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Allow spawning inline sessions without interaction
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parent
fe7cbd7843
commit
d12f8e31a3
5 changed files with 16 additions and 17 deletions
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@ -162,12 +162,12 @@ impl XRMethods for XR {
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) -> Rc<Promise> {
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let promise = Promise::new_in_current_compartment(&self.global(), comp);
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if mode != XRSessionMode::Inline {
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if !ScriptThread::is_user_interacting() {
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promise.reject_error(Error::Security);
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return promise;
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}
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if mode != XRSessionMode::Inline {
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if self.pending_or_active_session() {
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promise.reject_error(Error::InvalidState);
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return promise;
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@ -727683,7 +727683,7 @@
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"testharness"
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],
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"webxr/xrWebGLLayer_constructor.https.html": [
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"0584da79c12def757f951ec53c4c048f18c39b8c",
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"dda7ec80310f7ff8aac582a98410886ab4d1b81d",
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"testharness"
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],
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"webxr/xrWebGLLayer_framebuffer_draw.https.html": [
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@ -1,4 +0,0 @@
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[xrDevice_requestSession_non_immersive_no_gesture.https.html]
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[Requesting non-immersive session outside of a user gesture succeeds]
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expected: FAIL
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@ -1,4 +1,5 @@
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[xrWebGLLayer_constructor.https.html]
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expected: ERROR
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[Ensure that XRWebGLLayer's constructor throws appropriate errors]
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expected: FAIL
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expected: TIMEOUT
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@ -31,12 +31,14 @@ xr_promise_test("Ensure that XRWebGLLayer's constructor throws appropriate error
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navigator.xr.test.simulateUserActivation(() => {
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navigator.xr.requestSession('immersive-vr')
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.then((session) => {
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t.step_func(() => {
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try {
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let webglLayerIncompatible = new XRWebGLLayer(session, gl);
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assert_unreached("XRWebGLLayer should fail when created with a context that is not XRCompatible")
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} catch (err) {
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assert_equals(err.name, "InvalidStateError");
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}
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})
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gl.makeXRCompatible();
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