canvas: Fully stateless backend (#38214)

I think this simplifies canvas backends greatly. Before there were many
(needless) hoops from abstract to concrete (backend) and back, now we
can do most stuff on abstract types.

Testing: Existing WPT tests
Fixes: #38022 

try run: https://github.com/sagudev/servo/actions/runs/16450978211

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
This commit is contained in:
sagudev 2025-07-24 20:11:29 +02:00 committed by GitHub
parent 86d8317460
commit d39e701b46
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GPG key ID: B5690EEEBB952194
6 changed files with 650 additions and 806 deletions

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@ -2,7 +2,6 @@
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use std::marker::PhantomData;
use std::mem;
use std::sync::Arc;
@ -18,16 +17,10 @@ use fonts::{
use log::warn;
use pixels::Snapshot;
use range::Range;
use servo_arc::Arc as ServoArc;
use style::color::AbsoluteColor;
use style::properties::style_structs::Font as FontStyleStruct;
use unicode_script::Script;
use webrender_api::ImageKey;
use crate::backend::{
Backend, DrawOptionsHelpers as _, GenericDrawTarget as _, PatternHelpers,
StrokeOptionsHelpers as _,
};
use crate::backend::{Backend, GenericDrawTarget as _};
// Asserts on WR texture cache update for zero sized image with raw data.
// https://github.com/servo/webrender/blob/main/webrender/src/texture_cache.rs#L1475
@ -109,33 +102,29 @@ pub(crate) enum Filter {
Nearest,
}
pub(crate) struct CanvasData<'a, B: Backend> {
pub(crate) struct CanvasData<B: Backend> {
backend: B,
drawtarget: B::DrawTarget,
state: CanvasPaintState<'a, B>,
saved_states: Vec<CanvasPaintState<'a, B>>,
compositor_api: CrossProcessCompositorApi,
image_key: ImageKey,
font_context: Arc<FontContext>,
}
impl<'a, B: Backend> CanvasData<'a, B> {
impl<B: Backend> CanvasData<B> {
pub(crate) fn new(
size: Size2D<u64>,
compositor_api: CrossProcessCompositorApi,
font_context: Arc<FontContext>,
backend: B,
) -> CanvasData<'a, B> {
) -> CanvasData<B> {
let size = size.max(MIN_WR_IMAGE_SIZE);
let draw_target = backend.create_drawtarget(size);
let image_key = compositor_api.generate_image_key_blocking().unwrap();
let (descriptor, data) = draw_target.image_descriptor_and_serializable_data();
compositor_api.add_image(image_key, descriptor, data);
CanvasData {
state: backend.new_paint_state(),
backend,
drawtarget: draw_target,
saved_states: vec![],
compositor_api,
image_key,
font_context,
@ -146,12 +135,16 @@ impl<'a, B: Backend> CanvasData<'a, B> {
self.image_key
}
#[allow(clippy::too_many_arguments)]
pub(crate) fn draw_image(
&mut self,
snapshot: Snapshot,
dest_rect: Rect<f64>,
source_rect: Rect<f64>,
smoothing_enabled: bool,
shadow_options: ShadowOptions,
composition_options: CompositionOptions,
transform: Transform2D<f32>,
) {
// We round up the floating pixel values to draw the pixels
let source_rect = source_rect.ceil();
@ -162,42 +155,37 @@ impl<'a, B: Backend> CanvasData<'a, B> {
snapshot
};
let draw_options = self.state.draw_options.clone();
let writer = |draw_target: &mut B::DrawTarget| {
let writer = |draw_target: &mut B::DrawTarget, transform| {
write_image::<B>(
draw_target,
snapshot,
dest_rect,
smoothing_enabled,
&draw_options,
composition_options,
transform,
);
};
if self.need_to_draw_shadow() {
if shadow_options.need_to_draw_shadow() {
let rect = Rect::new(
Point2D::new(dest_rect.origin.x as f32, dest_rect.origin.y as f32),
Size2D::new(dest_rect.size.width as f32, dest_rect.size.height as f32),
);
// TODO(pylbrecht) pass another closure for raqote
self.draw_with_shadow(&rect, writer);
self.draw_with_shadow(
&rect,
shadow_options,
composition_options,
transform,
writer,
);
} else {
writer(&mut self.drawtarget);
}
}
pub(crate) fn save_context_state(&mut self) {
self.saved_states.push(self.state.clone());
}
pub(crate) fn restore_context_state(&mut self) {
if let Some(state) = self.saved_states.pop() {
let _ = mem::replace(&mut self.state, state);
self.drawtarget.set_transform(&self.state.transform);
self.drawtarget.pop_clip();
writer(&mut self.drawtarget, transform);
}
}
#[allow(clippy::too_many_arguments)]
pub(crate) fn fill_text_with_size(
&mut self,
text: String,
@ -206,13 +194,17 @@ impl<'a, B: Backend> CanvasData<'a, B> {
max_width: Option<f64>,
is_rtl: bool,
size: f64,
style: FillOrStrokeStyle,
text_options: &TextOptions,
composition_options: CompositionOptions,
transform: Transform2D<f32>,
) {
// > Step 2: Replace all ASCII whitespace in text with U+0020 SPACE characters.
