Implemented paint worklet arguments.

This commit is contained in:
Alan Jeffrey 2017-06-27 10:34:34 -05:00
parent d859734702
commit d101f9c945
8 changed files with 78 additions and 27 deletions

View file

@ -17,6 +17,7 @@ use dom::bindings::js::JS;
use dom::bindings::js::Root;
use dom::bindings::reflector::DomObject;
use dom::bindings::str::DOMString;
use dom::cssstylevalue::CSSStyleValue;
use dom::paintrenderingcontext2d::PaintRenderingContext2D;
use dom::paintsize::PaintSize;
use dom::stylepropertymapreadonly::StylePropertyMapReadOnly;
@ -38,6 +39,7 @@ use js::jsapi::IsConstructor;
use js::jsapi::JSAutoCompartment;
use js::jsapi::JS_ClearPendingException;
use js::jsapi::JS_IsExceptionPending;
use js::jsapi::JS_NewArrayObject;
use js::jsval::JSVal;
use js::jsval::ObjectValue;
use js::jsval::UndefinedValue;
@ -100,9 +102,9 @@ impl PaintWorkletGlobalScope {
pub fn perform_a_worklet_task(&self, task: PaintWorkletTask) {
match task {
PaintWorkletTask::DrawAPaintImage(name, size_in_px, device_pixel_ratio, properties, sender) => {
PaintWorkletTask::DrawAPaintImage(name, size_in_px, device_pixel_ratio, properties, arguments, sender) => {
let properties = StylePropertyMapReadOnly::from_iter(self.upcast(), properties);
let result = self.draw_a_paint_image(name, size_in_px, device_pixel_ratio, &*properties);
let result = self.draw_a_paint_image(name, size_in_px, device_pixel_ratio, &*properties, arguments);
let _ = sender.send(result);
}
}
@ -113,11 +115,17 @@ impl PaintWorkletGlobalScope {
name: Atom,
size_in_px: TypedSize2D<f32, CSSPixel>,
device_pixel_ratio: ScaleFactor<f32, CSSPixel, DevicePixel>,
properties: &StylePropertyMapReadOnly)
properties: &StylePropertyMapReadOnly,
arguments: Vec<String>)
-> DrawAPaintImageResult
{
let size_in_dpx = size_in_px * device_pixel_ratio;
let size_in_dpx = TypedSize2D::new(size_in_dpx.width.abs() as u32, size_in_dpx.height.abs() as u32);
// TODO: Steps 1-5.
// TODO: document paint definitions.
self.invoke_a_paint_callback(name, size_in_px, device_pixel_ratio, properties)
self.invoke_a_paint_callback(name, size_in_px, size_in_dpx, device_pixel_ratio, properties, arguments)
}
/// https://drafts.css-houdini.org/css-paint-api/#invoke-a-paint-callback
@ -125,12 +133,12 @@ impl PaintWorkletGlobalScope {
fn invoke_a_paint_callback(&self,
name: Atom,
size_in_px: TypedSize2D<f32, CSSPixel>,
size_in_dpx: TypedSize2D<u32, DevicePixel>,
device_pixel_ratio: ScaleFactor<f32, CSSPixel, DevicePixel>,
properties: &StylePropertyMapReadOnly)
properties: &StylePropertyMapReadOnly,
mut arguments: Vec<String>)
-> DrawAPaintImageResult
{
let size_in_dpx = size_in_px * device_pixel_ratio;
let size_in_dpx = TypedSize2D::new(size_in_dpx.width.abs() as u32, size_in_dpx.height.abs() as u32);
debug!("Invoking a paint callback {}({},{}) at {}.",
name, size_in_px.width, size_in_px.height, device_pixel_ratio);
@ -198,10 +206,19 @@ impl PaintWorkletGlobalScope {
// TODO: Step 10
// Steps 11-12
debug!("Invoking paint function {}.", name);
rooted_vec!(let arguments_values <- arguments.drain(..)
.map(|argument| CSSStyleValue::new(self.upcast(), argument)));
let arguments_value_vec: Vec<JSVal> = arguments_values.iter()
.map(|argument| ObjectValue(argument.reflector().get_jsobject().get()))
.collect();
let arguments_value_array = unsafe { HandleValueArray::from_rooted_slice(&*arguments_value_vec) };
rooted!(in(cx) let argument_object = unsafe { JS_NewArrayObject(cx, &arguments_value_array) });
let args_slice = [
ObjectValue(rendering_context.reflector().get_jsobject().get()),
ObjectValue(paint_size.reflector().get_jsobject().get()),
ObjectValue(properties.reflector().get_jsobject().get()),
ObjectValue(argument_object.get()),
];
let args = unsafe { HandleValueArray::from_rooted_slice(&args_slice) };
@ -252,12 +269,17 @@ impl PaintWorkletGlobalScope {
fn draw_a_paint_image(&self,
size: TypedSize2D<f32, CSSPixel>,
device_pixel_ratio: ScaleFactor<f32, CSSPixel, DevicePixel>,
properties: Vec<(Atom, String)>)
-> DrawAPaintImageResult
{
properties: Vec<(Atom, String)>,
arguments: Vec<String>)
-> DrawAPaintImageResult {
let name = self.0.clone();
let (sender, receiver) = mpsc::channel();
let task = PaintWorkletTask::DrawAPaintImage(name, size, device_pixel_ratio, properties, sender);
let task = PaintWorkletTask::DrawAPaintImage(name,
size,
device_pixel_ratio,
properties,
arguments,
sender);
self.1.lock().expect("Locking a painter.")
.schedule_a_worklet_task(WorkletTask::Paint(task));
receiver.recv().expect("Worklet thread died?")
@ -296,7 +318,7 @@ impl PaintWorkletGlobalScopeMethods for PaintWorkletGlobalScope {
let properties = property_names.drain(..).map(Atom::from).collect();
// Step 7-9.
let _argument_names: Vec<String> =
let input_arguments: Vec<String> =
unsafe { get_property(cx, paint_obj.handle(), "inputArguments", ()) }?
.unwrap_or_default();
@ -332,6 +354,7 @@ impl PaintWorkletGlobalScopeMethods for PaintWorkletGlobalScope {
let definition = PaintDefinition::new(paint_val.handle(),
paint_function.handle(),
alpha,
input_arguments.len(),
&*context);
// Step 20.
@ -356,6 +379,7 @@ pub enum PaintWorkletTask {
TypedSize2D<f32, CSSPixel>,
ScaleFactor<f32, CSSPixel, DevicePixel>,
Vec<(Atom, String)>,
Vec<String>,
Sender<DrawAPaintImageResult>)
}
@ -370,6 +394,8 @@ struct PaintDefinition {
paint_function: Heap<JSVal>,
constructor_valid_flag: Cell<bool>,
context_alpha_flag: bool,
// TODO: this should be a list of CSS syntaxes.
input_arguments_len: usize,
// TODO: the spec calls for fresh rendering contexts each time a paint image is drawn,
// but to avoid having the primary worklet thread create a new renering context,
// we recycle them.
@ -380,6 +406,7 @@ impl PaintDefinition {
fn new(class_constructor: HandleValue,
paint_function: HandleValue,
alpha: bool,
input_arguments_len: usize,
context: &PaintRenderingContext2D)
-> Box<PaintDefinition>
{
@ -388,6 +415,7 @@ impl PaintDefinition {
paint_function: Heap::default(),
constructor_valid_flag: Cell::new(true),
context_alpha_flag: alpha,
input_arguments_len: input_arguments_len,
context: JS::from_ref(context),
});
result.class_constructor.set(class_constructor.get());