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Move script gpu files into webgpu folder (#34415)
Signed-off-by: atbrakhi <atbrakhi@igalia.com>
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a37ccc3e64
commit
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44 changed files with 108 additions and 118 deletions
249
components/script/dom/webgpu/gpurenderpassencoder.rs
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249
components/script/dom/webgpu/gpurenderpassencoder.rs
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use dom_struct::dom_struct;
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use webgpu::{wgt, RenderCommand, WebGPU, WebGPURenderPass, WebGPURequest};
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use crate::dom::bindings::cell::DomRefCell;
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use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
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GPUColor, GPUIndexFormat, GPURenderPassEncoderMethods,
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};
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use crate::dom::bindings::error::Fallible;
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use crate::dom::bindings::num::Finite;
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use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
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use crate::dom::bindings::root::{Dom, DomRoot};
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use crate::dom::bindings::str::USVString;
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use crate::dom::globalscope::GlobalScope;
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use crate::dom::gpubindgroup::GPUBindGroup;
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use crate::dom::gpubuffer::GPUBuffer;
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use crate::dom::gpucommandencoder::GPUCommandEncoder;
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use crate::dom::gpurenderbundle::GPURenderBundle;
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use crate::dom::gpurenderpipeline::GPURenderPipeline;
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#[dom_struct]
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pub struct GPURenderPassEncoder {
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reflector_: Reflector,
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#[ignore_malloc_size_of = "defined in webgpu"]
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#[no_trace]
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channel: WebGPU,
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label: DomRefCell<USVString>,
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#[no_trace]
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render_pass: WebGPURenderPass,
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command_encoder: Dom<GPUCommandEncoder>,
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}
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impl GPURenderPassEncoder {
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fn new_inherited(
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channel: WebGPU,
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render_pass: WebGPURenderPass,
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parent: &GPUCommandEncoder,
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label: USVString,
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) -> Self {
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Self {
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channel,
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reflector_: Reflector::new(),
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label: DomRefCell::new(label),
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render_pass,
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command_encoder: Dom::from_ref(parent),
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}
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}
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pub fn new(
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global: &GlobalScope,
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channel: WebGPU,
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render_pass: WebGPURenderPass,
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parent: &GPUCommandEncoder,
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label: USVString,
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) -> DomRoot<Self> {
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reflect_dom_object(
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Box::new(GPURenderPassEncoder::new_inherited(
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channel,
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render_pass,
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parent,
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label,
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)),
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global,
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)
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}
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fn send_render_command(&self, render_command: RenderCommand) {
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if let Err(e) = self.channel.0.send(WebGPURequest::RenderPassCommand {
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render_pass_id: self.render_pass.0,
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render_command,
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device_id: self.command_encoder.device_id().0,
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}) {
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warn!("Error sending WebGPURequest::RenderPassCommand: {e:?}")
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}
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}
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}
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impl GPURenderPassEncoderMethods<crate::DomTypeHolder> for GPURenderPassEncoder {
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/// <https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label>
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fn Label(&self) -> USVString {
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self.label.borrow().clone()
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}
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/// <https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label>
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fn SetLabel(&self, value: USVString) {
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*self.label.borrow_mut() = value;
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}
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/// <https://gpuweb.github.io/gpuweb/#dom-gpuprogrammablepassencoder-setbindgroup>
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fn SetBindGroup(&self, index: u32, bind_group: &GPUBindGroup, offsets: Vec<u32>) {
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self.send_render_command(RenderCommand::SetBindGroup {
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index,
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bind_group_id: bind_group.id().0,
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offsets,
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})
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}
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/// <https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-setviewport>
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fn SetViewport(
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&self,
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x: Finite<f32>,
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y: Finite<f32>,
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width: Finite<f32>,
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height: Finite<f32>,
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min_depth: Finite<f32>,
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max_depth: Finite<f32>,
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) {
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self.send_render_command(RenderCommand::SetViewport {
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x: *x,
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y: *y,
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width: *width,
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height: *height,
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min_depth: *min_depth,
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max_depth: *max_depth,
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})
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}
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/// <https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-setscissorrect>
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fn SetScissorRect(&self, x: u32, y: u32, width: u32, height: u32) {
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self.send_render_command(RenderCommand::SetScissorRect {
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x,