let text = replace_ascii_whitespace(text);
// > Step 3: Let font be the current font of target, as given by that object's font
// > attribute.
let Some(ref font_style) = self.state.font_style else {
let Some(ref font_style) = text_options.font else {
return;
};
@ -250,7 +242,18 @@ impl<'a, B: Backend> CanvasData<'a, B> {
if let Some(max_width) = max_width {
let new_size = (max_width / total_advance * size).floor().max(5.);
if total_advance > max_width && new_size != size {
self.fill_text_with_size(text, x, y, Some(max_width), is_rtl, new_size);
self.fill_text_with_size(
text,
x,
y,
Some(max_width),
is_rtl,
new_size,
style,
text_options,
composition_options,
transform,
);
return;
}
}
@ -262,6 +265,7 @@ impl<'a, B: Backend> CanvasData<'a, B> {
&first_font.metrics,
total_advance as f32,
is_rtl,
text_options,
);
// > Step 8: Let result be an array constructed by iterating over each glyph in the inline box
@ -269,19 +273,23 @@ impl<'a, B: Backend> CanvasData<'a, B> {
// > as it is in the inline box, positioned on a coordinate space using CSS pixels with its
// > origin is at the anchor point.
self.maybe_bound_shape_with_pattern(
self.state.fill_style.clone(),
style,
composition_options,
&Rect::from_size(Size2D::new(total_advance, size)),
|self_| {
transform,
|self_, style| {
self_.drawtarget.fill_text(
shaped_runs,
start,
&self_.state.fill_style,
&self_.state.draw_options,
style,
composition_options,
transform,
);
},
);
}
#[allow(clippy::too_many_arguments)]
/// <https://html.spec.whatwg.org/multipage/#text-preparation-algorithm>
pub(crate) fn fill_text(
&mut self,
@ -290,21 +298,37 @@ impl<'a, B: Backend> CanvasData<'a, B> {
y: f64,
max_width: Option<f64>,
is_rtl: bool,
style: FillOrStrokeStyle,
text_options: TextOptions,
_shadow_options: ShadowOptions,
composition_options: CompositionOptions,
transform: Transform2D<f32>,
) {
let Some(ref font_style) = self.state.font_style else {
let Some(ref font_style) = text_options.font else {
return;
};
let size = font_style.font_size.computed_size();
self.fill_text_with_size(text, x, y, max_width, is_rtl, size.px() as f64);
self.fill_text_with_size(
text,
x,
y,
max_width,
is_rtl,
size.px() as f64,
style,
&text_options,
composition_options,
transform,
);
}
/// <https://html.spec.whatwg.org/multipage/#text-preparation-algorithm>
/// <https://html.spec.whatwg.org/multipage/#dom-context-2d-measuretext>
pub(crate) fn measure_text(&mut self, text: String) -> TextMetrics {
pub(crate) fn measure_text(&mut self, text: String, text_options: TextOptions) -> TextMetrics {
// > Step 2: Replace all ASCII whitespace in text with U+0020 SPACE characters.
