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https://github.com/servo/servo.git
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Make closing related code more clear and more correct
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parent
a640b9aaea
commit
d121958a17
3 changed files with 78 additions and 67 deletions
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@ -33,7 +33,7 @@ use net_traits::hosts::replace_hosts;
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use net_traits::unwrap_websocket_protocol;
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use net_traits::{WebSocketCommunicate, WebSocketConnectData, WebSocketDomAction, WebSocketNetworkEvent};
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use script_thread::ScriptThreadEventCategory::WebSocketEvent;
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use script_thread::{CommonScriptMsg, Runnable};
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use script_thread::{CommonScriptMsg, Runnable, ScriptChan};
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use std::borrow::ToOwned;
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use std::cell::Cell;
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use std::ptr;
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@ -132,6 +132,26 @@ mod close_code {
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pub const TLS_FAILED: u16 = 1015;
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}
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pub fn close_the_websocket_connection(address: Trusted<WebSocket>, sender: Box<ScriptChan>, code: Option<u16>, reason: String) {
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let close_task = box CloseTask {
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addr: address,
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failed: false,
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code: code,
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reason: Some(reason),
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};
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sender.send(CommonScriptMsg::RunnableMsg(WebSocketEvent, close_task)).unwrap();
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}
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pub fn fail_the_websocket_connection(address: Trusted<WebSocket>, sender: Box<ScriptChan>) {
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let close_task = box CloseTask {
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addr: address,
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failed: true,
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code: Some(close_code::ABNORMAL),
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reason: None,
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};
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sender.send(CommonScriptMsg::RunnableMsg(WebSocketEvent, close_task)).unwrap();
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}
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#[dom_struct]
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pub struct WebSocket {
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eventtarget: EventTarget,
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@ -141,11 +161,6 @@ pub struct WebSocket {
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clearing_buffer: Cell<bool>, //Flag to tell if there is a running thread to clear buffered_amount
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#[ignore_heap_size_of = "Defined in std"]
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sender: DOMRefCell<Option<IpcSender<WebSocketDomAction>>>,
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failed: Cell<bool>, //Flag to tell if websocket was closed due to failure
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full: Cell<bool>, //Flag to tell if websocket queue is full
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clean_close: Cell<bool>, //Flag to tell if the websocket closed cleanly (not due to full or fail)
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code: Cell<u16>, //Closing code
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reason: DOMRefCell<String>, //Closing reason
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binary_type: Cell<BinaryType>,
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protocol: DOMRefCell<String>, //Subprotocol selected by server
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}
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@ -158,12 +173,7 @@ impl WebSocket {
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ready_state: Cell::new(WebSocketRequestState::Connecting),
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buffered_amount: Cell::new(0),
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clearing_buffer: Cell::new(false),
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failed: Cell::new(false),
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sender: DOMRefCell::new(None),
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full: Cell::new(false),
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clean_close: Cell::new(true),
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code: Cell::new(0),
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reason: DOMRefCell::new("".to_owned()),
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binary_type: Cell::new(BinaryType::Blob),
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protocol: DOMRefCell::new("".to_owned()),
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}
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@ -272,11 +282,11 @@ impl WebSocket {
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};
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sender.send(CommonScriptMsg::RunnableMsg(WebSocketEvent, message_thread)).unwrap();
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},
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WebSocketNetworkEvent::Close => {
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let thread = box CloseTask {
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addr: moved_address.clone(),
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};
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sender.send(CommonScriptMsg::RunnableMsg(WebSocketEvent, thread)).unwrap();
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WebSocketNetworkEvent::Fail => {
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fail_the_websocket_connection(moved_address.clone(), sender.clone());
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},
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WebSocketNetworkEvent::Close(code, reason) => {
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close_the_websocket_connection(moved_address.clone(), sender.clone(), code, reason);
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},
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}
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}
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@ -402,18 +412,6 @@ impl WebSocketMethods for WebSocket {
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// https://html.spec.whatwg.org/multipage/#dom-websocket-close
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fn Close(&self, code: Option<u16>, reason: Option<USVString>) -> Fallible<()>{
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fn send_close(this: &WebSocket) {
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this.ready_state.set(WebSocketRequestState::Closing);
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let mut sender = this.sender.borrow_mut();
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//TODO: Also check if the buffer is full
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if let Some(sender) = sender.as_mut() {
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let code: u16 = this.code.get();
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let reason = this.reason.borrow().clone();
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let _ = sender.send(WebSocketDomAction::Close(code, reason));
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}
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}
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if let Some(code) = code {
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//Fail if the supplied code isn't normal and isn't reserved for libraries, frameworks, and applications
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if code != close_code::NORMAL && (code < 3000 || code > 4999) {
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@ -431,21 +429,22 @@ impl WebSocketMethods for WebSocket {
