Move root_font_size to the device

This commit is contained in:
Manish Goregaokar 2017-05-25 11:56:47 -07:00
parent af124f2d89
commit ce2237e123
5 changed files with 53 additions and 24 deletions

View file

@ -12,7 +12,9 @@ use font_metrics::ServoMetricsProvider;
use media_queries::MediaType;
use parser::ParserContext;
use properties::{ComputedValues, StyleBuilder};
use properties::longhands::font_size;
use std::fmt;
use std::sync::atomic::{AtomicIsize, Ordering};
use style_traits::{CSSPixel, ToCss};
use style_traits::viewport::ViewportConstraints;
use values::computed::{self, ToComputedValue};
@ -22,12 +24,23 @@ use values::specified;
/// is displayed in.
///
/// This is the struct against which media queries are evaluated.
#[derive(Debug, HeapSizeOf)]
#[derive(HeapSizeOf)]
pub struct Device {
/// The current media type used by de device.
media_type: MediaType,
/// The current viewport size, in CSS pixels.
viewport_size: TypedSize2D<f32, CSSPixel>,
/// The font size of the root element
/// This is set when computing the style of the root
/// element, and used for rem units in other elements
///
/// When computing the style of the root element, there can't be any
/// other style being computed at the same time, given we need the style of
/// the parent to compute everything else. So it is correct to just use
/// a relaxed atomic here.
#[ignore_heap_size_of = "Pure stack type"]
root_font_size: AtomicIsize,
}
impl Device {
@ -38,6 +51,7 @@ impl Device {
Device {
media_type: media_type,
viewport_size: viewport_size,
root_font_size: AtomicIsize::new(font_size::get_initial_value().0 as isize), // FIXME(bz): Seems dubious?
}
}
@ -49,6 +63,16 @@ impl Device {
ComputedValues::initial_values()
}
/// Get the font size of the root element (for rem)
pub fn root_font_size(&self) -> Au {
Au::new(self.root_font_size.load(Ordering::Relaxed) as i32)
}
/// Set the font size of the root element (for rem)
pub fn set_root_font_size(&self, size: Au) {
self.root_font_size.store(size.0 as isize, Ordering::Relaxed)
}
/// Returns the viewport size of the current device in app units, needed,
/// among other things, to resolve viewport units.
#[inline]