let text = replace_ascii_whitespace(text);
let Some(ref font_style) = self.state.font_style else {
let Some(ref font_style) = text_options.font else {
return TextMetrics::default();
};
@ -349,13 +373,13 @@ impl<'a, B: Backend> CanvasData<'a, B> {
},
};
let anchor_x = match self.state.text_align {
let anchor_x = match text_options.align {
TextAlign::End => total_advance,
TextAlign::Center => total_advance / 2.,
TextAlign::Right => total_advance,
_ => 0.,
};
let anchor_y = match self.state.text_baseline {
let anchor_y = match text_options.baseline {
TextBaseline::Top => ascent,
TextBaseline::Hanging => hanging_baseline,
TextBaseline::Ideographic => ideographic_baseline,
@ -425,8 +449,9 @@ impl<'a, B: Backend> CanvasData<'a, B> {
metrics: &FontMetrics,
width: f32,
is_rtl: bool,
text_options: &TextOptions,
) -> Point2D<f32> {
let text_align = match self.state.text_align {
let text_align = match text_options.align {
TextAlign::Start if is_rtl => TextAlign::Right,
TextAlign::Start => TextAlign::Left,
TextAlign::End if is_rtl => TextAlign::Left,
@ -441,7 +466,7 @@ impl<'a, B: Backend> CanvasData<'a, B> {
let ascent = metrics.ascent.to_f32_px();
let descent = metrics.descent.to_f32_px();
let anchor_y = match self.state.text_baseline {
let anchor_y = match text_options.baseline {
TextBaseline::Top => ascent,
TextBaseline::Hanging => ascent * HANGING_BASELINE_DEFAULT,
TextBaseline::Ideographic => -descent * IDEOGRAPHIC_BASELINE_DEFAULT,
@ -453,152 +478,148 @@ impl<'a, B: Backend> CanvasData<'a, B> {
point2(x + anchor_x, y + anchor_y)
}
pub(crate) fn fill_rect(&mut self, rect: &Rect<f32>) {
if self.state.fill_style.is_zero_size_gradient() {
pub(crate) fn fill_rect(
&mut self,
rect: &Rect<f32>,
style: FillOrStrokeStyle,
shadow_options: ShadowOptions,
composition_options: CompositionOptions,
transform: Transform2D<f32>,
) {
if style.is_zero_size_gradient() {
return; // Paint nothing if gradient size is zero.
}
if self.need_to_draw_shadow() {
self.draw_with_shadow(rect, |new_draw_target: &mut B::DrawTarget| {
new_draw_target.fill_rect(rect, &self.state.fill_style, &self.state.draw_options);
});
if shadow_options.need_to_draw_shadow() {
self.draw_with_shadow(
rect,
shadow_options,
composition_options,
transform,
|new_draw_target: &mut B::DrawTarget, transform| {
new_draw_target.fill_rect(rect, style, composition_options, transform);
},
);
} else {
self.maybe_bound_shape_with_pattern(
self.state.fill_style.clone(),
style,
composition_options,
&rect.cast(),
|self_| {
self_.drawtarget.fill_rect(
rect,
&self_.state.fill_style,
&self_.state.draw_options,
);
transform,
|self_, style| {
self_
.drawtarget
.fill_rect(rect, style, composition_options, transform);
},
);
}
}
pub(crate) fn clear_rect(&mut self, rect: &Rect<f32>) {
self.drawtarget.clear_rect(rect);
pub(crate) fn clear_rect(&mut self, rect: &Rect<f32>, transform: Transform2D<f32>) {
self.drawtarget.clear_rect(rect, transform);
}
pub(crate) fn stroke_rect(&mut self, rect: &Rect<f32>) {
if self.state.stroke_style.is_zero_size_gradient() {
pub(crate) fn stroke_rect(
&mut self,
rect: &Rect<f32>,
style: FillOrStrokeStyle,
line_options: LineOptions,
shadow_options: ShadowOptions,
composition_options: CompositionOptions,
transform: Transform2D<f32>,
) {
if style.is_zero_size_gradient() {
return; // Paint nothing if gradient size is zero.
