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Update web-platform-tests to revision 68a256f49be380ca4add535ce8ece9de28820e6b
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178 changed files with 6082 additions and 795 deletions
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<!DOCTYPE html>
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<html>
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<head>
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<title>
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Test WaveShaper Copies Curve Data
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</title>
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<script src="/resources/testharness.js"></script>
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<script src="/resources/testharnessreport.js"></script>
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<script src="../../resources/audit-util.js"></script>
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<script src="../../resources/audit.js"></script>
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</head>
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<body>
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<script id="layout-test-code">
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// Sample rate and number of frames are fairly arbitrary. We need to
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// render, however, at least 384 frames. 1024 is a nice small value.
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let sampleRate = 16000;
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let renderFrames = 1024;
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let audit = Audit.createTaskRunner();
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audit.define(
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{
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label: 'test copying',
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description: 'Modifying curve should not modify WaveShaper'
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},
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(task, should) => {
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// Two-channel context; channel 0 contains the test data and channel
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// 1 contains the expected result. Channel 1 has the normal
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// WaveShaper output and channel 0 has the WaveShaper output with a
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// modified curve.
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let context = new OfflineAudioContext(2, renderFrames, sampleRate);
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// Just use a default oscillator as the source. Doesn't really
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// matter what we use.
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let src = context.createOscillator();
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src.type = 'sawtooth';
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// Create the wave shapers: ws0 is the test shaper, and ws1 is the
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// reference wave shaper.
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let ws0 = context.createWaveShaper();
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let ws1 = context.createWaveShaper();
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// Wave shaper curves. Doesn't really matter what we use as long as
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// it modifies the input in some way. Thus, keep it simple and just
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// invert the input.
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let desiredCurve = [1, 0, -1];
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let curve0 = Float32Array.from(desiredCurve);
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let curve1 = Float32Array.from(desiredCurve);
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ws0.curve = curve0;
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ws1.curve = curve1;
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let merger = context.createChannelMerger(2);
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// Connect the graph
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src.connect(ws0);
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src.connect(ws1);
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ws0.connect(merger, 0, 0);
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ws1.connect(merger, 0, 1);
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merger.connect(context.destination);
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// Let the context run for a bit and then modify the curve for ws0.
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// Doesn't really matter what we modify the curve to as long as it's
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// different.
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context.suspend(256 / context.sampleRate)
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.then(() => {
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should(
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() => {
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curve0[0] = -0.5;
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curve0[1] = 0.125;
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curve0[2] = 0.75;
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},
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`Modifying curve array at time ${context.currentTime}`)
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.notThrow();
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})
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.then(context.resume.bind(context));
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src.start();
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context.startRendering()
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.then(function(renderedBuffer) {
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let actual = renderedBuffer.getChannelData(0);
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let expected = renderedBuffer.getChannelData(1);
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// Modifying the wave shaper curve should not modify the
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// output so the outputs from the two wave shaper nodes should
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// be exactly identical.
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should(actual, 'Output of WaveShaper with modified curve')
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.beEqualToArray(expected);
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})
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.then(() => task.done());
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});
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audit.run();
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</script>
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</body>
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</html>
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<!DOCTYPE html>
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<html>
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<head>
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<title>
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waveshaper-limits.html
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</title>
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<script src="/resources/testharness.js"></script>
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<script src="/resources/testharnessreport.js"></script>
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<script src="../../resources/audit-util.js"></script>
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<script src="../../resources/audit.js"></script>
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</head>
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<body>
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<script id="layout-test-code">
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let audit = Audit.createTaskRunner();
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let context;
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let bufferData;
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let outputData;
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let reference;
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let sampleRate = 48000;
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// Must be odd so we have an exact middle point.
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let testFrames = 23;
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let scale = 1 / ((testFrames - 1) / 2 - 1);
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// Number of decimal digits to print
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let decimals = 6;
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// Required accuracy
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let diffThreshold = Math.pow(10, -decimals);
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// Generate reference data
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function generateReference() {
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// The curve data is 0, 1, 0, and the input data is a ramp from -1+eps
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// to 1+eps. Then the output is a ramp from 0 to 1 back to 0.
