webgl: Update expecteds for webgl-specific.html

This one is a combination of the new stencil* function support, and
the depthRange() validation I had added.
This commit is contained in:
Eric Anholt 2017-01-05 18:05:35 -08:00
parent b5fa219f5a
commit d020638ae4

View file

@ -48,42 +48,15 @@
[WebGL test #16: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: gl.blendFuncSeparate(gl.ONE_MINUS_CONSTANT_ALPHA, gl.ONE_MINUS_CONSTANT_COLOR, gl.ONE, gl.ZERO)]
expected: FAIL
[WebGL test #17: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: gl.depthRange(20, 10)]
expected: FAIL
[WebGL test #18: gl.stencilMask(255) threw exception TypeError: gl.stencilMask is not a function]
expected: FAIL
[WebGL test #20: gl.stencilMaskSeparate(gl.FRONT, 1) threw exception TypeError: gl.stencilMaskSeparate is not a function]
expected: FAIL
[WebGL test #21: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: gl.drawArrays(gl.TRIANGLES, 0, 0)]
expected: FAIL
[WebGL test #22: gl.stencilMaskSeparate(gl.BACK, 1) threw exception TypeError: gl.stencilMaskSeparate is not a function]
expected: FAIL
[WebGL test #24: gl.stencilFunc(gl.ALWAYS, 0, 255) threw exception TypeError: gl.stencilFunc is not a function]
expected: FAIL
[WebGL test #26: gl.stencilFuncSeparate(gl.BACK, gl.ALWAYS, 1, 255) threw exception TypeError: gl.stencilFuncSeparate is not a function]
expected: FAIL
[WebGL test #27: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: gl.drawArrays(gl.TRIANGLES, 0, 0)]
expected: FAIL
[WebGL test #28: gl.stencilFuncSeparate(gl.FRONT, gl.ALWAYS, 1, 255) threw exception TypeError: gl.stencilFuncSeparate is not a function]
expected: FAIL
[WebGL test #30: gl.stencilFuncSeparate(gl.BACK, gl.ALWAYS, 1, 1) threw exception TypeError: gl.stencilFuncSeparate is not a function]
expected: FAIL
[WebGL test #31: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: gl.drawArrays(gl.TRIANGLES, 0, 0)]
expected: FAIL
[WebGL test #32: gl.stencilFuncSeparate(gl.FRONT, gl.ALWAYS, 1, 1) threw exception TypeError: gl.stencilFuncSeparate is not a function]
expected: FAIL
[WebGL test #39: gl.getParameter(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL) should be 37444 (of type number). Was null (of type object).]
expected: FAIL