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https://github.com/servo/servo.git
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webgl: texture: Make initialize only mark as initialized the current face
Also refactor a bit the code, and remove the unused `is_initialized` flag.
This commit is contained in:
parent
21e2f97cfa
commit
d152c7fe88
2 changed files with 31 additions and 15 deletions
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@ -389,7 +389,8 @@ impl WebGLRenderingContext {
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// TODO(emilio): Flip Y axis if necessary here
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// TexImage2D depth is always equal to 1
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handle_potential_webgl_error!(self, texture.initialize(width as u32,
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handle_potential_webgl_error!(self, texture.initialize(target,
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width as u32,
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height as u32, 1,
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internal_format,
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level as u32));
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@ -33,7 +33,6 @@ pub struct WebGLTexture {
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/// The target to which this texture was bound the first time
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target: Cell<Option<u32>>,
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is_deleted: Cell<bool>,
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is_initialized: Cell<bool>,
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/// Stores information about mipmap levels and cubemap faces.
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#[ignore_heap_size_of = "Arrays are cumbersome"]
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image_info_array: DOMRefCell<[ImageInfo; MAX_LEVEL_COUNT * MAX_FACE_COUNT]>,
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@ -51,7 +50,6 @@ impl WebGLTexture {
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id: id,
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target: Cell::new(None),
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is_deleted: Cell::new(false),
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is_initialized: Cell::new(false),
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face_count: Cell::new(0),
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base_mipmap_level: 0,
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image_info_array: DOMRefCell::new([ImageInfo::new(); MAX_LEVEL_COUNT * MAX_FACE_COUNT]),
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@ -105,7 +103,13 @@ impl WebGLTexture {
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Ok(())
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}
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pub fn initialize(&self, width: u32, height: u32, depth: u32, internal_format: u32, level: u32) -> WebGLResult<()> {
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pub fn initialize(&self,
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target: u32,
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width: u32,
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height: u32,
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depth: u32,
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internal_format: u32,
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level: u32) -> WebGLResult<()> {
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let image_info = ImageInfo {
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width: width,
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height: height,
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@ -113,10 +117,18 @@ impl WebGLTexture {
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internal_format: Some(internal_format),
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is_initialized: true,
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};
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self.set_image_infos_at_level(level, image_info);
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self.is_initialized.set(true);
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let face = match target {
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constants::TEXTURE_2D | constants::TEXTURE_CUBE_MAP_POSITIVE_X => 0,
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constants::TEXTURE_CUBE_MAP_NEGATIVE_X => 1,
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constants::TEXTURE_CUBE_MAP_POSITIVE_Y => 2,
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constants::TEXTURE_CUBE_MAP_NEGATIVE_Y => 3,
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constants::TEXTURE_CUBE_MAP_POSITIVE_Z => 4,
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constants::TEXTURE_CUBE_MAP_NEGATIVE_Z => 5,
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_ => unreachable!(),
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};
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self.set_image_infos_at_level_and_face(level, face, image_info);
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Ok(())
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}
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@ -130,12 +142,12 @@ impl WebGLTexture {
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};
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let base_image_info = self.base_image_info().unwrap();
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if !base_image_info.is_initialized() {
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return Err(WebGLError::InvalidOperation);
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}
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if target == constants::TEXTURE_CUBE_MAP && !self.is_cube_complete() {
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let is_cubic = target == constants::TEXTURE_CUBE_MAP;
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if is_cubic && !self.is_cube_complete() {
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return Err(WebGLError::InvalidOperation);
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}
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@ -227,10 +239,6 @@ impl WebGLTexture {
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}
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}
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pub fn is_power_of_two(&self) -> bool {
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self.image_info_at_face(0, 0).is_power_of_two()
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}
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pub fn populate_mip_chain(&self, first_level: u32, last_level: u32) -> WebGLResult<()> {
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let base_image_info = self.image_info_at_face(0, first_level);
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if !base_image_info.is_initialized() {
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@ -266,6 +274,8 @@ impl WebGLTexture {
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}
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fn is_cube_complete(&self) -> bool {
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debug_assert!(self.face_count.get() == 6);
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let image_info = self.base_image_info().unwrap();
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if !image_info.is_defined() {
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return false;
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@ -298,10 +308,15 @@ impl WebGLTexture {
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fn set_image_infos_at_level(&self, level: u32, image_info: ImageInfo) {
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for face in 0..self.face_count.get() {
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self.set_image_infos_at_level_and_face(level, face, image_info);
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}
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}
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fn set_image_infos_at_level_and_face(&self, level: u32, face: u8, image_info: ImageInfo) {
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debug_assert!(face < self.face_count.get());
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let pos = (level * self.face_count.get() as u32) + face as u32;
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self.image_info_array.borrow_mut()[pos as usize] = image_info;
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}
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}
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fn base_image_info(&self) -> Option<ImageInfo> {
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assert!((self.base_mipmap_level as usize) < MAX_LEVEL_COUNT);
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@ -345,7 +360,7 @@ impl ImageInfo {
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}
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fn is_defined(&self) -> bool {
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!self.internal_format.is_none()
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self.internal_format.is_some()
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}
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fn get_max_mimap_levels(&self) -> u32 {
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