webgl: texture: Make initialize only mark as initialized the current face

Also refactor a bit the code, and remove the unused `is_initialized`
flag.
This commit is contained in:
Emilio Cobos Álvarez 2016-04-20 20:27:37 +02:00
parent 21e2f97cfa
commit d152c7fe88
No known key found for this signature in database
GPG key ID: 056B727BB9C1027C
2 changed files with 31 additions and 15 deletions

View file

@ -389,7 +389,8 @@ impl WebGLRenderingContext {
// TODO(emilio): Flip Y axis if necessary here // TODO(emilio): Flip Y axis if necessary here
// TexImage2D depth is always equal to 1 // TexImage2D depth is always equal to 1
handle_potential_webgl_error!(self, texture.initialize(width as u32, handle_potential_webgl_error!(self, texture.initialize(target,
width as u32,
height as u32, 1, height as u32, 1,
internal_format, internal_format,
level as u32)); level as u32));

View file

@ -33,7 +33,6 @@ pub struct WebGLTexture {
/// The target to which this texture was bound the first time /// The target to which this texture was bound the first time
target: Cell<Option<u32>>, target: Cell<Option<u32>>,
is_deleted: Cell<bool>, is_deleted: Cell<bool>,
is_initialized: Cell<bool>,
/// Stores information about mipmap levels and cubemap faces. /// Stores information about mipmap levels and cubemap faces.
#[ignore_heap_size_of = "Arrays are cumbersome"] #[ignore_heap_size_of = "Arrays are cumbersome"]
image_info_array: DOMRefCell<[ImageInfo; MAX_LEVEL_COUNT * MAX_FACE_COUNT]>, image_info_array: DOMRefCell<[ImageInfo; MAX_LEVEL_COUNT * MAX_FACE_COUNT]>,
@ -51,7 +50,6 @@ impl WebGLTexture {
id: id, id: id,
target: Cell::new(None), target: Cell::new(None),
is_deleted: Cell::new(false), is_deleted: Cell::new(false),
is_initialized: Cell::new(false),
face_count: Cell::new(0), face_count: Cell::new(0),
base_mipmap_level: 0, base_mipmap_level: 0,
image_info_array: DOMRefCell::new([ImageInfo::new(); MAX_LEVEL_COUNT * MAX_FACE_COUNT]), image_info_array: DOMRefCell::new([ImageInfo::new(); MAX_LEVEL_COUNT * MAX_FACE_COUNT]),
@ -105,7 +103,13 @@ impl WebGLTexture {
Ok(()) Ok(())
} }
pub fn initialize(&self, width: u32, height: u32, depth: u32, internal_format: u32, level: u32) -> WebGLResult<()> { pub fn initialize(&self,
target: u32,
width: u32,
height: u32,
depth: u32,
internal_format: u32,
level: u32) -> WebGLResult<()> {
let image_info = ImageInfo { let image_info = ImageInfo {
width: width, width: width,
height: height, height: height,
@ -113,10 +117,18 @@ impl WebGLTexture {
internal_format: Some(internal_format), internal_format: Some(internal_format),
is_initialized: true, is_initialized: true,
}; };
self.set_image_infos_at_level(level, image_info);
self.is_initialized.set(true); let face = match target {
constants::TEXTURE_2D | constants::TEXTURE_CUBE_MAP_POSITIVE_X => 0,
constants::TEXTURE_CUBE_MAP_NEGATIVE_X => 1,
constants::TEXTURE_CUBE_MAP_POSITIVE_Y => 2,
constants::TEXTURE_CUBE_MAP_NEGATIVE_Y => 3,
constants::TEXTURE_CUBE_MAP_POSITIVE_Z => 4,
constants::TEXTURE_CUBE_MAP_NEGATIVE_Z => 5,
_ => unreachable!(),
};
self.set_image_infos_at_level_and_face(level, face, image_info);
Ok(()) Ok(())
} }
@ -130,12 +142,12 @@ impl WebGLTexture {
}; };
let base_image_info = self.base_image_info().unwrap(); let base_image_info = self.base_image_info().unwrap();
if !base_image_info.is_initialized() { if !base_image_info.is_initialized() {
return Err(WebGLError::InvalidOperation); return Err(WebGLError::InvalidOperation);
} }
if target == constants::TEXTURE_CUBE_MAP && !self.is_cube_complete() { let is_cubic = target == constants::TEXTURE_CUBE_MAP;
if is_cubic && !self.is_cube_complete() {
return Err(WebGLError::InvalidOperation); return Err(WebGLError::InvalidOperation);
} }
@ -227,10 +239,6 @@ impl WebGLTexture {
} }
} }
pub fn is_power_of_two(&self) -> bool {
self.image_info_at_face(0, 0).is_power_of_two()
}
pub fn populate_mip_chain(&self, first_level: u32, last_level: u32) -> WebGLResult<()> { pub fn populate_mip_chain(&self, first_level: u32, last_level: u32) -> WebGLResult<()> {
let base_image_info = self.image_info_at_face(0, first_level); let base_image_info = self.image_info_at_face(0, first_level);
if !base_image_info.is_initialized() { if !base_image_info.is_initialized() {
@ -266,6 +274,8 @@ impl WebGLTexture {
} }
fn is_cube_complete(&self) -> bool { fn is_cube_complete(&self) -> bool {
debug_assert!(self.face_count.get() == 6);
let image_info = self.base_image_info().unwrap(); let image_info = self.base_image_info().unwrap();
if !image_info.is_defined() { if !image_info.is_defined() {
return false; return false;
@ -298,11 +308,16 @@ impl WebGLTexture {
fn set_image_infos_at_level(&self, level: u32, image_info: ImageInfo) { fn set_image_infos_at_level(&self, level: u32, image_info: ImageInfo) {
for face in 0..self.face_count.get() { for face in 0..self.face_count.get() {
let pos = (level * self.face_count.get() as u32) + face as u32; self.set_image_infos_at_level_and_face(level, face, image_info);
self.image_info_array.borrow_mut()[pos as usize] = image_info;
} }
} }
fn set_image_infos_at_level_and_face(&self, level: u32, face: u8, image_info: ImageInfo) {
debug_assert!(face < self.face_count.get());
let pos = (level * self.face_count.get() as u32) + face as u32;
self.image_info_array.borrow_mut()[pos as usize] = image_info;
}
fn base_image_info(&self) -> Option<ImageInfo> { fn base_image_info(&self) -> Option<ImageInfo> {
assert!((self.base_mipmap_level as usize) < MAX_LEVEL_COUNT); assert!((self.base_mipmap_level as usize) < MAX_LEVEL_COUNT);
@ -345,7 +360,7 @@ impl ImageInfo {
} }
fn is_defined(&self) -> bool { fn is_defined(&self) -> bool {
!self.internal_format.is_none() self.internal_format.is_some()
} }
fn get_max_mimap_levels(&self) -> u32 { fn get_max_mimap_levels(&self) -> u32 {