webgpu: Add the dedicated WebGPU task source (#39020)

According to the WebGPU specification there are the dedicated task
source
which is used to queue a global task for a GPUDevice on content
timeline.
https://gpuweb.github.io/gpuweb/#-webgpu-task-source

Tasks on content timeline:
- to fire "uncaptureevent" event
- to resolve GPUDevice.lost promise

Also fixed the "isTrusted" attribute status (false -> true) of the
"uncaptureevent" event by using non JS version of event dispatching.

Testing: No changes in WebGPU CTS expectations
- webgpu:api,operation,uncapturederror:*
- webgpu:api,operation,device,lost:*
- webgpu:api,validation,state,device_lost,destroy:*

Signed-off-by: Andrei Volykhin <volykhin.andrei@huawei.com>
Co-authored-by: Andrei Volykhin <volykhin.andrei@huawei.com>
This commit is contained in:
Andrei Volykhin 2025-08-29 23:09:03 +03:00 committed by GitHub
parent aab9beb3de
commit d253fe70f1
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7 changed files with 51 additions and 30 deletions

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@ -46,6 +46,8 @@ pub(crate) enum TaskSourceName {
Gamepad,
/// <https://w3c.github.io/IntersectionObserver/#intersectionobserver-task-source>
IntersectionObserver,
/// <https://www.w3.org/TR/webgpu/#-webgpu-task-source>
WebGPU,
}
impl From<TaskSourceName> for ScriptThreadEventCategory {
@ -72,6 +74,7 @@ impl From<TaskSourceName> for ScriptThreadEventCategory {
TaskSourceName::Timer => ScriptThreadEventCategory::TimerEvent,
TaskSourceName::Gamepad => ScriptThreadEventCategory::InputEvent,
TaskSourceName::IntersectionObserver => ScriptThreadEventCategory::ScriptEvent,
TaskSourceName::WebGPU => ScriptThreadEventCategory::ScriptEvent,
}
}
}