Revert "Auto merge of #17891 - MortimerGoro:webgl_move, r=glennw,emilio"

This reverts commit 90f55ea458, reversing
changes made to 2e60b27a21.
This commit is contained in:
Emilio Cobos Álvarez 2017-08-16 16:42:13 +02:00
parent ee94e2b7c0
commit cfe22e3979
No known key found for this signature in database
GPG key ID: 056B727BB9C1027C
54 changed files with 1426 additions and 3154 deletions

View file

@ -3,8 +3,7 @@
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl
use canvas_traits::webgl::{WebGLCommand, WebGLError, WebGLMsgSender, WebGLParameter, WebGLProgramId, WebGLResult};
use canvas_traits::webgl::webgl_channel;
use canvas_traits::CanvasMsg;
use dom::bindings::codegen::Bindings::WebGLProgramBinding;
use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants as constants;
use dom::bindings::js::{MutNullableJS, Root};
@ -16,7 +15,10 @@ use dom::webglrenderingcontext::MAX_UNIFORM_AND_ATTRIBUTE_LEN;
use dom::webglshader::WebGLShader;
use dom::window::Window;
use dom_struct::dom_struct;
use ipc_channel::ipc::IpcSender;
use std::cell::Cell;
use webrender_api;
use webrender_api::{WebGLCommand, WebGLError, WebGLParameter, WebGLProgramId, WebGLResult};
#[dom_struct]
pub struct WebGLProgram {
@ -28,11 +30,11 @@ pub struct WebGLProgram {
fragment_shader: MutNullableJS<WebGLShader>,
vertex_shader: MutNullableJS<WebGLShader>,
#[ignore_heap_size_of = "Defined in ipc-channel"]
renderer: WebGLMsgSender,
renderer: IpcSender<CanvasMsg>,
}
impl WebGLProgram {
fn new_inherited(renderer: WebGLMsgSender,
fn new_inherited(renderer: IpcSender<CanvasMsg>,
id: WebGLProgramId)
-> WebGLProgram {
WebGLProgram {
@ -47,17 +49,17 @@ impl WebGLProgram {
}
}
pub fn maybe_new(window: &Window, renderer: WebGLMsgSender)
pub fn maybe_new(window: &Window, renderer: IpcSender<CanvasMsg>)
-> Option<Root<WebGLProgram>> {
let (sender, receiver) = webgl_channel().unwrap();
renderer.send(WebGLCommand::CreateProgram(sender)).unwrap();
let (sender, receiver) = webrender_api::channel::msg_channel().unwrap();
renderer.send(CanvasMsg::WebGL(WebGLCommand::CreateProgram(sender))).unwrap();
let result = receiver.recv().unwrap();
result.map(|program_id| WebGLProgram::new(window, renderer, program_id))
}
pub fn new(window: &Window,
renderer: WebGLMsgSender,
renderer: IpcSender<CanvasMsg>,
id: WebGLProgramId)
-> Root<WebGLProgram> {
reflect_dom_object(box WebGLProgram::new_inherited(renderer, id),
@ -76,7 +78,7 @@ impl WebGLProgram {
pub fn delete(&self) {
if !self.is_deleted.get() {
self.is_deleted.set(true);
let _ = self.renderer.send(WebGLCommand::DeleteProgram(self.id));
let _ = self.renderer.send(CanvasMsg::WebGL(WebGLCommand::DeleteProgram(self.id)));
if let Some(shader) = self.fragment_shader.get() {
shader.decrement_attached_counter();
@ -115,7 +117,7 @@ impl WebGLProgram {
}
self.linked.set(true);
self.renderer.send(WebGLCommand::LinkProgram(self.id)).unwrap();
self.renderer.send(CanvasMsg::WebGL(WebGLCommand::LinkProgram(self.id))).unwrap();
Ok(())
}
@ -128,7 +130,7 @@ impl WebGLProgram {
return Err(WebGLError::InvalidOperation);
}
self.renderer.send(WebGLCommand::UseProgram(self.id)).unwrap();
self.renderer.send(CanvasMsg::WebGL(WebGLCommand::UseProgram(self.id))).unwrap();
Ok(())
}
@ -137,7 +139,7 @@ impl WebGLProgram {
if self.is_deleted() {
return Err(WebGLError::InvalidOperation);
}
self.renderer.send(WebGLCommand::ValidateProgram(self.id)).unwrap();
self.renderer.send(CanvasMsg::WebGL(WebGLCommand::ValidateProgram(self.id))).unwrap();