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WebSocketRequestState::Connecting => { //Connection is not yet established
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/*By setting the state to closing, the open function
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will abort connecting the websocket*/
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self.failed.set(true);
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send_close(self);
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//Note: After sending the close message, the receive loop confirms a close message from the server and
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// must fire a close event
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self.ready_state.set(WebSocketRequestState::Closing);
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let global = self.global();
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let sender = global.r().networking_thread_source();
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let address = Trusted::new(self, sender.clone());
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fail_the_websocket_connection(address, sender);
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}
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WebSocketRequestState::Open => {
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//Closing handshake not started - still in open
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//Start the closing by setting the code and reason if they exist
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self.code.set(code.unwrap_or(close_code::NO_STATUS));
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if let Some(reason) = reason {
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*self.reason.borrow_mut() = reason.0;
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}
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send_close(self);
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//Note: After sending the close message, the receive loop confirms a close message from the server and
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// must fire a close event
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self.ready_state.set(WebSocketRequestState::Closing);
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// Kick off _Start the WebSocket Closing Handshake_
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// https://tools.ietf.org/html/rfc6455#section-7.1.2
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let reason = reason.map(|reason| reason.0);
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let mut other_sender = self.sender.borrow_mut();
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let my_sender = other_sender.as_mut().unwrap();
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let _ = my_sender.send(WebSocketDomAction::Close(code, reason));
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}
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}
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Ok(()) //Return Ok
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@ -467,13 +466,8 @@ impl Runnable for ConnectionEstablishedTask {
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// Step 1: Protocols.
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if !self.protocols.is_empty() && self.headers.get::<WebSocketProtocol>().is_none() {
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ws.failed.set(true);
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ws.ready_state.set(WebSocketRequestState::Closing);
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let thread = box CloseTask {
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addr: self.addr,
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};
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let sender = global.r().networking_thread_source();
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sender.send(CommonScriptMsg::RunnableMsg(WebSocketEvent, thread)).unwrap();
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fail_the_websocket_connection(self.addr, sender);
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return;
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}
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@ -516,6 +510,9 @@ impl Runnable for BufferedAmountTask {
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struct CloseTask {
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addr: Trusted<WebSocket>,
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failed: bool,
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code: Option<u16>,
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reason: Option<String>,
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}
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impl Runnable for CloseTask {
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@ -523,29 +520,37 @@ impl Runnable for CloseTask {
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let ws = self.addr.root();
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let ws = ws.r();
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let global = ws.global();
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if ws.ready_state.get() == WebSocketRequestState::Closed {
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// Do nothing if already closed.
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return;
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}
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// Perform _the WebSocket connection is closed_ steps.
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// https://html.spec.whatwg.org/multipage/comms.html#closeWebSocket
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// Step 1.
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ws.ready_state.set(WebSocketRequestState::Closed);
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//If failed or full, fire error event
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if ws.failed.get() || ws.full.get() {
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ws.failed.set(false);
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ws.full.set(false);
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//A Bad close
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ws.clean_close.set(false);
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// Step 2.
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if self.failed {
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ws.upcast().fire_event("error",
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EventBubbles::DoesNotBubble,
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EventCancelable::Cancelable,
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global.r());
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}
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let reason = ws.reason.borrow().clone();
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/*In addition, we also have to fire a close even if error event fired
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https://html.spec.whatwg.org/multipage/#closeWebSocket
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*/
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// Step 3.
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let clean_close = !self.failed;
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let code = self.code.unwrap_or(close_code::NO_STATUS);
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let reason = DOMString::from(self.reason.unwrap_or("".to_owned()));
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let close_event = CloseEvent::new(global.r(),
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atom!("close"),
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EventBubbles::DoesNotBubble,
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EventCancelable::NotCancelable,
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ws.clean_close.get(),
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ws.code.get(),
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DOMString::from(reason));
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clean_close,
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code,
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reason);
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close_event.upcast::<Event>().fire(ws.upcast());
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}
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}
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