] = 1;
|
||||
curve[2] = 0;
|
||||
shaper.curve = curve;
|
||||
source.connect(shaper);
|
||||
shaper.connect(context.destination);
|
||||
|
||||
source.start();
|
||||
context.startRendering()
|
||||
.then(buffer => checkResult(buffer, should))
|
||||
.then(() => task.done());
|
||||
});
|
||||
|
||||
audit.run();
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
|
@ -0,0 +1,61 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<title>
|
||||
Simple Tests of WaveShaperNode
|
||||
</title>
|
||||
<script src="/resources/testharness.js"></script>
|
||||
<script src="/resources/testharnessreport.js"></script>
|
||||
<script src="../../resources/audit-util.js"></script>
|
||||
<script src="../../resources/audit.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script id="layout-test-code">
|
||||
let audit = Audit.createTaskRunner();
|
||||
|
||||
audit.define('simple', (task, should) => {
|
||||
let context = new OfflineAudioContext(1, 1, 48000);
|
||||
let shaper = context.createWaveShaper();
|
||||
|
||||
// Verify default values are correct.
|
||||
should(shaper.curve, 'Initial WaveShaper.curve').beEqualTo(null);
|
||||
should(shaper.oversample, 'Initial WaveShaper.oversample')
|
||||
.beEqualTo('none');
|
||||
|
||||
// Set oversample and verify that it is set correctly.
|
||||
should(() => shaper.oversample = '2x', 'Setting oversample to "2x"')
|
||||
.notThrow();
|
||||
should(shaper.oversample, 'Waveshaper.oversample = "2x"')
|
||||
.beEqualTo('2x');
|
||||
|
||||
should(() => shaper.oversample = '4x', 'Setting oversample to "4x"')
|
||||
.notThrow();
|
||||
should(shaper.oversample, 'Waveshaper.oversample = "4x"')
|
||||
.beEqualTo('4x');
|
||||
|
||||
should(
|
||||
() => shaper.oversample = 'invalid',
|
||||
'Setting oversample to "invalid"')
|
||||
.notThrow();
|
||||
should(shaper.oversample, 'Waveshaper.oversample = "invalid"')
|
||||
.beEqualTo('4x');
|
||||
|
||||
// Set the curve and verify that the returned curve is the same as what
|
||||
// it was set to.
|
||||
let curve = Float32Array.from([-1, 0.25, .75]);
|
||||
should(() => shaper.curve = curve, 'Setting curve to [' + curve + ']')
|
||||
.notThrow();
|
||||
should(shaper.curve, 'WaveShaper.curve').beEqualToArray(curve);
|
||||
|
||||
// Verify setting the curve to null works.
|
||||
should(() => shaper.curve = null, 'Setting curve back to null')
|
||||
.notThrow();
|
||||
should(shaper.curve, 'Waveshaper.curve = null').beEqualTo(null);
|
||||
|
||||
task.done();
|
||||
});
|
||||
|
||||
audit.run();
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
|
@ -0,0 +1,127 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<title>
|
||||
waveshaper.html
|
||||
</title>
|
||||
<script src="/resources/testharness.js"></script>
|
||||
<script src="/resources/testharnessreport.js"></script>
|
||||
<script src="../../resources/audit-util.js"></script>
|
||||
<script src="../../resources/audit.js"></script>
|
||||
<script src="../../resources/buffer-loader.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script id="layout-test-code">
|
||||
let audit = Audit.createTaskRunner();
|
||||
|
||||
let sampleRate = 44100;
|
||||
let lengthInSeconds = 4;
|
||||
let numberOfRenderFrames = sampleRate * lengthInSeconds;
|
||||
let numberOfCurveFrames = 65536;
|
||||
let inputBuffer;
|
||||
let waveShapingCurve;
|
||||
|
||||
let context;
|
||||
|
||||
function generateInputBuffer() {
|
||||
// Create mono input buffer.
