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webgpu: Add the dedicated WebGPU task source (#39020)
According to the WebGPU specification there are the dedicated task source which is used to queue a global task for a GPUDevice on content timeline. https://gpuweb.github.io/gpuweb/#-webgpu-task-source Tasks on content timeline: - to fire "uncaptureevent" event - to resolve GPUDevice.lost promise Also fixed the "isTrusted" attribute status (false -> true) of the "uncaptureevent" event by using non JS version of event dispatching. Testing: No changes in WebGPU CTS expectations - webgpu:api,operation,uncapturederror:* - webgpu:api,operation,device,lost:* - webgpu:api,validation,state,device_lost,destroy:* Signed-off-by: Andrei Volykhin <volykhin.andrei@huawei.com> Co-authored-by: Andrei Volykhin <volykhin.andrei@huawei.com>
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7 changed files with 51 additions and 30 deletions
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@ -46,6 +46,8 @@ pub(crate) enum TaskSourceName {
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Gamepad,
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/// <https://w3c.github.io/IntersectionObserver/#intersectionobserver-task-source>
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IntersectionObserver,
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/// <https://www.w3.org/TR/webgpu/#-webgpu-task-source>
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WebGPU,
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}
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impl From<TaskSourceName> for ScriptThreadEventCategory {
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@ -72,6 +74,7 @@ impl From<TaskSourceName> for ScriptThreadEventCategory {
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TaskSourceName::Timer => ScriptThreadEventCategory::TimerEvent,
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TaskSourceName::Gamepad => ScriptThreadEventCategory::InputEvent,
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TaskSourceName::IntersectionObserver => ScriptThreadEventCategory::ScriptEvent,
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TaskSourceName::WebGPU => ScriptThreadEventCategory::ScriptEvent,
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}
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}
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}
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