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Add GPUSupportedFeatures and update GPUSupportedLimits (#30359)
* GPUSupportedFeatures * New supported limits * Update expectations
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12 changed files with 243 additions and 17058 deletions
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@ -5,7 +5,7 @@
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// https://gpuweb.github.io/gpuweb/#gpuadapter
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[Exposed=(Window, DedicatedWorker), Pref="dom.webgpu.enabled"]
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interface GPUAdapter {
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//[SameObject] readonly attribute GPUSupportedFeatures features;
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[SameObject] readonly attribute GPUSupportedFeatures features;
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[SameObject] readonly attribute GPUSupportedLimits limits;
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readonly attribute boolean isFallbackAdapter;
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@ -5,7 +5,7 @@
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// https://gpuweb.github.io/gpuweb/#gpudevice
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[Exposed=(Window, DedicatedWorker), /*Serializable,*/ Pref="dom.webgpu.enabled"]
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interface GPUDevice: EventTarget {
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//[SameObject] readonly attribute GPUSupportedFeatures features;
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[SameObject] readonly attribute GPUSupportedFeatures features;
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[SameObject] readonly attribute GPUSupportedLimits limits;
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// Overriding the name to avoid collision with `class Queue` in gcc
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@ -10,6 +10,8 @@ interface GPUSupportedLimits {
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readonly attribute unsigned long maxTextureDimension3D;
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readonly attribute unsigned long maxTextureArrayLayers;
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readonly attribute unsigned long maxBindGroups;
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//readonly attribute unsigned long maxBindGroupsPlusVertexBuffers;
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readonly attribute unsigned long maxBindingsPerBindGroup;
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readonly attribute unsigned long maxDynamicUniformBuffersPerPipelineLayout;
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readonly attribute unsigned long maxDynamicStorageBuffersPerPipelineLayout;
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readonly attribute unsigned long maxSampledTexturesPerShaderStage;
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@ -17,14 +19,18 @@ interface GPUSupportedLimits {
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readonly attribute unsigned long maxStorageBuffersPerShaderStage;
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readonly attribute unsigned long maxStorageTexturesPerShaderStage;
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readonly attribute unsigned long maxUniformBuffersPerShaderStage;
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readonly attribute unsigned long maxUniformBufferBindingSize;
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readonly attribute unsigned long maxStorageBufferBindingSize;
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readonly attribute unsigned long long maxUniformBufferBindingSize;
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readonly attribute unsigned long long maxStorageBufferBindingSize;
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readonly attribute unsigned long minUniformBufferOffsetAlignment;
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readonly attribute unsigned long minStorageBufferOffsetAlignment;
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readonly attribute unsigned long maxVertexBuffers;
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readonly attribute unsigned long long maxBufferSize;
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readonly attribute unsigned long maxVertexAttributes;
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readonly attribute unsigned long maxVertexBufferArrayStride;
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readonly attribute unsigned long maxInterStageShaderComponents;
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//readonly attribute unsigned long maxInterStageShaderVariables;
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//readonly attribute unsigned long maxColorAttachments;
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//readonly attribute unsigned long maxColorAttachmentBytesPerSample;
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readonly attribute unsigned long maxComputeWorkgroupStorageSize;
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readonly attribute unsigned long maxComputeInvocationsPerWorkgroup;
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readonly attribute unsigned long maxComputeWorkgroupSizeX;
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