Make all DOM manipulation wait until it's safe to do so (ie. all reflows for the page have completed). Fix a race where a newly-initiated reflow would be considered complete when receiving the completion notice for the previous reflow.

This commit is contained in:
Josh Matthews 2013-09-16 23:41:34 -04:00
parent 37787d55d0
commit d465abdb1c
7 changed files with 49 additions and 10 deletions

View file

@ -68,7 +68,7 @@ pub enum ScriptMsg {
/// Fires a JavaScript timeout.
FireTimerMsg(PipelineId, ~TimerData),
/// Notifies script that reflow is finished.
ReflowCompleteMsg(PipelineId),
ReflowCompleteMsg(PipelineId, uint),
/// Notifies script that window has been resized but to not take immediate action.
ResizeInactiveMsg(PipelineId, Size2D<uint>),
/// Exits the constellation.
@ -106,6 +106,9 @@ pub struct Page {
/// Pipeline id associated with this page.
id: PipelineId,
/// Unique id for last reflow request; used for confirming completion reply.
last_reflow_id: uint,
/// The outermost frame containing the document, window, and page URL.
frame: Option<Frame>,
@ -158,6 +161,7 @@ impl PageTree {
url: None,
next_subpage_id: SubpageId(0),
resize_event: None,
last_reflow_id: 0
},
inner: ~[],
}
@ -216,7 +220,7 @@ impl Page {
/// Sends a ping to layout and waits for the response. The response will arrive when the
/// layout task has finished any pending request messages.
fn join_layout(&mut self) {
pub fn join_layout(&mut self) {
if self.layout_join_port.is_some() {
let join_port = replace(&mut self.layout_join_port, None);
match join_port {
@ -263,6 +267,8 @@ impl Page {
let (join_port, join_chan) = comm::stream();
self.layout_join_port = Some(join_port);
self.last_reflow_id += 1;
match self.frame {
None => fail!(~"Tried to relayout with no root frame!"),
Some(ref frame) => {
@ -275,6 +281,7 @@ impl Page {
script_chan: script_chan,
script_join_chan: join_chan,
damage: replace(&mut self.damage, None).unwrap(),
id: self.last_reflow_id,
};
self.layout_chan.send(ReflowMsg(reflow))
@ -498,7 +505,7 @@ impl ScriptTask {
SendEventMsg(id, event) => self.handle_event(id, event),
FireTimerMsg(id, timer_data) => self.handle_fire_timer_msg(id, timer_data),
NavigateMsg(direction) => self.handle_navigate_msg(direction),
ReflowCompleteMsg(id) => self.handle_reflow_complete_msg(id),
ReflowCompleteMsg(id, reflow_id) => self.handle_reflow_complete_msg(id, reflow_id),
ResizeInactiveMsg(id, new_size) => self.handle_resize_inactive_msg(id, new_size),
ExitMsg => {
self.handle_exit_msg();
@ -576,11 +583,14 @@ impl ScriptTask {
}
/// Handles a notification that reflow completed.
fn handle_reflow_complete_msg(&mut self, pipeline_id: PipelineId) {
debug!("Script: Reflow complete for %?", pipeline_id);
self.page_tree.find(pipeline_id).expect("ScriptTask: received a load
message for a layout channel that is not associated with this script task. This
is a bug.").page.layout_join_port = None;
fn handle_reflow_complete_msg(&mut self, pipeline_id: PipelineId, reflow_id: uint) {
debug!("Script: Reflow %? complete for %?", reflow_id, pipeline_id);
let page_tree = self.page_tree.find(pipeline_id).expect(
"ScriptTask: received a load message for a layout channel that is not associated \
with this script task. This is a bug.");
if page_tree.page.last_reflow_id == reflow_id {
page_tree.page.layout_join_port = None;
}
self.constellation_chan.send(RendererReadyMsg(pipeline_id));
self.compositor.set_ready_state(FinishedLoading);
}