Ok(())
}
@ -164,7 +166,7 @@ impl WebGLProgram {
shader_slot.set(Some(shader));
shader.increment_attached_counter();
self.renderer.send(WebGLCommand::AttachShader(self.id, shader.id())).unwrap();
self.renderer.send(CanvasMsg::WebGL(WebGLCommand::AttachShader(self.id, shader.id()))).unwrap();
Ok(())
}
@ -194,7 +196,7 @@ impl WebGLProgram {
shader_slot.set(None);
shader.decrement_attached_counter();
self.renderer.send(WebGLCommand::DetachShader(self.id, shader.id())).unwrap();
self.renderer.send(CanvasMsg::WebGL(WebGLCommand::DetachShader(self.id, shader.id()))).unwrap();
Ok(())
}
@ -214,7 +216,7 @@ impl WebGLProgram {
}
self.renderer
.send(WebGLCommand::BindAttribLocation(self.id, index, String::from(name)))
.send(CanvasMsg::WebGL(WebGLCommand::BindAttribLocation(self.id, index, String::from(name))))
.unwrap();
Ok(())
}
@ -223,9 +225,9 @@ impl WebGLProgram {
if self.is_deleted() {
return Err(WebGLError::InvalidValue);
}
let (sender, receiver) = webgl_channel().unwrap();
let (sender, receiver) = webrender_api::channel::msg_channel().unwrap();
self.renderer
.send(WebGLCommand::GetActiveUniform(self.id, index, sender))
.send(CanvasMsg::WebGL(WebGLCommand::GetActiveUniform(self.id, index, sender)))
.unwrap();
receiver.recv().unwrap().map(|(size, ty, name)|
@ -237,9 +239,9 @@ impl WebGLProgram {
if self.is_deleted() {
return Err(WebGLError::InvalidValue);
}
let (sender, receiver) = webgl_channel().unwrap();
let (sender, receiver) = webrender_api::channel::msg_channel().unwrap();
self.renderer
.send(WebGLCommand::GetActiveAttrib(self.id, index, sender))
.send(CanvasMsg::WebGL(WebGLCommand::GetActiveAttrib(self.id, index, sender)))
.unwrap();
receiver.recv().unwrap().map(|(size, ty, name)|
@ -264,9 +266,9 @@ impl WebGLProgram {
return Ok(None);
}
let (sender, receiver) = webgl_channel().unwrap();
let (sender, receiver) = webrender_api::channel::msg_channel().unwrap();
self.renderer
.send(WebGLCommand::GetAttribLocation(self.id, String::from(name), sender))
.send(CanvasMsg::WebGL(WebGLCommand::GetAttribLocation(self.id, String::from(name), sender)))
.unwrap();
Ok(receiver.recv().unwrap())
}
@ -285,9 +287,9 @@ impl WebGLProgram {
return Ok(None);
}
let (sender, receiver) = webgl_channel().unwrap();
let (sender, receiver) = webrender_api::channel::msg_channel().unwrap();
self.renderer
.send(WebGLCommand::GetUniformLocation(self.id, String::from(name), sender))
.send(CanvasMsg::WebGL(WebGLCommand::GetUniformLocation(self.id, String::from(name), sender)))
.unwrap();
Ok(receiver.recv().unwrap())
}
@ -306,15 +308,15 @@ impl WebGLProgram {
return Ok("One or more shaders failed to compile".to_string());
}
}
let (sender, receiver) = webgl_channel().unwrap();
self.renderer.send(WebGLCommand::GetProgramInfoLog(self.id, sender)).unwrap();
let (sender, receiver) = webrender_api::channel::msg_channel().unwrap();
self.renderer.send(CanvasMsg::WebGL(WebGLCommand::GetProgramInfoLog(self.id, sender))).unwrap();
Ok(receiver.recv().unwrap())
}
/// glGetProgramParameter
pub fn parameter(&self, param_id: u32) -> WebGLResult<WebGLParameter> {
let (sender, receiver) = webgl_channel().unwrap();
self.renderer.send(WebGLCommand::GetProgramParameter(self.id, param_id, sender)).unwrap();
let (sender, receiver) = webrender_api::channel::msg_channel().unwrap();
self.renderer.send(CanvasMsg::WebGL(WebGLCommand::GetProgramParameter(self.id, param_id, sender))).unwrap();
receiver.recv().unwrap()
}
}