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3 changed files with 7 additions and 30 deletions
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@ -28,29 +28,25 @@ use servo_util::tree::{TreeNode, TreeNodeRef, TreeUtils};
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/// A phantom type representing the script task's view of this node. Script is able to mutate
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/// nodes but may not access layout data.
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#[deriving(Eq)]
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pub struct ScriptView;
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/// A phantom type representing the layout task's view of the node. Layout is not allowed to mutate
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/// nodes but may access layout data.
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#[deriving(Eq)]
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pub struct LayoutView;
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// We shouldn't need Eq for ScriptView and LayoutView; see Rust #7671.
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/// This is what a Node looks like if you do not know what kind of node it is. To unpack it, use
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/// downcast().
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///
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/// FIXME: This should be replaced with a trait once they can inherit from structs.
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#[deriving(Eq)]
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pub struct AbstractNode<View> {
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priv obj: *mut Node<View>,
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}
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impl<View> Eq for AbstractNode<View> {
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fn eq(&self, other: &AbstractNode<View>) -> bool {
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self.obj == other.obj
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}
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fn ne(&self, other: &AbstractNode<View>) -> bool {
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self.obj != other.obj
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}
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}
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/// An HTML node.
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///
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/// `View` describes extra data associated with this node that this task has access to. For
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