|
||||
let buffer =
|
||||
context.createBuffer(1, numberOfRenderFrames, context.sampleRate);
|
||||
let data = buffer.getChannelData(0);
|
||||
|
||||
// Generate an input vector with values from -1 -> +1 over a duration of
|
||||
// lengthInSeconds. This exercises the full nominal input range and will
|
||||
// touch every point of the shaping curve.
|
||||
for (let i = 0; i < numberOfRenderFrames; ++i) {
|
||||
let x = i / numberOfRenderFrames; // 0 -> 1
|
||||
x = 2 * x - 1; // -1 -> +1
|
||||
data[i] = x;
|
||||
}
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
// Generates a symmetric curve: Math.atan(5 * x) / (0.5 * Math.PI)
|
||||
// (with x == 0 corresponding to the center of the array)
|
||||
// This curve is arbitrary, but would be useful in the real-world.
|
||||
// To some extent, the actual curve we choose is not important in this
|
||||
// test, since the input vector walks through all possible curve values.
|
||||
function generateWaveShapingCurve() {
|
||||
let curve = new Float32Array(numberOfCurveFrames);
|
||||
|
||||
let n = numberOfCurveFrames;
|
||||
let n2 = n / 2;
|
||||
|
||||
for (let i = 0; i < n; ++i) {
|
||||
let x = (i - n2) / n2;
|
||||
let y = Math.atan(5 * x) / (0.5 * Math.PI);
|
||||
}
|
||||
|
||||
return curve;
|
||||
}
|
||||
|
||||
function checkShapedCurve(buffer, should) {
|
||||
let inputData = inputBuffer.getChannelData(0);
|
||||
let outputData = buffer.getChannelData(0);
|
||||
|
||||
let success = true;
|
||||
|
||||
// Go through every sample and make sure it has been shaped exactly
|
||||
// according to the shaping curve we gave it.
|
||||
for (let i = 0; i < buffer.length; ++i) {
|
||||
let input = inputData[i];
|
||||
|
||||
// Calculate an index based on input -1 -> +1 with 0 being at the
|
||||
// center of the curve data.
|
||||
let index = Math.floor(numberOfCurveFrames * 0.5 * (input + 1));
|
||||
|
||||
// Clip index to the input range of the curve.
|
||||
// This takes care of input outside of nominal range -1 -> +1
|
||||
index = index < 0 ? 0 : index;
|
||||
index =
|
||||
index > numberOfCurveFrames - 1 ? numberOfCurveFrames - 1 : index;
|
||||
|
||||
let expectedOutput = waveShapingCurve[index];
|
||||
|
||||
let output = outputData[i];
|
||||
|
||||
if (output != expectedOutput) {
|
||||
success = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
should(
|
||||
success, 'WaveShaperNode applied non-linear distortion correctly')
|
||||
.beTrue();
|
||||
}
|
||||
|
||||
audit.define('test', function(task, should) {
|
||||
// Create offline audio context.
|
||||
context = new OfflineAudioContext(1, numberOfRenderFrames, sampleRate);
|
||||
|
||||
// source -> waveshaper -> destination
|
||||
let source = context.createBufferSource();
|
||||
let waveshaper = context.createWaveShaper();
|
||||
source.connect(waveshaper);
|
||||
waveshaper.connect(context.destination);
|
||||
|
||||
// Create an input test vector.
|
||||
inputBuffer = generateInputBuffer();
|
||||
source.buffer = inputBuffer;
|
||||
|
||||
// We'll apply non-linear distortion according to this shaping curve.
|
||||
waveShapingCurve = generateWaveShapingCurve();
|
||||
waveshaper.curve = waveShapingCurve;
|
||||
|
||||
source.start(0);
|
||||
|
||||
context.startRendering()
|
||||
.then(buffer => checkShapedCurve(buffer, should))
|
||||
.then(task.done.bind(task));
|
||||
});
|
||||
|
||||
audit.run();
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
Loading…
Add table
Add a link
Reference in a new issue