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Remove some unused WR1 shaders, copy new shaders, update WR hash.
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22 changed files with 81 additions and 332 deletions
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@ -4,7 +4,7 @@
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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struct AngleGradient {
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PrimitiveInfo info;
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PrimitiveInfo info;
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vec4 start_end_point;
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uvec4 stop_count;
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vec4 colors[MAX_STOPS_PER_ANGLE_GRADIENT];
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