Call rgba8_byte_swap_colors_inplace on the WebGL thread

This commit is contained in:
Anthony Ramine 2018-11-19 11:17:00 +01:00
parent 2c0acf6b9b
commit cfca906ee2
8 changed files with 57 additions and 70 deletions

View file

@ -444,9 +444,7 @@ impl CanvasRenderingContext2D {
let image_size = Size2D::new(img.width, img.height);
let image_data = match img.format {
PixelFormat::BGRA8 => img.bytes.to_vec(),
PixelFormat::K8 => panic!("K8 color type not supported"),
PixelFormat::RGB8 => panic!("RGB8 color type not supported"),
PixelFormat::KA8 => panic!("KA8 color type not supported"),
pixel_format => unimplemented!("unsupported pixel format ({:?})", pixel_format),
};
Some((image_data, image_size))

View file

@ -7,9 +7,9 @@ use backtrace::Backtrace;
use canvas_traits::webgl::WebGLError::*;
use canvas_traits::webgl::{
webgl_channel, AlphaTreatment, DOMToTextureCommand, Parameter, TexDataType, TexFormat,
TexParameter, TexSource, WebGLCommand, WebGLCommandBacktrace, WebGLContextShareMode,
WebGLError, WebGLFramebufferBindingRequest, WebGLMsg, WebGLMsgSender, WebGLProgramId,
WebGLResult, WebGLSLVersion, WebGLSender, WebGLVersion, WebVRCommand, YAxisTreatment,
TexParameter, WebGLCommand, WebGLCommandBacktrace, WebGLContextShareMode, WebGLError,
WebGLFramebufferBindingRequest, WebGLMsg, WebGLMsgSender, WebGLProgramId, WebGLResult,
WebGLSLVersion, WebGLSender, WebGLVersion, WebVRCommand, YAxisTreatment,
};
use crate::dom::bindings::codegen::Bindings::ANGLEInstancedArraysBinding::ANGLEInstancedArraysConstants;
use crate::dom::bindings::codegen::Bindings::EXTBlendMinmaxBinding::EXTBlendMinmaxConstants;
@ -504,8 +504,7 @@ impl WebGLRenderingContext {
level,
0,
1,
TexSource::FromHtmlElement,
TexPixels::new(pixels, size, true),
TexPixels::new(pixels, size, PixelFormat::RGBA8, true),
);
false
@ -527,9 +526,12 @@ impl WebGLRenderingContext {
fn get_image_pixels(&self, source: TexImageSource) -> Fallible<Option<TexPixels>> {
Ok(Some(match source {
TexImageSource::ImageData(image_data) => {
TexPixels::new(image_data.to_vec(), image_data.get_size(), false)
},
TexImageSource::ImageData(image_data) => TexPixels::new(
image_data.to_vec(),
image_data.get_size(),
PixelFormat::RGBA8,
false,
),
TexImageSource::HTMLImageElement(image) => {
let document = document_from_node(&*self.canvas);
if !image.same_origin(document.origin()) {
@ -552,15 +554,7 @@ impl WebGLRenderingContext {
let size = Size2D::new(img.width, img.height);
// For now Servo's images are all stored as BGRA8 internally.
let mut data = match img.format {
PixelFormat::BGRA8 => img.bytes.to_vec(),
_ => unimplemented!(),
};
pixels::rgba8_byte_swap_colors_inplace(&mut data);
TexPixels::new(data, size, false)
TexPixels::new(img.bytes.to_vec(), size, img.format, false)
},
// TODO(emilio): Getting canvas data is implemented in CanvasRenderingContext2D,
// but we need to refactor it moving it to `HTMLCanvasElement` and support
@ -569,10 +563,8 @@ impl WebGLRenderingContext {
if !canvas.origin_is_clean() {
return Err(Error::Security);
}
if let Some((mut data, size)) = canvas.fetch_all_data() {
// Pixels got from Canvas have already alpha premultiplied
pixels::rgba8_byte_swap_colors_inplace(&mut data);
TexPixels::new(data, size, true)
if let Some((data, size)) = canvas.fetch_all_data() {
TexPixels::new(data, size, PixelFormat::BGRA8, true)
} else {
return Ok(None);
}
@ -646,7 +638,6 @@ impl WebGLRenderingContext {
level: u32,
_border: u32,
unpacking_alignment: u32,
tex_source: TexSource,
pixels: TexPixels,
) {
// TexImage2D depth is always equal to 1.
@ -698,7 +689,7 @@ impl WebGLRenderingContext {
unpacking_alignment,
alpha_treatment,
y_axis_treatment,
tex_source,
pixel_format: pixels.pixel_format,
receiver,
});
sender.send(&pixels.data).unwrap();
@ -718,7 +709,6 @@ impl WebGLRenderingContext {
format: TexFormat,
data_type: TexDataType,
unpacking_alignment: u32,
tex_source: TexSource,
pixels: TexPixels,
) {
// We have already validated level
@ -776,7 +766,7 @@ impl WebGLRenderingContext {
unpacking_alignment,
alpha_treatment,
y_axis_treatment,
tex_source,
pixel_format: pixels.pixel_format,
receiver,
});
sender.send(&pixels.data).unwrap();
@ -3649,7 +3639,6 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
level,
border,
unpacking_alignment,
TexSource::FromArray,
TexPixels::from_array(buff, Size2D::new(width, height)),
);
@ -3714,15 +3703,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
}
self.tex_image_2d(
&texture,
target,
data_type,
format,
level,
border,
1,
TexSource::FromHtmlElement,
pixels,
&texture, target, data_type, format, level, border, 1, pixels,
);
Ok(())
}
@ -3854,7 +3835,6 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
format,
data_type,
unpacking_alignment,
TexSource::FromArray,
TexPixels::from_array(buff, Size2D::new(width, height)),
);
Ok(())
@ -3900,16 +3880,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
};
self.tex_sub_image_2d(
texture,
target,
level,
xoffset,
yoffset,
format,
data_type,
1,
TexSource::FromHtmlElement,
pixels,
texture, target, level, xoffset, yoffset, format, data_type, 1, pixels,
);
Ok(())
}
@ -4194,14 +4165,21 @@ impl TextureUnit {
struct TexPixels {
data: Vec<u8>,
size: Size2D<u32>,
pixel_format: Option<PixelFormat>,
premultiplied: bool,
}
impl TexPixels {
fn new(data: Vec<u8>, size: Size2D<u32>, premultiplied: bool) -> Self {
fn new(
data: Vec<u8>,
size: Size2D<u32>,
pixel_format: PixelFormat,
premultiplied: bool,
) -> Self {
Self {
data,
size,
pixel_format: Some(pixel_format),
premultiplied,
}
}
@ -4210,6 +4188,7 @@ impl TexPixels {
Self {
data,
size,
pixel_format: None,
premultiplied: false,
}
}