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let ref = new Float32Array(testFrames);
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let midPoint = (testFrames - 1) / 2;
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// First sample is below -1 at -1-scale.
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ref[0] = 0;
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// Generate ramp up to the mid-point
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for (let k = 0; k < midPoint; ++k) {
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ref[k + 1] = k * scale;
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}
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// The value at the mid-point must be 1, from the curve
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ref[midPoint] = 1;
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// Generate a ramp from 1 down to 0
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for (let k = midPoint; k < testFrames - 1; ++k) {
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ref[k + 1] = 2 - k * scale;
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}
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// The last sample is out of range at 1+scale
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ref[testFrames - 1] = 0;
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return ref;
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}
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function checkResult(renderedBuffer, should) {
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outputData = renderedBuffer.getChannelData(0);
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reference = generateReference();
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let success = true;
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// Verify that every output value matches our expected reference value.
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for (let k = 0; k < outputData.length; ++k) {
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let diff = outputData[k] - reference[k];
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should(
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Math.abs(diff),
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'Max error mapping ' + bufferData[k].toFixed(decimals) + ' to ' +
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outputData[k].toFixed(decimals))
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.beLessThanOrEqualTo(diffThreshold);
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}
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}
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audit.define(
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{
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label: 'test',
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description:
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'WaveShaperNode including values outside the range of [-1,1]'
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},
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function(task, should) {
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context = new OfflineAudioContext(1, testFrames, sampleRate);
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// Create input values between -1.1 and 1.1
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let buffer =
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context.createBuffer(1, testFrames, context.sampleRate);
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bufferData = new Float32Array(testFrames);
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let start = -1 - scale;
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for (let k = 0; k < testFrames; ++k) {
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bufferData[k] = k * scale + start;
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}
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buffer.copyToChannel(bufferData, 0);
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let source = context.createBufferSource();
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source.buffer = buffer;
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// Create simple waveshaper. It should map -1 to 0, 0 to 1, and +1
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// to 0 and interpolate all points in between using a simple linear
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// interpolator.
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let shaper = context.createWaveShaper();
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let curve = new Float32Array(3);
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curve[0] = 0;
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curve[1] = 1;
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curve[2] = 0;
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shaper.curve = curve;
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source.connect(shaper);
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shaper.connect(context.destination);
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source.start();
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context.startRendering()
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.then(buffer => checkResult(buffer, should))
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.then(() => task.done());
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});
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audit.run();
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</script>
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</body>
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</html>
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<!DOCTYPE html>
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<html>
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<head>
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<title>
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Simple Tests of WaveShaperNode
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</title>
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<script src="/resources/testharness.js"></script>
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<script src="/resources/testharnessreport.js"></script>
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<script src="../../resources/audit-util.js"></script>
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<script src="../../resources/audit.js"></script>
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</head>
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<body>
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<script id="layout-test-code">
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let audit = Audit.createTaskRunner();
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audit.define('simple', (task, should) => {
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let context = new OfflineAudioContext(1, 1, 48000);
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let shaper = context.createWaveShaper();
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// Verify default values are correct.
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should(shaper.curve, 'Initial WaveShaper.curve').beEqualTo(null);
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should(shaper.oversample, 'Initial WaveShaper.oversample')
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.beEqualTo('none');
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// Set oversample and verify that it is set correctly.
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should(() => shaper.oversample = '2x', 'Setting oversample to "2x"')
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.notThrow();
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should(shaper.oversample, 'Waveshaper.oversample = "2x"')
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.beEqualTo('2x');
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should(() => shaper.oversample = '4x', 'Setting oversample to "4x"')
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.notThrow();
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should(shaper.oversample, 'Waveshaper.oversample = "4x"')
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.beEqualTo('4x');
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should(
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() => shaper.oversample = 'invalid',
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'Setting oversample to "invalid"')
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.notThrow();
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should(shaper.oversample, 'Waveshaper.oversample = "invalid"')
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.beEqualTo('4x');
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// Set the curve and verify that the returned curve is the same as what
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// it was set to.
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let curve = Float32Array.from([-1, 0.25, .75]);
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should(() => shaper.curve = curve, 'Setting curve to [' + curve + ']')
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.notThrow();
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should(shaper.curve, 'WaveShaper.curve').beEqualToArray(curve);
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// Verify setting the curve to null works.