}
if self.need_to_draw_shadow() {
self.draw_with_shadow(rect, |new_draw_target: &mut B::DrawTarget| {
new_draw_target.stroke_rect(
rect,
&self.state.stroke_style,
&self.state.stroke_opts,
&self.state.draw_options,
);
});
if shadow_options.need_to_draw_shadow() {
self.draw_with_shadow(
rect,
shadow_options,
composition_options,
transform,
|new_draw_target: &mut B::DrawTarget, transform| {
new_draw_target.stroke_rect(
rect,
style,
line_options,
composition_options,
transform,
);
},
);
} else {
self.maybe_bound_shape_with_pattern(
self.state.stroke_style.clone(),
style,
composition_options,
&rect.cast(),
|self_| {
transform,
|self_, style| {
self_.drawtarget.stroke_rect(
rect,
&self_.state.stroke_style,
&self_.state.stroke_opts,
&self_.state.draw_options,
style,
line_options,
composition_options,
transform,
);
},
)
}
}
pub(crate) fn fill_path(&mut self, path: &Path) {
if self.state.fill_style.is_zero_size_gradient() {
pub(crate) fn fill_path(
&mut self,
path: &Path,
style: FillOrStrokeStyle,
_shadow_options: ShadowOptions,
composition_options: CompositionOptions,
transform: Transform2D<f32>,
) {
if style.is_zero_size_gradient() {
return; // Paint nothing if gradient size is zero.
}
self.maybe_bound_shape_with_pattern(
self.state.fill_style.clone(),
style,
composition_options,
&path.bounding_box(),
|self_| {
transform,
|self_, style| {
self_
.drawtarget
.fill(path, &self_.state.fill_style, &self_.state.draw_options)
.fill(path, style, composition_options, transform)
},
)
}
pub(crate) fn stroke_path(&mut self, path: &Path) {
if self.state.stroke_style.is_zero_size_gradient() {
pub(crate) fn stroke_path(
&mut self,
path: &Path,
style: FillOrStrokeStyle,
line_options: LineOptions,
_shadow_options: ShadowOptions,
composition_options: CompositionOptions,
transform: Transform2D<f32>,
) {
if style.is_zero_size_gradient() {
return; // Paint nothing if gradient size is zero.
}
self.maybe_bound_shape_with_pattern(
self.state.stroke_style.clone(),
style,
composition_options,
&path.bounding_box(),
|self_| {
self_.drawtarget.stroke(
path,
&self_.state.stroke_style,
&self_.state.stroke_opts,
&self_.state.draw_options,
);
transform,
|self_, style| {
self_
.drawtarget
.stroke(path, style, line_options, composition_options, transform);
},
)
}
pub(crate) fn clip_path(&mut self, path: &Path) {
self.drawtarget.push_clip(path);
}
pub(crate) fn set_fill_style(&mut self, style: FillOrStrokeStyle) {
self.backend
.set_fill_style(style, &mut self.state, &self.drawtarget);
}
pub(crate) fn set_stroke_style(&mut self, style: FillOrStrokeStyle) {
self.backend
.set_stroke_style(style, &mut self.state, &self.drawtarget);
}
pub(crate) fn set_line_width(&mut self, width: f32) {
self.state.stroke_opts.set_line_width(width);
}
pub(crate) fn set_line_cap(&mut self, cap: LineCapStyle) {
self.state.stroke_opts.set_line_cap(cap);
}
pub(crate) fn set_line_join(&mut self, join: LineJoinStyle) {
self.state.stroke_opts.set_line_join(join);
}
pub(crate) fn set_miter_limit(&mut self, limit: f32) {
self.state.stroke_opts.set_miter_limit(limit);
}
pub(crate) fn set_line_dash(&mut self, items: Vec<f32>) {
self.state.stroke_opts.set_line_dash(items);
}
pub(crate) fn set_line_dash_offset(&mut self, offset: f32) {
self.state.stroke_opts.set_line_dash_offset(offset);
}
pub(crate) fn get_transform(&self) -> Transform2D<f32> {
self.drawtarget.get_transform()
}
pub(crate) fn set_transform(&mut self, transform: &Transform2D<f32>) {
self.state.transform = *transform;
self.drawtarget.set_transform(transform);
}
pub(crate) fn set_global_alpha(&mut self, alpha: f32) {
self.state.draw_options.set_alpha(alpha);
}
pub(crate) fn set_global_composition(&mut self, op: CompositionOrBlending) {
self.backend.set_global_composition(op, &mut self.state);
pub(crate) fn clip_path(&mut self, path: &Path, transform: Transform2D<f32>) {
self.drawtarget.push_clip(path, transform);
}
/// <https://html.spec.whatwg.org/multipage/#reset-the-rendering-context-to-its-default-state>
@ -612,13 +633,6 @@ impl<'a, B: Backend> CanvasData<'a, B> {
.backend
.create_drawtarget(Size2D::new(size.width, size.height));
// Step 3. Clear the context's drawing state stack.
