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Rust upgrade to rustc hash b03a2755193cd756583bcf5831cf4545d75ecb8a
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160 changed files with 1427 additions and 1162 deletions
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@ -28,6 +28,7 @@ use std::fmt;
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///
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/// The ratio between ScreenPx and DevicePixel for a given display be found by calling
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/// `servo::windowing::WindowMethods::hidpi_factor`.
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#[deriving(Show)]
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pub enum ScreenPx {}
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/// One CSS "px" in the coordinate system of the "initial viewport":
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@ -39,7 +40,7 @@ pub enum ScreenPx {}
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///
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/// At the default zoom level of 100%, one PagePx is equal to one ScreenPx. However, if the
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/// document is zoomed in or out then this scale may be larger or smaller.
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#[deriving(Encodable)]
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#[deriving(Encodable, Show)]
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pub enum ViewportPx {}
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/// One CSS "px" in the root coordinate system for the content document.
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@ -48,7 +49,7 @@ pub enum ViewportPx {}
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/// This is the mobile-style "pinch zoom" that enlarges content without reflowing it. When the
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/// viewport zoom is not equal to 1.0, then the layout viewport is no longer the same physical size
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/// as the viewable area.
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#[deriving(Encodable)]
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#[deriving(Encodable, Show)]
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pub enum PagePx {}
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// In summary, the hierarchy of pixel units and the factors to convert from one to the next:
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@ -95,8 +96,8 @@ pub static MAX_RECT: Rect<Au> = Rect {
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}
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};
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pub static MIN_AU: Au = Au(i32::MIN);
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pub static MAX_AU: Au = Au(i32::MAX);
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pub const MIN_AU: Au = Au(i32::MIN);
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pub const MAX_AU: Au = Au(i32::MAX);
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impl<E, S: Encoder<E>> Encodable<S, E> for Au {
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fn encode(&self, e: &mut S) -> Result<(), E> {
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@ -319,4 +320,3 @@ pub fn f32_rect_to_au_rect(rect: Rect<f32>) -> Rect<Au> {
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Rect(Point2D(Au::from_frac32_px(rect.origin.x), Au::from_frac32_px(rect.origin.y)),
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Size2D(Au::from_frac32_px(rect.size.width), Au::from_frac32_px(rect.size.height)))
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}
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