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y,
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width,
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height,
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})
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}
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/// <https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-setblendcolor>
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fn SetBlendConstant(&self, color: GPUColor) -> Fallible<()> {
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self.send_render_command(RenderCommand::SetBlendConstant((&color).try_into()?));
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Ok(())
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}
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/// <https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-setstencilreference>
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fn SetStencilReference(&self, reference: u32) {
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self.send_render_command(RenderCommand::SetStencilReference(reference))
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}
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/// <https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-end>
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fn End(&self) {
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if let Err(e) = self.channel.0.send(WebGPURequest::EndRenderPass {
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render_pass_id: self.render_pass.0,
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device_id: self.command_encoder.device_id().0,
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command_encoder_id: self.command_encoder.id().0,
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}) {
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warn!("Failed to send WebGPURequest::EndRenderPass: {e:?}");
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}
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}
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/// <https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-setpipeline>
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fn SetPipeline(&self, pipeline: &GPURenderPipeline) {
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self.send_render_command(RenderCommand::SetPipeline(pipeline.id().0))
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}
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/// <https://gpuweb.github.io/gpuweb/#dom-gpurendercommandsmixin-setindexbuffer>
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fn SetIndexBuffer(
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&self,
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buffer: &GPUBuffer,
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index_format: GPUIndexFormat,
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offset: u64,
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size: u64,
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) {
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self.send_render_command(RenderCommand::SetIndexBuffer {
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buffer_id: buffer.id().0,
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index_format: match index_format {
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GPUIndexFormat::Uint16 => wgt::IndexFormat::Uint16,
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GPUIndexFormat::Uint32 => wgt::IndexFormat::Uint32,
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},
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offset,
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size: wgt::BufferSize::new(size),
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})
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}
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/// <https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-setvertexbuffer>
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fn SetVertexBuffer(&self, slot: u32, buffer: &GPUBuffer, offset: u64, size: u64) {
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self.send_render_command(RenderCommand::SetVertexBuffer {
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slot,
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buffer_id: buffer.id().0,
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offset,
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size: wgt::BufferSize::new(size),
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})
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}
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/// <https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-draw>
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fn Draw(&self, vertex_count: u32, instance_count: u32, first_vertex: u32, first_instance: u32) {
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self.send_render_command(RenderCommand::Draw {
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vertex_count,
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instance_count,
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first_vertex,
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first_instance,
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})
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}
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/// <https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-drawindexed>
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fn DrawIndexed(
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&self,
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index_count: u32,
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instance_count: u32,
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first_index: u32,
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base_vertex: i32,
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first_instance: u32,
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) {
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self.send_render_command(RenderCommand::DrawIndexed {
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index_count,
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instance_count,
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first_index,
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base_vertex,
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first_instance,
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})
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}
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/// <https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-drawindirect>
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fn DrawIndirect(&self, buffer: &GPUBuffer, offset: u64) {
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self.send_render_command(RenderCommand::DrawIndirect {
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buffer_id: buffer.id().0,
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offset,
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})
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}
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/// <https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-drawindexedindirect>
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fn DrawIndexedIndirect(&self, buffer: &GPUBuffer, offset: u64) {
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self.send_render_command(RenderCommand::DrawIndexedIndirect {
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buffer_id: buffer.id().0,
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offset,
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})
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}
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/// <https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-executebundles>
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#[allow(unsafe_code)]
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fn ExecuteBundles(&self, bundles: Vec<DomRoot<GPURenderBundle>>) {
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let bundle_ids: Vec<_> = bundles.iter().map(|b| b.id().0).collect();
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self.send_render_command(RenderCommand::ExecuteBundles(bundle_ids))
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}
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}
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impl Drop for GPURenderPassEncoder {
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fn drop(&mut self) {
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if let Err(e) = self
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.channel
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.0
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.send(WebGPURequest::DropRenderPass(self.render_pass.0))
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{
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warn!("Failed to send WebGPURequest::DropRenderPass with {e:?}");
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}
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}
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}
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