self.saved_states.clear();
// Step 4. Reset everything that drawing state consists of to their
// initial values.
self.state = self.backend.new_paint_state();
self.update_image_rendering();
}
@ -644,71 +658,35 @@ impl<'a, B: Backend> CanvasData<'a, B> {
);
}
pub(crate) fn set_shadow_offset_x(&mut self, value: f64) {
self.state.shadow_offset_x = value;
}
pub(crate) fn set_shadow_offset_y(&mut self, value: f64) {
self.state.shadow_offset_y = value;
}
pub(crate) fn set_shadow_blur(&mut self, value: f64) {
self.state.shadow_blur = value;
}
pub(crate) fn set_shadow_color(&mut self, value: AbsoluteColor) {
self.backend.set_shadow_color(value, &mut self.state);
}
pub(crate) fn set_font(&mut self, font_style: FontStyleStruct) {
self.state.font_style = Some(ServoArc::new(font_style))
}
pub(crate) fn set_text_align(&mut self, text_align: TextAlign) {
self.state.text_align = text_align;
}
pub(crate) fn set_text_baseline(&mut self, text_baseline: TextBaseline) {
self.state.text_baseline = text_baseline;
}
// https://html.spec.whatwg.org/multipage/#when-shadows-are-drawn
fn need_to_draw_shadow(&self) -> bool {
self.backend.need_to_draw_shadow(&self.state.shadow_color) &&
(self.state.shadow_offset_x != 0.0f64 ||
self.state.shadow_offset_y != 0.0f64 ||
self.state.shadow_blur != 0.0f64)
}
fn create_draw_target_for_shadow(&self, source_rect: &Rect<f32>) -> B::DrawTarget {
let mut draw_target = self.drawtarget.create_similar_draw_target(&Size2D::new(
self.drawtarget.create_similar_draw_target(&Size2D::new(
source_rect.size.width as i32,
source_rect.size.height as i32,
));
let matrix = self.state.transform.then(
&Transform2D::identity().pre_translate(-source_rect.origin.to_vector().cast::<f32>()),
);
draw_target.set_transform(&matrix);
draw_target
))
}
fn draw_with_shadow<F>(&self, rect: &Rect<f32>, draw_shadow_source: F)
where
F: FnOnce(&mut B::DrawTarget),
fn draw_with_shadow<F>(
&self,
rect: &Rect<f32>,
shadow_options: ShadowOptions,
composition_options: CompositionOptions,
transform: Transform2D<f32>,
draw_shadow_source: F,
) where
F: FnOnce(&mut B::DrawTarget, Transform2D<f32>),
{
let shadow_src_rect = self.state.transform.outer_transformed_rect(rect);
let shadow_src_rect = transform.outer_transformed_rect(rect);
let mut new_draw_target = self.create_draw_target_for_shadow(&shadow_src_rect);
draw_shadow_source(&mut new_draw_target);
let shadow_transform = transform.then(
&Transform2D::identity()
.pre_translate(-shadow_src_rect.origin.to_vector().cast::<f32>()),
);
draw_shadow_source(&mut new_draw_target, shadow_transform);
self.drawtarget.draw_surface_with_shadow(
new_draw_target.surface(),
&Point2D::new(shadow_src_rect.origin.x, shadow_src_rect.origin.y),
&self.state.shadow_color,
&Vector2D::new(
self.state.shadow_offset_x as f32,
self.state.shadow_offset_y as f32,
),
(self.state.shadow_blur / 2.0f64) as f32,
self.backend.get_composition_op(&self.state.draw_options),
shadow_options,
composition_options,
);
}
@ -716,17 +694,23 @@ impl<'a, B: Backend> CanvasData<'a, B> {
/// of the given pattern.