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should(() => shaper.curve = null, 'Setting curve back to null')
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.notThrow();
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should(shaper.curve, 'Waveshaper.curve = null').beEqualTo(null);
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task.done();
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});
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audit.run();
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</script>
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</body>
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</html>
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<!DOCTYPE html>
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<html>
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<head>
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<title>
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waveshaper.html
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</title>
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<script src="/resources/testharness.js"></script>
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<script src="/resources/testharnessreport.js"></script>
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<script src="../../resources/audit-util.js"></script>
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<script src="../../resources/audit.js"></script>
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<script src="../../resources/buffer-loader.js"></script>
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</head>
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<body>
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<script id="layout-test-code">
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let audit = Audit.createTaskRunner();
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let sampleRate = 44100;
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let lengthInSeconds = 4;
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let numberOfRenderFrames = sampleRate * lengthInSeconds;
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let numberOfCurveFrames = 65536;
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let inputBuffer;
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let waveShapingCurve;
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let context;
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function generateInputBuffer() {
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// Create mono input buffer.
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let buffer =
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context.createBuffer(1, numberOfRenderFrames, context.sampleRate);
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let data = buffer.getChannelData(0);
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// Generate an input vector with values from -1 -> +1 over a duration of
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// lengthInSeconds. This exercises the full nominal input range and will
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// touch every point of the shaping curve.
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for (let i = 0; i < numberOfRenderFrames; ++i) {
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let x = i / numberOfRenderFrames; // 0 -> 1
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x = 2 * x - 1; // -1 -> +1
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data[i] = x;
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}
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return buffer;
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}
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// Generates a symmetric curve: Math.atan(5 * x) / (0.5 * Math.PI)
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// (with x == 0 corresponding to the center of the array)
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// This curve is arbitrary, but would be useful in the real-world.
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// To some extent, the actual curve we choose is not important in this
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// test, since the input vector walks through all possible curve values.
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function generateWaveShapingCurve() {
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let curve = new Float32Array(numberOfCurveFrames);
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let n = numberOfCurveFrames;
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let n2 = n / 2;
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for (let i = 0; i < n; ++i) {
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let x = (i - n2) / n2;
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let y = Math.atan(5 * x) / (0.5 * Math.PI);
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}
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return curve;
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}
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function checkShapedCurve(buffer, should) {
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let inputData = inputBuffer.getChannelData(0);
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let outputData = buffer.getChannelData(0);
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let success = true;
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// Go through every sample and make sure it has been shaped exactly
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// according to the shaping curve we gave it.
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for (let i = 0; i < buffer.length; ++i) {
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let input = inputData[i];
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// Calculate an index based on input -1 -> +1 with 0 being at the
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// center of the curve data.
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let index = Math.floor(numberOfCurveFrames * 0.5 * (input + 1));
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// Clip index to the input range of the curve.
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// This takes care of input outside of nominal range -1 -> +1
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index = index < 0 ? 0 : index;
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index =
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index > numberOfCurveFrames - 1 ? numberOfCurveFrames - 1 : index;
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let expectedOutput = waveShapingCurve[index];
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let output = outputData[i];
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if (output != expectedOutput) {
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success = false;
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break;
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}
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}
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should(
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success, 'WaveShaperNode applied non-linear distortion correctly')
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.beTrue();
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}
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audit.define('test', function(task, should) {
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// Create offline audio context.
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context = new OfflineAudioContext(1, numberOfRenderFrames, sampleRate);
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// source -> waveshaper -> destination
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let source = context.createBufferSource();
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let waveshaper = context.createWaveShaper();
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source.connect(waveshaper);
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waveshaper.connect(context.destination);
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// Create an input test vector.
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inputBuffer = generateInputBuffer();
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source.buffer = inputBuffer;
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// We'll apply non-linear distortion according to this shaping curve.
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waveShapingCurve = generateWaveShapingCurve();
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waveshaper.curve = waveShapingCurve;
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source.start(0);
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context.startRendering()
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.then(buffer => checkShapedCurve(buffer, should))
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.then(task.done.bind(task));
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});
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audit.run();
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</script>
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</body>
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</html>
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