fn maybe_bound_shape_with_pattern<F>(
&mut self,
pattern: B::Pattern<'_>,
style: FillOrStrokeStyle,
composition_options: CompositionOptions,
path_bound_box: &Rect<f64>,
transform: Transform2D<f32>,
draw_shape: F,
) where
F: FnOnce(&mut Self),
F: FnOnce(&mut Self, FillOrStrokeStyle),
{
let x_bound = pattern.x_bound();
let y_bound = pattern.y_bound();
let x_bound = style.x_bound();
let y_bound = style.y_bound();
// Clear operations are also unbounded.
if self.state.draw_options.is_clear() || (x_bound.is_none() && y_bound.is_none()) {
draw_shape(self);
if matches!(
composition_options.composition_operation,
CompositionOrBlending::Composition(CompositionStyle::Clear)
) || (x_bound.is_none() && y_bound.is_none())
{
draw_shape(self, style);
return;
}
let rect = Rect::from_size(Size2D::new(
@ -734,9 +718,9 @@ impl<'a, B: Backend> CanvasData<'a, B> {
y_bound.unwrap_or(path_bound_box.size.height.ceil() as u32),
))
.cast();
let rect = self.get_transform().outer_transformed_rect(&rect);
let rect = transform.outer_transformed_rect(&rect);
self.drawtarget.push_clip_rect(&rect.cast());
draw_shape(self);
draw_shape(self, style);
self.drawtarget.pop_clip();
}
@ -765,9 +749,13 @@ impl<'a, B: Backend> CanvasData<'a, B> {
self.drawtarget.snapshot()
}
}
pub(crate) fn pop_clip(&mut self) {
self.drawtarget.pop_clip();
}
}
impl<B: Backend> Drop for CanvasData<'_, B> {
impl<B: Backend> Drop for CanvasData<B> {
fn drop(&mut self) {
self.compositor_api.delete_image(self.image_key);
}
@ -776,24 +764,6 @@ impl<B: Backend> Drop for CanvasData<'_, B> {
const HANGING_BASELINE_DEFAULT: f32 = 0.8;
const IDEOGRAPHIC_BASELINE_DEFAULT: f32 = 0.5;
#[derive(Clone)]
pub(crate) struct CanvasPaintState<'a, B: Backend> {
pub(crate) draw_options: B::DrawOptions,
pub(crate) fill_style: B::Pattern<'a>,
pub(crate) stroke_style: B::Pattern<'a>,
pub(crate) stroke_opts: B::StrokeOptions,
/// The current 2D transform matrix.
pub(crate) transform: Transform2D<f32>,
pub(crate) shadow_offset_x: f64,
pub(crate) shadow_offset_y: f64,
pub(crate) shadow_blur: f64,
pub(crate) shadow_color: B::Color,
pub(crate) font_style: Option<ServoArc<FontStyleStruct>>,
pub(crate) text_align: TextAlign,
pub(crate) text_baseline: TextBaseline,
pub(crate) _backend: PhantomData<B>,
}
/// It writes an image to the destination target
/// draw_target: the destination target where the image_data will be copied
/// image_data: Pixel information of the image to be written. It takes RGBA8
@ -806,7 +776,8 @@ fn write_image<B: Backend>(
snapshot: Snapshot,
dest_rect: Rect<f64>,
smoothing_enabled: bool,
draw_options: &B::DrawOptions,
composition_options: CompositionOptions,
transform: Transform2D<f32>,
) {
if snapshot.size().is_empty() {
return;
@ -828,7 +799,14 @@ fn write_image<B: Backend>(
.create_source_surface_from_data(snapshot)
.unwrap();
draw_target.draw_surface(source_surface, dest_rect, image_rect, filter, draw_options);
draw_target.draw_surface(
source_surface,
dest_rect,
image_rect,
filter,
composition_options,
transform,
);
}
pub(crate) trait RectToi32 {